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Rippers Overpowered?...
I'd just like to ask if the stats for them have been changed recently.
As of lately I have been playing on my iOS a lot, specifically basing. Now I do not have rippers but it seems like a lot of people do... I have never had any problem with dealing with people with them. Sure it is obvious that they are a more powerful weapon, but I would not say they are overpowered. Unless I am doing something wrong? (Keep in mind I am no way, "good" at Zone. Im pretty bad if you ask me) So could someone clarify to me that they have not been changed. Or why they are so complained about. |
I don't like the spam
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they should reduce the clip to like 16
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Make the bullets easier to see.
Same thing goes for the guns in the same store as the AP Rippers. I've gotta strain my eyes whenever I fight someone using rippers. |
Yea! the bullets are kinda tiny and blend in with the blue flooring that's all over zone
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Is it really that hard to see bullets? Ripper bullets glow and have a trail behind them dont they?
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They are a tad small making it a bit hard to see to be honest with ya.
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actually according to the weapon charts they recived a buff from 6.5 to 7 damage. Dosen't make a massive difference thank god.
Please do not make me explain what makes the rippers OP... Im begging you read one of my rants on the APRs |
3rd fastest gun, 8 damage. Spread transition good, 40 clip, 42,000 Gralats
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and this is why they are OP Ghettos rant alert Spoiler
if you can provide an argument on why the gun is not OP, I will prove you wrong. |
Its 7 dmg, 30 clip, fast rof especially when tapped. They are too hard too see in many places and the clip size would be best at 20. They are also too cheap for their power imo.
Rippers annoy the hell outta me since everyone, even noobs just starting off, has them and they require little skill to use, especially paired with a bike. |
I mean't 30 clip my bad
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Reloading really only depends on how long the gani is and from hat it seems is that the gani is about half a second
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12 clip would make it suck since youll pause too often, like with the snow rifle. And the rof shouldnt increase since its already insanely spammable. But please raise the price.
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12 clip - No because most 12 clips are horrible for non expirienced, and IMO i hate all 12 clips when they clip of flower gun a 10,000 gralat gun went from 18 to 12 it became horrible increased ROF to give it a atrocious ROF at the price of reloading every 3 seconds - If you havent noticed zone runs around CONSISTANT spam in which player can actuall control their wave in bullets if it were to have firerate of like .04 that will make a the gun not even usable since the ROF is counted in hundredths of a second so ever .04hundredths of a second a bullet will shoot which is EXTREMELY FAST ESPECIALLY WITH A 12 CLIP so the gun will not even be able to be playable in terms of being able to counted as "competitive". I myself love to count my clip but with a " atrocious firerate" I wont be able to do that. 18 clip is more prefer'd in the zone community and a firerate non atrocious is also prefere'd so maybe a .2 firerate |
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This is by my mentality like the FAMAS in bf3. The weapon had miserable recoil, long reload, short clip, and abysmal spread, but in return you got 1000 RPM making it a automatic winner at close ranges and it felt like you were cheating thats how much of an advantage you had. But if you could master the FAMAS and get around all of those drawbacks. Holy **** the gun was ****ing amazing as it worked like a AN94 of the 2 very rapid shots making it a beast at long ranges. This translates to the APR 12 clip how? cons 12 clip not spam-able pros 1 less btk higher damage fastest DPS fastest t2k that right there, is still well worth the 45k because IF you can land your shots, you will win 90% of the time plus you have a advantage over the normal gun because of the 1 less b2k. Still well worth the 45k. Also, it adds in a new play style that is only available on one gun and thats the grass gun. If you are good with the grass gun, i got really good with that gun as my secondary and let me tell you, its a beast gun, then imagine a grass gun with 7 damage and how much that would destroy. Now tell me how that is not worth the 45k |
The gun still has to be good, yes a weakness aswell (low clip NOT EXTREMELY LOW)
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i like how everyone's getting statstical and I'm just here thinking it shoots fast and it looks cookl
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The stats are exactly the same as they were when we released them. The rippers will not be buffed ever.
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The excel sheet is literally what zone uses to compile its guns, he did no changes to the ap rippers they've always been 7 damage
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It was advertised at 6.5 damage though at launch. Thats my problem
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