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What type of system would you want for spar?
System #1: Keep as is (Problem with this is that you have to spar a ton for 3 whole months to stay at the top, does not measure skill... just endurance)
System #2: Daily wins & losses/weekly wins & losses/total wins (Problem with this one is that no skill will be measured, but it's mostly about having fun. Selective sparring will practically be promoted...) System #3: Similar to system #2, except daily, and weekly would be based on score instead of amount of wins. (system 1 merged with system 2. Would give light to those who have dedicated a lot of time to spar, and have x amount of wins) TL;DR better/shorter explanation for system 4: http://us.battle.net/wow/en/forum/topic/4063168186 System 4 Categories: Due to popular demand. Possible Streak system(based off of tiers) below top Tier Example/Currently Active sparring community(tons of names missing) above middle. Picture examples of possible layout is in middle. Points/Reward system is at the bottom. System #4: Pretty much a moba system(from what I have seen), in which there could be 5 tiers (Bronze, Silver, Gold, Diamond, Legendary). Only way for it to work is by having a matchmaking system that searches a random player for you to spar.(You cannot selective spar on this one, and skill is highly shown) In each tier you will fight people around that skill level, and if you win enough matches you will advance to the next rank, vice versa lose enough and you can fall. You won't be able to selective spar since you can't stay in the same rank while not losing, otherwise you will rank up and will start fighting stronger opponents. This definitely gives new pvpers a chance to raise their skill level, and not go full on negative right from the start, yet still be able to fight fair matches. Getting a 10:1 ratio would be insanely impossible, since this system would match you against others based on your level. Streaking would still be there, just in another way. You could be able to look at the current players streak and if you are on the same tier as they are, you can set up to spar that player specifically. Players would get shout-outs and be encouraged to streak just to get their names out there(Only in Gold, and above) Examples: Player wins 10 matches in a row "Player is impressive"(words taken from vainglory, so they can be changed). Player wins 25 in a row: "Player is kind of a big deal" 50 wins in a row: "Player is a big deal..." 100 wins in a row: "Player is a nightmare" (would be super hard to get considering you are sparring people in same skill level) What do you guys think? Questions? Better ideas? Vote :D Edit! Example of a ranking list, don't be offended. If I placed you in a certain tier it means you are around that level/could potentially be higher if you win enough against the people in that tier/fall if you lose enough. I personally Like to spar Top tier people most of the time, not sure if they are the same though and just spar anyone in any room. So, Here is a list for people who are unsure if there are enough active players to make a match making system. Lots of people still missing on the following list like inev, cyclone, eko, rua, ares, ihercules, most of btk, most of snc, most of jin dynasty, people currently towering for their 1k guild, etc. They have either been inactive or have not sparred in the last week, so they aren't on the list for now. NOTICE: Do not be offended by this list, it's just an example. Does not mean you aren't a higher tier than the tier you were put in. Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, David, Zid, Sean, Contego, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck, Aarian, Rufus, Kevin91, Shiden (Still finding more, but a lot still missing/off for a few days, est. 25-50) Diamond: Chun, Max, Wick, Yami, Ange, Mikva, Mau5, Tucker, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob, Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios, Meth, Mood, Bomit, Kuya, iJesus, Padma, Marcus A, Alex R, Gator, Azrey, Tom, Alex K, SpongeBozz, Xoss, Domi, Realm (Still finding more, est.50-100) Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Roller, Sugar, Memo, Jimbo, Kuz, Bobby, Inspector, Jojo, Edin, Silver, Savant, Dumoose, Nick, Savage, ScarFaze, Acqua, Volkan, Saber, Lucci, Magnus, Lia, Chase (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250) Silver: Tatsumi, Yukiteru, Betsey, Gambit, Tenchu, Taka, Shoti, Blivian Knight, Pyro, Genesis, Fluffy, Spadz, Liquid, Ltrika, Nicolas, Bear, Sar, Erick, Ray, Running Fart, any average Decent - Potential Sparrers (Estimated 500-700) Bronze: Butterfly Hunter Brittney, Silus, Sod Pop, Rabbit New to the game - Almost Decent (Rest of the community) Copper: Aguzo I'll be on today, looking for people, and adding them to the list. So it's not done yet. If you are actively sparring, or would like to spar then sending me a pm would help out a lot. I see a lot of sparrers that I don't know about, so I can't add them to tier lists, until I either spar them myself or watch them spar. Also a side note: In system 4, if you are not too sure on how it works. Since there would be a lot of people sparring, "Nub x phantom 9003" in bronze would be saying "oh wow, this is fun, im pretty good at this, as well as rest of 75% of community, until they lose to a below avg sparrer. "Shadow Murdock2" would have ranked up after beating enough bronze sparrers and would be placed in silver tier. Murdock has to either win enough matches to raise his rank to fight harder opponents, or fall back down to fight the rest of the phantom clan. Same goes for every tier. You don't immediately get demoted after 1 spar after reaching a higher rank, because you need to have enough points to rank up/be in a certain rank, and need to lose enough points to get demoted. EDIT #2 Maybe adding a 2 different categories for system 4, where it is ranked match for tiers, and player match for just having fun. Playermatches won't count against your w/l though, nor rank(Kind of like Master Li's Sparring dojo, but instant matches). Mostly just to train against anyone. EDIT 3 (PICTURES as examples) I am no photoshop expert and these were done fast.. clearly In this one you see an example of what profile could look like. If you tap/click on your spars it will take you to a wins for daily/weekly/total. I felt like taking out the losses for space + without losses people would play ranked matches more often. Since w/l ratios do not justify skill, ranks would. http://i.imgur.com/v2ixJeM.png Example of daily/weekly/total wins... pretty much the pk leaderboard with random word placements. http://i.imgur.com/gp2E0iz.png Example of what would pop up if you click on your rank in profile. To the left you will see the current prize pool, and to the right the current players who are at the top. Also, a search for a match icon to match make you with people above/below your tier. I did not add it in, but being able to check where you are ranked in your current tier would be great as well. http://i.imgur.com/HN6ZusX.png http://i.imgur.com/YN81IOs.gif Point system/Reward system I think for points should depend on tier, and on how much hp you have left after winning compared to your opponent. Let's say Joe beats Bob in a spar by 1.5. Joe receives 1.5 x 5 points so 7.50 points will be added for Joe, while bob loses 7.50. 5 is just an example. If bob was a tier higher, then Joe would receive 1.5 x 10. Tier lower Joe would receive 1.5 x 2.5. Same would go for every tier. Everyone starts as Unranked. If you go above points range, then you rank up, and if you get at or below the middle of the tier range below you then you get demoted. Play 10 matches at least to be ranked. Depending on points I would say the following to qualify for each tier Bronze: 1-100, Prize pool for top 10 players is set at 100 gralats (Prize pool resets every hour) Silver: 51-250, Prize pool for top at 500 gralats (Prize pool resets every 5 hours) Gold: 126-500, Prize 1000 gralats (Prize pool resets every day) Diamond: 251-1000, 2500 gralats (Prize pool resets every week) Legendary: 501-1001+, 5000 gralats (Prize pool resets every month) God like: #1 hat ticket + belt, #2 hat 1, #3 hat that is left after #2 has chosen a hat. (Prize pool resets every season) I would say you would lose 5/10/25/50/100 points if the server does not register at least 10 matches from you every 12 hours. That way no one can camp at the top. |
change your #2 to showing both wins and losses for each day/week/all time and there's my pick. this also somewhat shows skill.
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Problem with last one is implementation
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I liked last one the most...but as Fulgore said...the main problem is implementaion.
So the best option is #2. |
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There is not enough people for an active matchmaking system in sparring.
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aguzo doesnt know anything
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"None of the above, Aguzo doesn't know anything." best answer
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I like the idea of system #4.
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#4, but there needs to be a way to casually spar as well.
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i like #4
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Some of you don't even spar on a regular basis and are voting for whichever category has the most votes.
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I support basically all.
display both wins and losses for daily/weekly/all time. blind queue system through menu, selects a random opponent. tier system that promotes fighters to fight someone at their level. we need a public poll in game, so everyone can vote. |
3 seems like the best and most likely to be added to the game to me.
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#4 sounds the best, for a game filled with real hardcore gamers
#2 is my favorite (personal opinion) #3 is what I would like to see in-game in order to keep everyone semi-happy |
What type of system would you want for spar?
same as it is right now, just broken down into daily/weekly/seasonal
no other format rewards both skill and activity and is not vulnerable to abuse if anyone has a compelling argument on how this wouldn't be the best then I'd love to hear it Quote:
doesn't matter, higher-up staff on iClassic have proven that they stick with decisions they think are best for the game despite popular demand (trade system, etc.) |
i would like a combination of #2 with wins-losses and #4, but #4 is not reasonable just because we don't have enough people sparring and could maybe be added later on after #2 attracts enough people to the arena, since #2 would promote the most activity in the arena imo.
then: #2 for activity #4 for skill and we could all be happy |
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In every room atm, you will see x amount of people / 2 = amount in queue. Why? Probably because they want to face a less skilled player, a delayer is sparring. If #4 would be implemented more people would join and there are definetely enough sparrers right now from what I have seen lately. I'll add these people from my head for each tier, sorry if I miss you, and please don't be offended. These are based on 1v1 skill, and currently active. If you were a tier lower than you think you were, it's probably because I added you based on ratio aswell, so not saying you aren't good or haven't improved. I personally Like to spar Top tier people most of the time, not sure if they are the same though and just spar anyone in any room. Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Haze, Noss, Smoke, Clops, Mk.(Can't think of any more, but a lot still missing/off for a few days) Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob, Rex, Jimbo, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid. (Can't think of any more/didn't catch my eye in leaderboards) Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer. (Can't think of any more) Silver: Average Decent - Potential Sparrers (Estimated 500-700) Bronze: Novice Sparrers - Almost Decent (75% of players online) I'll be on today, looking for people, and adding them to the list. So it's not done yet, and this list has been improved and is in the first post now. |
I'm only gold aw :(, but I think it'd be a good idea to implement a system alongside this where its 5 wins in matchmaking to be placed into a league, and rank up's depend on you're elo (hidden) like csgo does.
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so for example; I beat my friend Mau5 who is diamond and I am gold, I get 750 elo points (which are hidden) and he loses 750 elo points. (btw I can beat mau5 zetectic has a vid of me with a series with him) |
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Example: Og can't get a match in gold, which... should be a at least 50-100 people in. He will either get a match in diamond or a match in silver. Depending where his rank is in that tier. I would think if he is closer to Diamond then system would match him against a diamond sparrer, if low in tier then against a silver sparrer. Legendary would be the peak, so system would only match you against Legendary sparrers, which... honestly they are pretty much always active, especially on weekends, or a Diamond sparrer, definetely at least 50 on in weekend. |
Hikaru let's be generous and say there are 75 non AFK sparrers in the Battle Arena at one time. That's still nowhere near enough to have a good matchmaking pool
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Wouldn't it be hard to find opponents for high rank sparrers? Or at least fight the same person too often?
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Diamond fights Legendary, Diamond, and Gold. Gold fights Diamond, Gold, and Silver. Silver fights Gold, Silver, and Bronze. Bronze fights Silver, and Bronze. Quote:
On weekdays throughout the day there are at least 10 legendarys on actively. 30 diamonds on actively. On weekends at least 25 legendarys, and 50 diamonds. They probably just aren't sparring. You guys have to realize that some people don't want to spar/queue in a room, because a top tier sparrer is currently streaking, and they don't feel like losing a lot. Plus the current spar system is boring, and lately people have wanted it to change to something more interesting that prevents selective sparring. Last time when the current spar system was added there were a lot of people sparring the first few weeks. Why? Because it was a new system, it got people hyped. Until people got bored. Why? because it doesn't encourage people. At least with tiers, you will feel like you are ranking up, and an award system like hats wouldn't hurt either. Maybe you could start by adding hats for each tier(good hats...) Bronze gets a hat. That would make the whole community run to spar just to get the free hats, silver would get a hat(novice sparrers would try to rank up just to get that hat), gold gets one, diamond, legendary. People would have a meaning to rank up and get their hats. Quote:
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I will be a legendary someday!
But seriously, if #4 were added to the game... That'd be amazing. |
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Person named LiquidAsiimov (V) pmed me an idea for the award system saying the following: "Maybe getting some sort of award at the end of the season would be a great addition". I personally find that would make everyone want to be at legendary rank. Maybe a prize pool of 50,000 gralats for first place in legendary, 25,000 for second, 10,000 for third, and keeping cutting in half up to #10 in rank... either gralats or some sort of hat, but I believe gralats would be more flexible. Quote:
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#1-3 pertains to scoring
#4 pertains to a queueing revamp... So idea 4 could work with any scoring system, no? Or are you saying with idea 4, there would be no numerical score; your "score" IS your tier rank? And also, damn. I would never have the patience to stalk and rank that many people's skill level. |
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I didn't stalk them, I have just sparred a lot of people over the years. |
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Just going to bold people (not naming and shaming dw :)) That I either A) have beaten before. or B) have beaten quite a bit. Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck.(Still finding more, but a lot still missing/off for a few days, est. 25-50) Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob,Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios (Still finding more, est.50-100) Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Bear Loach, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, Alex R, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Realm, Roller, Sugar, Memo, Jimbo (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250) |
It's all about constitency, and attitude aswell. Saying you can beat someone does not make you better than them. Either way, The tiers are just an example -_- no need to get offended guys, like I said it's just based on what I have seen. You could be around that level/potentially better.
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If a system like it were added, you can just prove to everyone that you guys are in fact "legendary" status by taking out people in legendary consistently, and slapping Diamond players 90% of the time. |
Also going to change these around a bit
people who should go up 1-2 leagues easily: Me, Droid, Striken, Toni, Sinatra, Joker, Sugar, Doublelift, Sergio, Wick, Mivka, Mau5, Contego (easily legendary), Rainmaker, Tykian, Koi, Skull, Zetectic, Kaios, Livid, Brad, vEagle, hmong, fro, baddy, roxas, bull. Will be doing de-ranks soon. |
#4 will not happen so I wouldn't get any hopes up.
The amount of work that has to be done to implement that kind of system without any kind of bugs is insane. |
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This should be pretty easy for them. |
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his skills might be legendary for idev, but his respect is -legendary. |
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Don't even know why i'm on this list due to the fact that i haven't even spared actively for 2-5 months.
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I like #4, but like most said, #2 will be more reasonable/doable.
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Spoiler
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#4. Its what made League and Dota 2 famous, its system is what makes people come back to keep playing and climb the ranks. The usual and only down side I can think of are the smurf/second accounts by pro sparrers who'll take advantage of #4 system. The current and the old system werent that good imo. Pretty sure some old sparrers from before would agree we were fine way before a leaderboard system showed up
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I think you guys are trying too hard
Graal is a casual, social game half the fun of sparring is the social experience that it provides let's not overcomplicate it |
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