Graalians

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-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Ideas that would help Graalonline Classic improve. RUFUSDUSTYFP4 take note (https://www.graalians.com/forums/showthread.php?t=26532)

Ash Ketchum 11-22-2014 10:52 PM

V 1.1 List of wanted&vague updates
 
Minor update
Version 1.2.3
@RufusFp4Dusty

Questing
* Quest logs
* More daily quests
* Quest journal

Accessories
* A huge shop that has everything that has ever been created in Graal- Furniture, hats, morphs. Excluding event items, guild hats, current event hats admins are giving out. May exclude seasonal items, mounts, furniture and morphs.

Fighting UI
*
* Speed movements in Graal by 10%. Feels like you should be able to run faster than that.

Chat UI
* Separate Guild chat from PM chat
* Threaded messages is default for new players

Menu
* improve help section
* Add links to admin profiles for help

Fairness
* LAG CAP (450ms+) only in selected areas, such as spar rooms and GST (450+ms is the right amount for when a player starts delaying)
* Mute players instead of banning for offensive language
* Make Graal on Android as smooth as iOS
* IP time stamp -Thallen (Auto save someones IP, when that persons IP changes from a different country within a certain time frame, account gets blocked.)

Administration
* Age restriction of Administrators
* Pay the developers of Graal! (I know the Graal owners have enough money to pay their developers)
* Have an up to date change log somewhere (Graalians even) that actually is live and updates
* There should be always an administrator active of checking reports, 24/7! Uploading shouldn't be priority
* A support team that has a main job in helping players. They can also do what other Administrators do, but their priority is to help
* Rename Administrators to Moderators. Administrators should just be classified to Developers, levellers, Scripters, and the sound people that put in sound etc. etc.
* Event admins, priority events, graal policing second.

Guild
* Remap Guild system
* Guild quests
* Guild powers: Temporary leader, Mute player from talking in Guild chat, Temporary ban of player/Ban forever—a system like blocking, but for guilds
* Drop down menu for guild ranks. Leaders can change the ranks on the drop down menu, if not, a defult should be there.

Players
* Facebook prizes in order to keep the Graalonline Facebook page active
* More emphasis to Pkers, Sparrers, Fort takers/leaders and Baddy killers. They shouldn't be just 'normal' players like rpers in Graal city. Focusing on PSFB will help the community spread out from Graal city
* Bring back the PK centre. Forts should only be there when Guilds attack, not a place to PK in
* PK centre prizes in order to keep it active.
* Status customization options. No HTML at all

Achievements
* Guild sparring record of how many times you have guild sparred
* GST Achievement on profile
* Seeing a player’s trophy on their profile. They earned it, so they should be able to show it off!
* Make Graalians an official classic forums. Advertise it on Classic.
* Achievements, 10,000 player kills, 10,000 spar wins
* Achievement hat

Server
* A server for Australasia (Because having a server around this area would cut lag in this half of the world)[/B]
* Bring back Speed hack detection/Make one
* Universal currency for Gralats in all Device servers
* Rufusland


Facebook/PC Graalonline Classic
* Hotkey option to read pms, and guild chat and able to close the menu using hotkey on keyboard
* Live PING feed on screen (This can be added on iDevice and Android if theres room)

Game issues/bugs
* reading sign and being stuck, resorting into bringing a profile up to get out of the glitch
* Randomly able to use sword bringing up the menu, and player profiles.

Houses - 4-Lom

* New layouts
* Slots for houses
* Administrative events for housing

Events
* Event highscores. (Most times a player has won an event)
* Event house hosted by Event admins
* Day night cycle for more immerse game play
* Random/or scheduled PK graal city events


Note: You can tell me some ideas you have, or some bugs/glitches you've noticed (must be a popular glitch, bug) and ill add it on this list with you name in the next version.
This list will be longer than the bible!

Note: Any problems with these ideas, please complain in this thread. Who knows, maybe next update it will be deleted because of you! YOU!



Changes:
Re-added Dusty
Removed the notes


Our answered prayers:
* Arrow Nerf
* VPN Detection
* Renamed Horses to Mounts in Player Inventory folders
* Add scores for PK, Sparring and Baddy kills in the menu section. Having a link on your profile for the only way to see the scores seems unprofessional in a mmo game
* Change 'identify' to 'login'
* Designed arrows (similar to bombs)

Ryan 11-22-2014 10:54 PM

Yes, Yes and Yes to all of those

juliangraal 11-22-2014 11:09 PM

Yessss

Ash Ketchum 11-22-2014 11:13 PM

Also bringing in the ms cap means that there would be no reason for not making an automated GST instead of making twlelvie admins watch

Sardon 11-22-2014 11:20 PM

no no no

eevee2 11-23-2014 02:08 AM

1 thing, how can we put an age restriction since anybody could say he's 21 years old or something like that?
Otherwise yes for everything except the shop with everything created(There are things that must remain rare so that the players who already have them can continue feeling special)

Tricxta 11-23-2014 02:45 AM

@Ash
Alot of these things don't really come down to the classic developers...
-I'm pretty sure that arrow chain attack is actually an engine glitch beyond the control of classic's 'softcoded' scripts which has existed since the v2 client....
-Unixmad's history with messing around with people should tell you no one's going to get paid other than himself and perhaps the managers of each server(although no linear amount based on each server's success I'd guess)...
-Same case with the server, it'd cost unixmad more money. Until he starts losing more money than he makes on people quitting due to an overpopulated server I don't see why he'd bother, and then.. why australia? Have you seen statistics of the spread of IPs and their pertaining service providers/countries to warrant a server in the Australasian area? If so, could you please share?

Also with questing, what the heck? It's obvious more quests and more daily events would mean a better server, several threads and posts have flooded the forums already.. A more productive request would be listing certain aspects of the server that already exist and capitalising on that existing infrastructure for minimal development cost such that they could be turned into things like a daily event, quest, shop, whatever.

Stop pushing silly requests you know won't happen considering you're a frequent forum-goer, and focus on pushing for feasible things such as placing horses in the mounts folder and splitting guild chat from private messages.

4-Lom 11-23-2014 03:35 AM

You missed

HOUSES
* New layouts
* Slots for houses
* Administrative events for housing


Covered all the spar related stuff though ;)

Sardon 11-23-2014 04:14 AM

no lets just have more hats
xD

I may be no profesional scripter but i do know that the arrow thing may be a tradition, done on purpose or just they were too lazy to add it
Because I did make a small game for fun and all you need to do is script the action of when the arrow hits the player it does damage and disapears

Ash Ketchum 11-23-2014 04:17 AM

Quote:

Posted by Tricxta (Post 519269)
@Ash
Alot of these things don't really come down to the classic developers...
-I'm pretty sure that arrow chain attack is actually an engine glitch beyond the control of classic's 'softcoded' scripts which has existed since the v2 client....
-Unixmad's history with messing around with people should tell you no one's going to get paid other than himself and perhaps the managers of each server(although no linear amount based on each server's success I'd guess)...
-Same case with the server, it'd cost unixmad more money. Until he starts losing more money than he makes on people quitting due to an overpopulated server I don't see why he'd bother, and then.. why australia? Have you seen statistics of the spread of IPs and their pertaining service providers/countries to warrant a server in the Australasian area? If so, could you please share?

Also with questing, what the heck? It's obvious more quests and more daily events would mean a better server, several threads and posts have flooded the forums already.. A more productive request would be listing certain aspects of the server that already exist and capitalising on that existing infrastructure for minimal development cost such that they could be turned into things like a daily event, quest, shop, whatever.

Stop pushing silly requests you know won't happen considering you're a frequent forum-goer, and focus on pushing for feasible things such as placing horses in the mounts folder and splitting guild chat from private messages.

Stfu. read my notes

Quote:

Posted by 4-Lom (Post 519284)
You missed

HOUSES
* New layouts
* Slots for houses
* Administrative events for housing


Covered all the spar related stuff though ;)

Thx! I* completely forgot about houses D;

Quote:

Posted by eevee2 (Post 519258)
1 thing, how can we put an age restriction since anybody could say he's 21 years old or something like that?
Otherwise yes for everything except the shop with everything created(There are things that must remain rare so that the players who already have them can continue feeling special)

I know about the rarity. That why some items should be excluded.

I just don't like how things people have made have gone unused for ages

Sardon 11-23-2014 04:43 AM

their should not be a shop to buy all items cus since their r no major quests to do , many players enjoy colecting items hats mounts ect. they like colecting them and waiting for them to be rare so they can show em off

A shop to buy all items as tough it sounds perfect cus yes I do want broom mount and other stuff I dont have but it would kinda ruin everything

GOAT 11-23-2014 07:57 PM

Come back in a year and check off everything that was used.

Ash Ketchum 11-23-2014 11:42 PM

Quote:

Posted by GOAT (Post 519568)
Come back in a year and check off everything that was used.

The most I want is the PK centre so I can kick your ass

eevee2 11-24-2014 02:04 AM

Quote:

Posted by Ash Ketchum (Post 519292)
Stfu. read my notes


Thx! I* completely forgot about houses D;


I know about the rarity. That why some items should be excluded.

I just don't like how things people have made have gone unused for ages

Yes but how can we say what is to be excluded precisely?
And some stuff was actually lost when they merged facebook server and iDevice.
But I do think that what haven't been used for ages and that is really unused could get edited so that they fit with the new gfx.(Old school was the best, but some are a little bit too much old school to be sold again)

GOAT 11-24-2014 10:50 PM

Quote:

Posted by Ash Ketchum (Post 519655)
The most I want is the PK centre so I can kick your ass

The last time we had a pk battle you ended up owing me a black farm(which by the way you still owe me) :"""(


The one before that I got a boosting warning because I was killing you so much in Bart's house :p


If they bring the pk center back I'm a take your wife :love:


Ily babe :)

Sicx 11-25-2014 02:16 AM

Not hating or anything, but this is literally a polished version of what everyone wants, but awesome list!

Ash Ketchum 11-25-2014 11:00 AM

Version 1.1
@RufusDustyFp4 (Bold = new)

Questing
* Quest logs
* More daily quests
* Quest journal

Accessories
* Designed arrows (similar to bombs)
* Inventory fix: Change ‘Horses’ to ‘Mounts’
* A huge shop that has everything that has ever been created in Graal- Furniture, hats, morphs. Excluding event items, guild hats, current event hats admins are giving out. May exclude seasonal items, mounts, furniture and morphs.

Fighting UI
* Nerf arrows: (Once it hits a player, the arrow disappears. Not chain attack)
* Nerf arrows: delay the use by 3 seconds for every arrow used.
* Speed movements in Graal by 10%. Feels like you should be able to run faster than that.
* Unable to use Glove button when there’s nothing in front of you (including players). 'Humping' should not be allowed in a kid’s game! Hugging is already in the game.

Chat UI
* Separate Guild chat from player chat
* Threaded messages is default for new players

Menu
* improve help section
* Add links to admin profiles for help
* Add scores for PK, Sparring and Baddy kills in the menu section. Having a link on your profile for the only way to see the scores seems unprofessional in a mmo game
* Change 'identify' to 'login'



Fairness
* LAG CAP (450ms+) only in selected areas, such as spar rooms and GST (450+ms is the right amount for when a player starts delaying)
* Mute players instead of banning for offensive language
* Make Graal on Android as smooth as iOS

Administration
* Age restriction of Administrators
* Pay the developers of Graal! (I know the Graal owners have enough money to pay their developers)
* Have an up to date change log somewhere (Graalians even) that actually is live and updates
* There should be always an administrator active of checking reports, 24/7! Uploading shouldn’t be priority
* A support team that has a main job in helping players. They can also do what other Administrators do, but their priority is to help
* Rename Administrators to Moderators. Administrators should just be classified to Developers, levellers, Scripters, and the sound people that put in sound etc. etc.

Guild
* Remap Guild system
* Guild quests
* Guild powers: Temporary leader, Mute player from talking in Guild chat, Temporary ban of player/Ban forever—a system like blocking, but for guilds

Players
* Facebook prizes in order to keep the Graalonline Facebook page active
* More emphasis to Pkers, Sparrers, Fort takers/leaders and Baddy killers. They shouldn't be just 'normal' players like rpers in Graal city. Focusing on PSFB will help the community spread out from Graal city
* Bring back the PK centre. Forts should only be there when Guilds attack, not a place to PK in
* PK centre prizes in order to keep it active.

Achievements
* Guild sparring record of how many times you have guild sparred
* GST Achievement on profile
* Seeing a player’s trophy on their profile. They earned it, so they should be able to show it off!
* Make Graalians an official classic forums. Advertise it on Classic.
*Achievements, 10,000 player kills, 10,000 spar wins
* Achievement hat

Server
* A server for Australasia (Because having a server around this area would cut lag in this half of the world)
* Bring back Speed hack detection/Make one
* A VPN detection system. Possible?
* Universal currency for Gralats in all Device servers
* Rufusland


Facebook/PC Graalonline Classic
* Hotkey option to read pms, and guild chat and able to close the menu using hotkey on keyboard

* Live PING feed on screen (This can be added on iDevice and Android if theres room)

Game issues/bugs
* reading sign and being stuck, resorting into bringing a profile up to get out of the glitch
* Randomly able to use sword bringing up the menu, and player profiles.


Houses - 4-Lom

* New layouts
* Slots for houses
* Administrative events for housing


Note: I know these ideas might not happen because of limitations, Stefan, Stefan, and Stefan . Also another note, these ideas may or may not have been stolen, including the 'universal currency' idea. I took that from Rufus, lol.

Note: You can tell me some ideas you have, or some bugs/glitches you've noticed (must be a popular glitch, bug) and ill add it on this list with you name in the next version.
This list will be longer than the bible!

GOAT 11-25-2014 05:58 PM

Lol it's fumny how you ignored my ass whooping of ash ketchup.




OT: my suggestion is putting all the gani items in one folder. No need for the lasso, hearts, and snowstorm to have their own square in the folder section. Maybe just adding it to the events folder.

Ash Ketchum 11-26-2014 02:42 AM

Quote:

Posted by GOAT (Post 520250)
Lol it's fumny how you ignored my ass whooping of ash ketchup.




OT: my suggestion is putting all the gani items in one folder. No need for the lasso, hearts, and snowstorm to have their own square in the folder section. Maybe just adding it to the events folder.

ILL MAKE YOU YOUR BLACK FARM LATER WHEN I HAVE TIME

GOAT 11-26-2014 06:05 AM

Quote:

Posted by Ash Ketchum (Post 520362)
ILL MAKE YOU YOUR BLACK FARM LATER WHEN I HAVE TIME

I think if you add the interest it should be a cyan farm by now. <3

Like most of the ideas BTW

Narcosis 11-27-2014 04:53 AM

You called it a kid's game. That irked me. :unsure:

Anyway, a lot of these suggestions have been brought up before, and some of them are pretty vague or insanely over-simplified, but with that said, there are still a number of them I agree with, but also a few that I very much disagree with. Although it's too big of a list for me to go over each suggestion one-by-one.

One thing though, I believe there's actually a reason they haven't done custom arrows (something to do with increased lag and/or gameplay problems resulting from them).

Ash Ketchum 11-27-2014 05:02 AM

Quote:

Posted by Narcosis (Post 520628)
You called it a kid's game. That irked me. :unsure:

It's been officially recognized as a kids game by the AppStore from Toonslab
http://i.imgur.com/uC9YzO0.png

Narcosis 11-27-2014 05:10 AM

Quote:

Posted by Ash Ketchum (Post 520632)
It's been officially recognized as a kids game by the AppStore from Toonslab

To be fair, rated 9+ doesn't make it a "kid's game". If it received an ESRB rating, it would be rated E (or possibly E 10+). It's for all ages.

Ash Ketchum 11-27-2014 05:12 AM

Quote:

Posted by Narcosis (Post 520633)
To be fair, rated 9+ doesn't make it a "kid's game". If it received an ESRB rating, it would be rated E (or possibly E 10+). It's for all ages.

Ya, ok, a 9 year old isn't a kid. It clearly says 9+, its not all ages

Narcosis 11-27-2014 07:35 AM

Quote:

Posted by Ash Ketchum (Post 520634)
Ya, ok, a 9 year old isn't a kid. It clearly says 9+, its not all ages

9+ means you have to be at least 9 years of age to play the game (according to its rating). It does not mean that the game is specifically intended for 9 year olds.

(Fyi, when I said all ages, I meant all ages over 9. Though personally I don't think anyone under 12 should be playing an MMO)

Tricxta 11-27-2014 07:41 AM

Quote:

Posted by Narcosis (Post 520650)
9+ means you have to be at least 9 years of age to play the game (according to its rating). It does not mean that the game is specifically intended for 9 year olds.

(Fyi, when I said all ages, I meant all ages over 9. Though personally I don't think anyone under 12 should be playing an MMO)

12 should be inclusive please.

Ash Ketchum 11-27-2014 11:02 AM

Quote:

Posted by Narcosis (Post 520650)
9+ means you have to be at least 9 years of age to play the game (according to its rating). It does not mean that the game is specifically intended for 9 year olds.

(Fyi, when I said all ages, I meant all ages over 9. Though personally I don't think anyone under 12 should be playing an MMO)

I've seen people with status claiming their 10 years old.

Even so, the target audiences is 9+ where kids are allowed to play it.

Raven Ventus* 11-27-2014 11:13 AM

Check again, you should highlight the word Family Sharing : Yes, this would make it more clearly.

Ash Ketchum 11-27-2014 11:25 AM

Quote:

Posted by Raven Ventus* (Post 520672)
Check again, you should highlight the word Family Sharing : Yes, this would make it more clearly.

o, nice eye

Powder 11-27-2014 12:28 PM

This is more then genuine...
Do this and Graal shall become thee best.

Narcosis 11-27-2014 06:25 PM

Quote:

Posted by Ash Ketchum (Post 520669)
I've seen people with status claiming their 10 years old.

Even so, the target audiences is 9+ where kids are allowed to play it.

Yes, kids are allowed to play it. Yes, there are plenty of youngsters on Graal. That doesn't mean it's a "kid's game" though!

9+ isn't a "target audience". It's a RATING. You don't seem to grasp that concept.

Anyway, there seems to be some miscommunication between us here, so I'll just leave it at that.

Ash Ketchum 11-28-2014 12:52 AM

Quote:

Posted by Narcosis (Post 520847)
Yes, kids are allowed to play it. Yes, there are plenty of youngsters on Graal. That doesn't mean it's a "kid's game" though!

9+ isn't a "target audience". It's a RATING. You don't seem to grasp that concept.

Anyway, there seems to be some miscommunication between us here, so I'll just leave it at that.

You're just butthurt that you're playing a kids game. Have you seen the classic loading screen when you open it? Its obviously targeted at kids and the majority consists of kids. There's nothing in the game that doesn't make it a teens/adult game.

Sardon 11-28-2014 03:41 AM

Sorry but it needs to be admited

Graalonline classic is a kids game meant for kids and possibly teens

The only reason some older audiences play is because

1. Graals got a long history so they mightve been from older graal and wanted to continue playing graal

2. because graals awsome

3. might have to do with kids.....being there :)

The loading screen, the happy music
The no swear filter
ect.
not things often seen in games for 20 year olds -.-

4-Lom 11-28-2014 06:14 AM

Quote:

Posted by Ash Ketchum (Post 520941)
Its obviously targeted at kids and the majority consists of kids. There's nothing in the game that doesn't make it a teens/adult game.

The vast silent majority... forums wise, anyway.

Relating to the latter part of your post, how about Graal's religious background, or the fact that this game is based on a game released in a time before any of your 'majority' were even born? I think the kids coming to Graal for the first time may have a bit of an awakening when they realize what they're actually participating in, if they ever do. Think before you speak.

Sarzar 11-28-2014 04:55 PM

you sound picky on who should be staff, so if you're removing most of them, then expect less stuff. they have each one of the staff members for a reason

Ash Ketchum 11-29-2014 06:47 AM

Version 1.2
@RufusDustyFp4

Questing
* Quest logs
* More daily quests
* Quest journal

Accessories
* Designed arrows (similar to bombs)
* Inventory fix: Change ‘Horses’ to ‘Mounts’
* A huge shop that has everything that has ever been created in Graal- Furniture, hats, morphs. Excluding event items, guild hats, current event hats admins are giving out. May exclude seasonal items, mounts, furniture and morphs.

Fighting UI
* Nerf arrows: (Once it hits a player, the arrow disappears. Not chain attack)
* Nerf arrows: delay the use by 3 seconds for every arrow used.
* Speed movements in Graal by 10%. Feels like you should be able to run faster than that.
* Unable to use Glove button when there’s nothing in front of you (including players). 'Humping' should not be allowed in a kid’s game! Hugging is already in the game.

Chat UI
* Separate Guild chat from player chat
* Threaded messages is default for new players

Menu
* improve help section
* Add links to admin profiles for help
* Add scores for PK, Sparring and Baddy kills in the menu section. Having a link on your profile for the only way to see the scores seems unprofessional in a mmo game
* Change 'identify' to 'login'

Fairness
* LAG CAP (450ms+) only in selected areas, such as spar rooms and GST (450+ms is the right amount for when a player starts delaying)
* Mute players instead of banning for offensive language
* Make Graal on Android as smooth as iOS
* IP time stamp -Thallen (Auto save someones IP, when that persons IP changes from a different country within a certain time frame, account gets blocked.)

Administration
* Age restriction of Administrators
* Pay the developers of Graal! (I know the Graal owners have enough money to pay their developers)
* Have an up to date change log somewhere (Graalians even) that actually is live and updates
* There should be always an administrator active of checking reports, 24/7! Uploading shouldn't be priority
* A support team that has a main job in helping players. They can also do what other Administrators do, but their priority is to help
* Rename Administrators to Moderators. Administrators should just be classified to Developers, levellers, Scripters, and the sound people that put in sound etc. etc.
* Event admins, priority events, graal policing second.

Guild
* Remap Guild system
* Guild quests
* Guild powers: Temporary leader, Mute player from talking in Guild chat, Temporary ban of player/Ban forever—a system like blocking, but for guilds
* Drop down menu for guild ranks. Leaders can change the ranks on the drop down menu, if not, a defult should be there.

Players
* Facebook prizes in order to keep the Graalonline Facebook page active
* More emphasis to Pkers, Sparrers, Fort takers/leaders and Baddy killers. They shouldn't be just 'normal' players like rpers in Graal city. Focusing on PSFB will help the community spread out from Graal city
* Bring back the PK centre. Forts should only be there when Guilds attack, not a place to PK in
* PK centre prizes in order to keep it active.
* Status customization options. No HTML at all

Achievements
* Guild sparring record of how many times you have guild sparred
* GST Achievement on profile
* Seeing a player’s trophy on their profile. They earned it, so they should be able to show it off!
* Make Graalians an official classic forums. Advertise it on Classic.
* Achievements, 10,000 player kills, 10,000 spar wins
* Achievement hat

Server
* A server for Australasia (Because having a server around this area would cut lag in this half of the world)[/B]
* Bring back Speed hack detection/Make one
* A VPN detection system. Possible?
* Universal currency for Gralats in all Device servers
* Rufusland


Facebook/PC Graalonline Classic
* Hotkey option to read pms, and guild chat and able to close the menu using hotkey on keyboard
* Live PING feed on screen (This can be added on iDevice and Android if theres room)

Game issues/bugs
* reading sign and being stuck, resorting into bringing a profile up to get out of the glitch
* Randomly able to use sword bringing up the menu, and player profiles.

Houses - 4-Lom

* New layouts
* Slots for houses
* Administrative events for housing

Events
* Event highscores. (Most times a player has won an event)
* Event house hosted by Event admins
* Day night cycle for more immerse game play
* Random/or scheduled PK graal city events


Note: I know these ideas might not happen because of limitations, Stefan, Stefan, and Stefan . Also another note, these ideas may or may not have been stolen, including the 'universal currency' idea. I took that from Rufus, lol.

Note: You can tell me some ideas you have, or some bugs/glitches you've noticed (must be a popular glitch, bug) and ill add it on this list with you name in the next version.
This list will be longer than the bible!

Note: Any problems with these ideas, please complain in this thread. Who knows, maybe next update it will be deleted because of you! YOU!

MBK 11-29-2014 09:15 AM

Hmmm.. it would be nice if the ms cap would be extended to about 600.. not much of a difference eh... Lol

Ash Ketchum 11-29-2014 03:54 PM

Quote:

Posted by MBK (Post 521457)
Hmmm.. it would be nice if the ms cap would be extended to about 600.. not much of a difference eh... Lol

Ya it depends on the administrator and how generous they want to be

Sardon 11-29-2014 06:52 PM

Add a pokemon center

GOAT 11-29-2014 07:09 PM

Lol awe crap a nub earned one of my reps :"""(

Sun* 11-29-2014 08:08 PM

#playgraalera

Xenice 11-29-2014 08:38 PM

What's the point of quest logs? It's not like there are thousands of quests which are difficult to keep track of...

I can assure you all these ideas would've been thought of.

Sardon 11-29-2014 09:11 PM

did u know theirs another quest you dont know about
Only 2 players on graal have figured it out

Narcosis 11-30-2014 01:24 AM

Quote:

Posted by 4-Lom (Post 521042)
The vast silent majority... forums wise, anyway.

Relating to the latter part of your post, how about Graal's religious background, or the fact that this game is based on a game released in a time before any of your 'majority' were even born? I think the kids coming to Graal for the first time may have a bit of an awakening when they realize what they're actually participating in, if they ever do. Think before you speak.

Thank you.

His replies were getting so ridiculous, I didn't even know how to respond.

Ash Ketchum 11-30-2014 02:59 AM

Quote:

Posted by 4-Lom (Post 521042)
The vast silent majority... forums wise, anyway.

Relating to the latter part of your post, how about Graal's religious background, or the fact that this game is based on a game released in a time before any of your 'majority' were even born? I think the kids coming to Graal for the first time may have a bit of an awakening when they realize what they're actually participating in, if they ever do. Think before you speak.

OK? Thanks for the back story of Classic?? Can we get back to iClassic, where the majority is kids, and kids are able to play it with only a restriction of 9+. The theme of the game is targeted to kids, iClassic, not Classic PC.

iClassic = 2009+-
Classic PC= 199?

Ash Ketchum 11-30-2014 01:41 PM

Good idea?
SO guys, would you like a profile option to see a players hat collection?
Also, rares, super rares, ultra rare, and common added color on the hat names?

But in order to get the colors you must inform an admin to do a check up on your hat. This is better then a person checking every single hat in Classic and put a label on the rarity

4-Lom 11-30-2014 02:37 PM

http://i.ytimg.com/vi/pWdd6_ZxX8c/hqdefault.jpg

That's just like... your opinion, man.

GOAT 11-30-2014 07:12 PM

Quote:

Posted by Ash Ketchum (Post 521846)
Good idea?
SO guys, would you like a profile option to see a players hat collection?
Also, rares, super rares, ultra rare, and common added color on the hat names?

They should add this when they add the trade system.

Fulgore 11-30-2014 07:17 PM

Quote:

Posted by Ash Ketchum (Post 521846)
Good idea?
SO guys, would you like a profile option to see a players hat collection?
Also, rares, super rares, ultra rare, and common added color on the hat names?

But in order to get the colors you must inform an admin to do a check up on your hat. This is better then a person checking every single hat in Classic and put a label on the rarity

I see difficulties in this only due to the times when the hats were released. For example, if there was a cheap hat that everyone had back in say, 2009, then it would have been rated as common. But now, fewer people who played in 2009 still play, and the rarity of the same hat has now changed from common to a much rarer status. Do you have any ideas as to how this may be resolved? It's a continuous problem, but it's the only one I see stopping this idea.

Ash Ketchum 11-30-2014 09:04 PM

Quote:

Posted by Fulgore (Post 521916)
I see difficulties in this only due to the times when the hats were released. For example, if there was a cheap hat that everyone had back in say, 2009, then it would have been rated as common. But now, fewer people who played in 2009 still play, and the rarity of the same hat has now changed from common to a much rarer status. Do you have any ideas as to how this may be resolved? It's a continuous problem, but it's the only one I see stopping this idea.

Hats can update from common to rare ever few years?

The thing is i'm just making up stuff, i don't know if any of this is possible


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