Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   Guild Idea! (https://www.graalians.com/forums/showthread.php?t=20573)

qes 08-02-2013 05:51 PM

Guild Idea!
 
Fort times- Today| Weekly| Seasonally| Total
Spar would be found somewhere else.
this new seasonal chart Would get erased every season during GST.

1K hats? once the total leader board is filled from 1-100 with 1k guilds than they should stop giving out hats for 1k
INSTEAD
there will be hats given seasonally to the #1 #2 and #3 guild in the seasonal chart. This will create guild compition and stop disloyalty and pkers will stay together instead of them changing guilds for 1K hats.

ZigZag44 08-02-2013 05:55 PM

Quote:

Posted by qes (Post 395447)
Fort times- Today| Weekly| Seasonally| Total
Spar would be found somewhere else.
this new seasonal chart Would get erased every season during GST.

1K hats? once the total leader board is filled from 1-100 with 1k guilds than they should stop giving out hats for 1k
INSTEAD
there will be hats given seasonally to the #1 #2 and #3 guild in the seasonal chart. This will create guild compition and stop disloyalty and pkers will stay together instead of them changing guilds for 1K hats.

this is a good idea, but all the 'macho' guilds would just steal all the hats...if you look at the leaderboards right now, SoN has the most for today,(everyday) with like 11-12 hours already, you see what i mean?

Hadzz 08-02-2013 05:58 PM

This isn't fair on new guilds

Conk3r 08-02-2013 06:18 PM

What about:

Guild Spar W-L?

qes 08-02-2013 08:14 PM

Well there will be a new guild update soon that is under construction and after that comes up guild loyalty will be more essential. There will be less guilds which means more people will need to be in a guild so 'super guilds' would/should be a motive. Make friends make a guild and overtime you can dominate just like SoN

Hadzz 08-02-2013 08:15 PM

Quote:

Posted by qes (Post 395500)
Well there will be a new guild update soon that is under construction and after that comes up guild loyalty will be more essential. There will be less guilds which means more people will need to be in a guild so 'super guilds' would/should be a motive. Make friends make a guild and overtime you can dominate just like SoN

You mean I have to make freinds to get hats!

eevee2 08-02-2013 11:31 PM

Well if they do that,
SoN,
Vintage,
Gem or Chain of Memories
Would be the only guild to get those hats!
That would make riots and riots during weeks, and it wouldn't be fair.

Ryan 08-02-2013 11:50 PM

I don't like the second idea. Just because theres hat chasers doesn't mean some have to miss out

qes 08-03-2013 12:42 AM

Towers 1k hat
spar 6k spar helm, removed
GST added, Only 2 winning guilds 80+ particpate.
Forts? no compition.
if my idea was added there would be compition
if you complain than your pathetic, i didnt complain when US won 11x. i just work harder to fix it
no offense
but games are meant to be fun and hard
not boring with no compition

twilit 08-03-2013 02:57 AM

Qes again? what is this, like Guild Ideas 6.0 now?

Quote:

Posted by Conk3r (Post 395461)
What about:

Guild Spar W-L?

you can see GS w-l (for your guild) on guild scores at top... but its "wins / total"


The idea of rewarding guilds for holding forts for 1000hrs shouldve never happened, as if a number followed by a few zeros is something special. Because when it comes to being rewarded, the strong team with the strong and dominate and no one cares when a few noobs get together and take a tower for a few hours but have no chance at 1000, but they do it for fun anyway.

ZigZag44 08-03-2013 06:21 AM

Quote:

Posted by eevee2 (Post 395571)
Well if they do that,
SoN,
Vintage,
Gem or Chain of Memories
Would be the only guild to get those hats!
That would make riots and riots during weeks, and it wouldn't be fair.

^^^


and 'just get a few friends together' aint gunna work, to take a tower these days, you need 10-12 people, at the minimum, and whoever has sards these days(Gem) is gunna get all the hats for hours, i dont understand the loyalty part of this, their is no loyalty in hats,

and we are not "pathetic", did you see any of us complain about US winning 11x? :/

ufoburan 08-03-2013 08:20 AM

I have racked my small brain many a night trying to come up with a new better towering set up. I don't feel with the current system it can be changed much and still be kept fair. Like ppl said the power guilds would get all the hats. At least the way its set up now even if you just get a handful of hours here and there you could get to 1k eventually.

Hopefully when they do the guild update it will include a cool down period for being able to recruit or be recruited,limit 1 tag at a time,and reduce or eliminate the use of sub guilds. Imo sub guilds should be structured more around truces or having actual allies which is probably how it was originally intended instead of using sub guilds to basically be able to have more ppl in your guild (SON). Maybe as a way to off set the elimination of subs they could add more roster spots to guilds say go up from 25 to 30 members.

I have seen a lot of traffic at the towers recently,and they get too over crowded which makes for even more lag making it impossible to do anything in the flag room. I just think there are to many guilds right now,and some cant stay retired too have only 7 towers.

iWarp 08-03-2013 08:37 AM

I actually agree with the seasonal tower rewards. Would be great and instead of a guild getting 1k hours in a short period of time they have to keep on top of the ladder and stay there for the whole season.I would probably tower again if this happened. It would bring the whole competitiveness back to towers.

ufoburan 08-03-2013 08:46 AM

It might work but they would still have to change things to try and fix guilds from dominating. Like no having no subs/allies. You have any idea how many ppl would bitch when SON,Vintage,and whatever other guild where the only ones getting custom hats every 4 months?

twilit 08-04-2013 03:48 AM

No. Guilds do not need tower rewards. There is nothing special about 1000.
And the seasonal awards would also always go to the same guilds, but would strengthen guild loyalty and stop people from needing to abandon a guild at 1k and create another. So im 1/5 yea, 4/5 nay. So nay.

ufoburan 08-04-2013 08:29 AM

Maybe when a player gets a 1k hat they could get some kind of medal or something marking there status showing they got 1k with a guild. If they have that medal then they are no longer able to get 1k hat's thus only 1 1k hat per person or account. That might curb the recycling guilds. Ppl would still be able to help other guilds get to 1k they just wouldn't be able to get the hat. Maybe they could get gralats instead.

qes 08-04-2013 04:29 PM

the same guilds wont win everytime nobody gets special treatement anyone can make a tpwer guild it just requires people and SoN is 5% of graal at most so... stop complaining

Hadzz 08-04-2013 04:32 PM

This idea would never happen its too unfair on everybody except people who spend there entire life on this game just pking

ZigZag44 08-05-2013 05:03 PM

Quote:

Posted by qes (Post 396294)
the same guilds wont win everytime nobody gets special treatement anyone can make a tpwer guild it just requires people and SoN is 5% of graal at most so... stop complaining

do you own a tower gild, or are you in one? and yes, the same guilds will win every time, look at tower scoreboard, and we arent complaining, were telling you this wont happen because the same guilds will win and its unfair for the other guilds

Hadzz 08-05-2013 05:30 PM

How do you get ten k

ufoburan 08-07-2013 08:21 AM

Quote:

Posted by ZigZag44 (Post 396753)
do you own a tower gild, or are you in one? and yes, the same guilds will win every time, look at tower scoreboard, and we arent complaining, were telling you this wont happen because the same guilds will win and its unfair for the other guilds

^this

look at the guild scores everyday for tower time guarenteed SON will be on top of it. followed by Vintage then who ever else right now probably door blockers GEM.

Aaron 08-07-2013 07:58 PM

Quote:

Posted by Hadzz (Post 396298)
This idea would never happen its too unfair on everybody except people who spend there entire life on this game just pking

Well, shouldn't those who put in the most effort get the largest reward?

meganey98 08-08-2013 03:50 AM

Kes the kiki!!

Hadzz 08-08-2013 09:39 AM

Quote:

Posted by Aaron (Post 397495)
Well, shouldn't those who put in the most effort get the largest reward?

Not rly pkining Isn't a true skill as anyone can use a sword on someone at 0.5 but graals best archer can't start a guild even though she's the best in one on one combat

twilit 08-09-2013 02:32 AM

Quote:

Not rly pkining Isn't a true skill as anyone can use a sword on someone at 0.5 but graals best archer can't start a guild even though she's the best in one on one combat
wat r u even talking about?? dis thred iz about guildz not pking, they r talking about 1k hat rewardz

Hadzz 08-09-2013 06:52 PM

Quote:

Posted by twilit (Post 397855)
wat r u even talking about?? dis thred iz about guildz not pking, they r talking about 1k hat rewardz

I know that but we went a bit of topic o.k

mithos 08-09-2013 07:10 PM

This isnt fair for lots of newcomers...
1.Guilds like SON and Chain of Memories are basically made of friends that play daily
2. Guilds that are recruiting have no people that are loyal
3. Whats wrong with this topic? Did u have a hatchaser in your guild :/
4. People who agreed are obviously part of one of those guilds... -In the end its all about you

Aaron 08-10-2013 01:31 AM

Quote:

Posted by Hadzz (Post 397642)
Not rly pkining Isn't a true skill as anyone can use a sword on someone at 0.5 but graals best archer can't start a guild even though she's the best in one on one combat

Effort=time. PKing=time. Same as sparring. And who is this "she"?

Haavard 08-10-2013 02:47 AM

I have thought about this myself. I have chosen not to suggest this because from my point of view; the same guilds would be top 3 over and over.
Now that's one problem, but if you want to start up a new guild, you have to be ready within the first few days of a new season. (If you are aiming for the top 3).

If you are looking to be rewarded for your work it would look much more appealing to join an already established guild, rather than joining a new one. You might aswell join the guild that has been on the top 3 the last X amount of seasons, at least you are likely to get something back for the hours you spend attacking and defending the forts.

Now that's my opinion.

I also see people wanting to remove the 1k fort hats, which I don't think is a good idea either. There are other ways of preventing people from making guilds going to 1k then join a new one, and so on ... .

Something I would like to suggest concerning a change to the 1k hat chasing.

Make a restriction where a player may only receive a 1k hat once every half or quarter year. I.E. 6 or 3 months after they received their last 1k OR 5k hat.

In order for this to work out properly, only identified accounts should be eligible to receive guild hats. This prevent the hats to be given to a non identified account and then transferred onto the identified one. (They would have separated timers for receiving the 1k hat).

The ones who only want to take fort for hats will now either have to continue with the guild; maybe going for another hat at 5k. Or they may wait 3-4 months before they start up a new guild.
This will make it easier for other players to start up their guilds with new players who have not received a 1k hat the last 6 months. If they choose to continue, we will see more guilds reaching further than 1k before they quit. Which I think would be really nice.

Now this should also count for the 5k hat so people don't join in with their friends guild that has passed 4k hours and take a hat instead of someone who has worked since maybe 2-3k fort hours.


I know this may be too long for most to read, so I will sum it all up in a few lines:

- I don't like the idea of seasonal hats, it will make it hard to start up new guilds IMO.
- Restrict players from receiving fort hats more often than 3 or 6 months after they received their last fort hat.

Please give opinions if you bothered reading my whole comment.

ufoburan 08-10-2013 06:23 AM

I all ready said I disagree with seasonal rewards. I also came up with a similar idea in another thread about putting time restrictions on milestone reward (1k)hats. Imo that maybe the only way to keep people more "honest" with the way the current towering system is set up. There are to many hat chasers that jump in guilds in the last 100-200 hours trying to slide in on the hat list.

The only fear I have is that it may take away interest in towering. If ppl cant get the reward then why bother to tower at all?

Hadzz 08-10-2013 11:55 AM

Quote:

Posted by Aaron (Post 398164)
Effort=time. PKing=time. Same as sparring. And who is this "she"?

Yeah I don't even know why I even posted that to be honest it's was like 1/2 12 and I'm to stubborn so I just carried on and that' she is Shiloh

qes 08-14-2013 06:57 AM

AGK war section was a great tower guild at #1, PULSE got together, stole alot of agk members, sabatoged us and made a better guild and passed us in 2 months time, and were the first to reach 1k. i was on the losing side but i noticed their effort
in 2010 i made a spar guild DoT. US came and stole 3
of my members, mother did the same 2010-2011 DoT was OK. Ruthless created in 2013 was Good but members kept leaving. Now i made ruthless again. thats 3 years of me owning a guild trying to run it good and also trying to win in tournies and gst. which we still havent won. but i havent given up ita fun for the ride and one day i might win but this doesnt mean i bash the gst idea because its 'not fair to noobs and amatuers' instead i work hard. instead of sitting on your ass getting 1k why not build a competitive system


All times are GMT. The time now is 01:50 PM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.