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Tile Errors
I've been trying to fix the tile errors on the server that resulted from the tileset switch a while back. If you see any errors while playing, post them in this thread and I will get to fixing them.
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乁( ◔ ౪◔)ㄏ STUCK 乁( ◔ ౪◔)ㄏ
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Please, what exactly do you mean by tile "errors"?
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There are some tiles that just don't fit well together, and would look better using an npc instead of a tile. Do you want us to post that here?
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Yes
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Basically the error is at the door of this level. I zoomed in on it for you. |
I found some tile errors on vip island...
http://up.picr.de/19410927xq.jpg Can't use this chair... (totaly 8 chairs in this room) http://up.picr.de/19410928pn.jpg ...or this chair... (totaly 3 chairs in this room) http://up.picr.de/19410929el.jpg ... or this chair :0 http://up.picr.de/19410947cl.jpg Found this in Air Asia Town, not sure if this should look like that ;) http://up.picr.de/19392478se.jpg greetings iNestea |
There's a chair graphic showing in front of the witch's treehouse in swamptown. It's clearly meant to be an invisible part of the the treehouse's structure. I don't need to post a screenshot, it's very clear to see.
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do we get a cookie if we hunt some down?
:D First one I saw off the top of my head was just outside of the witch's forest. Second is this ancient sign in the cow shrine... are these old signs replaced now? It seems kind of ancient and pixelated... |
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there is another fail, that sould be fixed before they open Club Crypt agin for Graaloween! :D
http://up.picr.de/19504006gu.jpg |
where's mai cookies
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Those tiles near Onnett Forest are just little pieces of uncuttable grass. They're all over the place and are not tile errors. And I already told you not to mess with the cow shrine. Different rules apply there. If they dare changed the sign, I would boycott Graal. And I'm sure thousands would do the same. There's just some places in Graal you don't mess with. |
The uncuttable grass is not the issue here, man.
It's the missing little ducky-looking edge pieces where I am pointing my arrow. |
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http://i.gyazo.com/10bcc694efd7d9bf207f0ba4003c0b20.png
This is right below where the Phoenix Morph is sold. |
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Got another one, left over from the old lantern hallway, I believe.
There's a couple ghostly lights floating over the stone wall. Not exactly tiles, but... there you go. I'll take a chocolate chip cookie and a pizza as payment for services... |
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Found these green trees since the winter tileset got applied. Maybe more, but these are what I'm posting for now. Hopefully you can get the idea.
Will keep an eye out for more, if they are around! |
its wierd stepping in grass during winter time
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And the bushes too... they get blue leaves flying around.. |
Yeah, it would be nice if those issues in houses/guild houses could be fixed (the bushes changing colour, and some of the snow showing through the grass areas).
Personally, I would love an option to allow our houses/guild houses to be winter-ized during these 3 months of snow. Personally, I would love for my GH to have snow tiles just like everything else. (But again, an option. As not everyone would want this). |
The treetop thing is actually an issue with android/flash users getting cached images instead of the actual updated images.
I've gone through and changed it so scripts properly handle the season change instead of relying on the image updating for users. Let me know if there are any other trees that are still green because I actually can't see the green ones myself. I also fixed the grass issue. |
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Not Really related to this but here I go
Their should be an option to switch the graphics to the older iclassic graphics It would be cool |
We need to fix the lava houses
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Right behind Azrael's Nightclub in graal city...
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Not really a tile error
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Here's another one... in bottom right hand corner of the 'fountain' level (down one screen from MOD tower).
This is on facebook, by the way, and I had looked at all these areas previously. There was no green spot ANYWHERE at that point (went to all accessible areas in game) and now they have started appearing again. |
i found out graal was 2D :0
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http://i.imgur.com/g4uKeXz.png
York town cave(Horse race track). |
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The top part of the lights are gone And you can't sit on the chairs that are behind the table |
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Edit: Also, you could have repetition parameters. There's no reason to be sourcing more than just a single image for treetops or more than a single script for a single rectangular grid of treetop tiles. Also, I don't get what the issue with the grass was. Only thing that I have a pet peeve with is when 4x4 square swamp grass tiles can't be cut. Some swamp grass tiles are diaganols though and so a 4x4 of those type probably shouldn't be cuttable. You could write up a debugging script that draws squares around cuttable grass and different smaller different-colored squares around would-be cuttable grass to help make that more consistent. Some cliff tiling, in the meantime, is really annoying. It's like people forget proportions or something. I spent a ton of time normalizing cliff tiling in my time. Fortunately my work covered almost all of the overworld (at least the parts that haven't been retiled since). Of course proper cliff tiling can be restrictive with ledges. Air Asia was a really good example of bad cliff tiling where that wasn't the case. Quote:
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Okay, so left part of the "gate" of the fountain south of MoD Fort has never actually worked shown up for me.
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Looks fine on my phone. Are you using the facebook client?
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Yes, I don't have a fancy phone.
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There's lots of trees that are blue still. And some buttons, too.
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Is this an error? The door in swamp seems to be open?
Or did rufus just forget to close his tea room? |
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