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-   -   What type of system would you want for spar? (https://www.graalians.com/forums/showthread.php?t=29393)

Aguzo 06-16-2015 05:45 AM

What type of system would you want for spar?
 
System #1: Keep as is (Problem with this is that you have to spar a ton for 3 whole months to stay at the top, does not measure skill... just endurance)

System #2: Daily wins & losses/weekly wins & losses/total wins (Problem with this one is that no skill will be measured, but it's mostly about having fun. Selective sparring will practically be promoted...)

System #3: Similar to system #2, except daily, and weekly would be based on score instead of amount of wins. (system 1 merged with system 2. Would give light to those who have dedicated a lot of time to spar, and have x amount of wins)

TL;DR better/shorter explanation for system 4: http://us.battle.net/wow/en/forum/topic/4063168186

System 4 Categories: Due to popular demand.

Possible Streak system(based off of tiers) below top

Tier Example/Currently Active sparring community(tons of names missing) above middle.

Picture examples of possible layout is in middle.

Points/Reward system is at the bottom.

System #4: Pretty much a moba system(from what I have seen), in which there could be 5 tiers (Bronze, Silver, Gold, Diamond, Legendary). Only way for it to work is by having a matchmaking system that searches a random player for you to spar.(You cannot selective spar on this one, and skill is highly shown)

In each tier you will fight people around that skill level, and if you win enough matches you will advance to the next rank, vice versa lose enough and you can fall.

You won't be able to selective spar since you can't stay in the same rank while not losing, otherwise you will rank up and will start fighting stronger opponents. This definitely gives new pvpers a chance to raise their skill level, and not go full on negative right from the start, yet still be able to fight fair matches.

Getting a 10:1 ratio would be insanely impossible, since this system would match you against others based on your level.

Streaking would still be there, just in another way. You could be able to look at the current players streak and if you are on the same tier as they are, you can set up to spar that player specifically.

Players would get shout-outs and be encouraged to streak just to get their names out there(Only in Gold, and above)
Examples: Player wins 10 matches in a row "Player is impressive"(words taken from vainglory, so they can be changed).
Player wins 25 in a row: "Player is kind of a big deal"
50 wins in a row: "Player is a big deal..."
100 wins in a row: "Player is a nightmare" (would be super hard to get considering you are sparring people in same skill level)

What do you guys think? Questions? Better ideas? Vote :D

Edit! Example of a ranking list, don't be offended. If I placed you in a certain tier it means you are around that level/could potentially be higher if you win enough against the people in that tier/fall if you lose enough.

I personally Like to spar Top tier people most of the time, not sure if they are the same though and just spar anyone in any room. So, Here is a list for people who are unsure if there are enough active players to make a match making system.

Lots of people still missing on the following list like inev, cyclone, eko, rua, ares, ihercules, most of btk, most of snc, most of jin dynasty, people currently towering for their 1k guild, etc. They have either been inactive or have not sparred in the last week, so they aren't on the list for now.

NOTICE: Do not be offended by this list, it's just an example. Does not mean you aren't a higher tier than the tier you were put in.

Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, David, Zid, Sean, Contego, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck, Aarian, Rufus, Kevin91, Shiden (Still finding more, but a lot still missing/off for a few days, est. 25-50)

Diamond: Chun, Max, Wick, Yami, Ange, Mikva, Mau5, Tucker, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob, Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios, Meth, Mood, Bomit, Kuya, iJesus, Padma, Marcus A, Alex R, Gator, Azrey, Tom, Alex K, SpongeBozz, Xoss, Domi, Realm (Still finding more, est.50-100)

Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Roller, Sugar, Memo, Jimbo, Kuz, Bobby, Inspector, Jojo, Edin, Silver, Savant, Dumoose, Nick, Savage, ScarFaze, Acqua, Volkan, Saber, Lucci, Magnus, Lia, Chase (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250)

Silver: Tatsumi, Yukiteru, Betsey, Gambit, Tenchu, Taka, Shoti, Blivian Knight, Pyro, Genesis, Fluffy, Spadz, Liquid, Ltrika, Nicolas, Bear, Sar, Erick, Ray, Running Fart, any average Decent - Potential Sparrers (Estimated 500-700)

Bronze: Butterfly Hunter Brittney, Silus, Sod Pop, Rabbit New to the game - Almost Decent (Rest of the community)

Copper: Aguzo

I'll be on today, looking for people, and adding them to the list. So it's not done yet. If you are actively sparring, or would like to spar then sending me a pm would help out a lot. I see a lot of sparrers that I don't know about, so I can't add them to tier lists, until I either spar them myself or watch them spar.

Also a side note: In system 4, if you are not too sure on how it works. Since there would be a lot of people sparring, "Nub x phantom 9003" in bronze would be saying "oh wow, this is fun, im pretty good at this, as well as rest of 75% of community, until they lose to a below avg sparrer. "Shadow Murdock2" would have ranked up after beating enough bronze sparrers and would be placed in silver tier. Murdock has to either win enough matches to raise his rank to fight harder opponents, or fall back down to fight the rest of the phantom clan. Same goes for every tier. You don't immediately get demoted after 1 spar after reaching a higher rank, because you need to have enough points to rank up/be in a certain rank, and need to lose enough points to get demoted.

EDIT #2

Maybe adding a 2 different categories for system 4, where it is ranked match for tiers, and player match for just having fun. Playermatches won't count against your w/l though, nor rank(Kind of like Master Li's Sparring dojo, but instant matches). Mostly just to train against anyone.

EDIT 3 (PICTURES as examples)
I am no photoshop expert and these were done fast.. clearly

In this one you see an example of what profile could look like. If you tap/click on your spars it will take you to a wins for daily/weekly/total. I felt like taking out the losses for space + without losses people would play ranked matches more often. Since w/l ratios do not justify skill, ranks would.
http://i.imgur.com/v2ixJeM.png

Example of daily/weekly/total wins... pretty much the pk leaderboard with random word placements.
http://i.imgur.com/gp2E0iz.png

Example of what would pop up if you click on your rank in profile. To the left you will see the current prize pool, and to the right the current players who are at the top. Also, a search for a match icon to match make you with people above/below your tier.
I did not add it in, but being able to check where you are ranked in your current tier would be great as well.
http://i.imgur.com/HN6ZusX.png
http://i.imgur.com/YN81IOs.gif

Point system/Reward system

I think for points should depend on tier, and on how much hp you have left after winning compared to your opponent. Let's say Joe beats Bob in a spar by 1.5. Joe receives 1.5 x 5 points so 7.50 points will be added for Joe, while bob loses 7.50. 5 is just an example. If bob was a tier higher, then Joe would receive 1.5 x 10. Tier lower Joe would receive 1.5 x 2.5. Same would go for every tier.

Everyone starts as Unranked. If you go above points range, then you rank up, and if you get at or below the middle of the tier range below you then you get demoted. Play 10 matches at least to be ranked.

Depending on points I would say the following to qualify for each tier
Bronze: 1-100, Prize pool for top 10 players is set at 100 gralats (Prize pool resets every hour)
Silver: 51-250, Prize pool for top at 500 gralats (Prize pool resets every 5 hours)
Gold: 126-500, Prize 1000 gralats (Prize pool resets every day)
Diamond: 251-1000, 2500 gralats (Prize pool resets every week)
Legendary: 501-1001+, 5000 gralats (Prize pool resets every month)
God like: #1 hat ticket + belt, #2 hat 1, #3 hat that is left after #2 has chosen a hat. (Prize pool resets every season)

I would say you would lose 5/10/25/50/100 points if the server does not register at least 10 matches from you every 12 hours. That way no one can camp at the top.

Comyt 06-16-2015 07:08 AM

change your #2 to showing both wins and losses for each day/week/all time and there's my pick. this also somewhat shows skill.

Fulgore 06-16-2015 07:10 AM

Problem with last one is implementation

MBK 06-16-2015 07:12 AM

I liked last one the most...but as Fulgore said...the main problem is implementaion.

So the best option is #2.

Aguzo 06-16-2015 07:32 AM

Quote:

Posted by MBK (Post 580442)
I liked last one the most...but as Fulgore said...the main problem is implementaion.

So the best option is #2.

If the best option could be done only if staff decide to put it into effect, then wouldn't that be the best choice?

Quote:

Posted by Fulgore (Post 580441)
Problem with last one is implementation

All up for staff to do it. Clash of Clans, and League of Legends worked hard to be at the top of their lists.

MBK 06-16-2015 09:13 AM

Quote:

Posted by Hikaru (Post 580446)
If the best option could be done only if staff decide to put it into effect, then wouldn't that be the best choice?

You are right.But,i've been with Classic for ~5 years now and i know our Staff...they wouldn't just implement such a big feature right away just because we proposed it.Bu,they might implement the #2 as it wouldn't take much effort.

Quote:

Posted by Hikaru (Post 580446)
All up for staff to do it. Clash of Clans, and League of Legends worked hard to be at the top of their lists.

CoC has the best staff i've ever seen in my whole life.They answer to their community and with LEGIT reasons without making ****ty excuses and ACTUALLY follow the feedback they get from their players.

Aguzo 06-16-2015 09:41 AM

Quote:

Posted by MBK (Post 580456)
You are right.But,i've been with Classic for ~5 years now and i know our Staff...they wouldn't just implement such a big feature right away just because we proposed it.Bu,they might implement the #2 as it wouldn't take much effort.

If they can't do the rest due to effort, then system 2 would be okay, and the streak idea is great imo.

Rufus 06-16-2015 01:19 PM

There is not enough people for an active matchmaking system in sparring.

MBK 06-16-2015 01:38 PM

Quote:

Posted by Rufus (Post 580474)
There is not enough people for an active matchmaking system in sparring.

What do you think about #2

Sardon 06-16-2015 01:40 PM

aguzo doesnt know anything

Ash Ketchum 06-16-2015 02:05 PM

"None of the above, Aguzo doesn't know anything." best answer

JayC 06-16-2015 02:29 PM

I like the idea of system #4.

Skill 06-16-2015 02:36 PM

#4, but there needs to be a way to casually spar as well.

Fanta 06-16-2015 02:36 PM

i like #4

Albie 06-16-2015 03:01 PM

Quote:

Posted by Skill (Post 580488)
#4, but there needs to be a way to casually spar as well.

I agree, though if #4 was added practice spar would become harder because people wanting to casually spar without moving down.

Bryan* 06-16-2015 04:03 PM

Some of you don't even spar on a regular basis and are voting for whichever category has the most votes.

Zetectic 06-16-2015 04:12 PM

I support basically all.
display both wins and losses for daily/weekly/all time.
blind queue system through menu, selects a random opponent.
tier system that promotes fighters to fight someone at their level.

we need a public poll in game, so everyone can vote.

David M. 06-16-2015 04:42 PM

3 seems like the best and most likely to be added to the game to me.

GOAT 06-16-2015 04:56 PM

#4 sounds the best, for a game filled with real hardcore gamers

#2 is my favorite (personal opinion)

#3 is what I would like to see in-game in order to keep everyone semi-happy

Thallen 06-16-2015 05:18 PM

What type of system would you want for spar?
 
same as it is right now, just broken down into daily/weekly/seasonal
no other format rewards both skill and activity and is not vulnerable to abuse

if anyone has a compelling argument on how this wouldn't be the best then I'd love to hear it

Quote:

Posted by Bryan* (Post 580499)
Some of you don't even spar on a regular basis and are voting for whichever category has the most votes.


doesn't matter, higher-up staff on iClassic have proven that they stick with decisions they think are best for the game despite popular demand (trade system, etc.)

Comyt 06-16-2015 05:38 PM

i would like a combination of #2 with wins-losses and #4, but #4 is not reasonable just because we don't have enough people sparring and could maybe be added later on after #2 attracts enough people to the arena, since #2 would promote the most activity in the arena imo.

then:
#2 for activity
#4 for skill

and we could all be happy

Aguzo 06-16-2015 10:02 PM

Quote:

Posted by Rufus (Post 580474)
There is not enough people for an active matchmaking system in sparring.

That's what it looks like on paper, but if you bring the idea that you don't have to spar a try hard, and spar people based on your level, then you will see a lot more unskilled-decent sparrers be active on a daily basis.

In every room atm, you will see x amount of people / 2 = amount in queue. Why? Probably because they want to face a less skilled player, a delayer is sparring. If #4 would be implemented more people would join and there are definetely enough sparrers right now from what I have seen lately.

I'll add these people from my head for each tier, sorry if I miss you, and please don't be offended. These are based on 1v1 skill, and currently active. If you were a tier lower than you think you were, it's probably because I added you based on ratio aswell, so not saying you aren't good or haven't improved.

I personally Like to spar Top tier people most of the time, not sure if they are the same though and just spar anyone in any room.

Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Haze, Noss, Smoke, Clops, Mk.(Can't think of any more, but a lot still missing/off for a few days)

Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob, Rex, Jimbo, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid. (Can't think of any more/didn't catch my eye in leaderboards)

Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer. (Can't think of any more)

Silver: Average Decent - Potential Sparrers (Estimated 500-700)

Bronze: Novice Sparrers - Almost Decent (75% of players online)

I'll be on today, looking for people, and adding them to the list. So it's not done yet, and this list has been improved and is in the first post now.

Red 06-16-2015 10:42 PM

I'm only gold aw :(, but I think it'd be a good idea to implement a system alongside this where its 5 wins in matchmaking to be placed into a league, and rank up's depend on you're elo (hidden) like csgo does.

Aguzo 06-16-2015 10:46 PM

Quote:

Posted by OG (Post 580606)
I'm only gold aw :(, but I think it'd be a good idea to implement a system alongside this where its 5 wins in matchmaking to be placed into a league, and rank up's depend on you're elo (hidden) like csgo does.

bingo, that's how most of these systems are.

Red 06-16-2015 10:55 PM

Quote:

Posted by Hikaru (Post 580607)
bingo, that's how most of these systems are.

Also beating someone in a higher league grants you a large amount of points.
so for example; I beat my friend Mau5 who is diamond and I am gold, I get 750 elo points (which are hidden) and he loses 750 elo points.
(btw I can beat mau5 zetectic has a vid of me with a series with him)

Aguzo 06-16-2015 11:03 PM

Quote:

Posted by OG (Post 580611)
Also beating someone in a higher league grants you a large amount of points.
so for example; I beat my friend Mau5 who is diamond and I am gold, I get 750 elo points (which are hidden) and he loses 750 elo points.
(btw I can beat mau5 zetectic has a vid of me with a series with him)

I think, just to make the tier lists better and much more active. It could have match make you maybe 2/10 times depending on your tier against someone higher/lower than you. If and only if, someone in your tier is not available.

Example: Og can't get a match in gold, which... should be a at least 50-100 people in. He will either get a match in diamond or a match in silver. Depending where his rank is in that tier. I would think if he is closer to Diamond then system would match him against a diamond sparrer, if low in tier then against a silver sparrer.

Legendary would be the peak, so system would only match you against Legendary sparrers, which... honestly they are pretty much always active, especially on weekends, or a Diamond sparrer, definetely at least 50 on in weekend.

Imprint 06-16-2015 11:38 PM

Hikaru let's be generous and say there are 75 non AFK sparrers in the Battle Arena at one time. That's still nowhere near enough to have a good matchmaking pool

Chun 06-16-2015 11:38 PM

Wouldn't it be hard to find opponents for high rank sparrers? Or at least fight the same person too often?

Aguzo 06-16-2015 11:45 PM

Quote:

Posted by Chun (Post 580624)
Wouldn't it be hard to find opponents for high rank sparrers? Or at least fight the same person too often?

Legendary fights Legendary and Diamond.
Diamond fights Legendary, Diamond, and Gold.
Gold fights Diamond, Gold, and Silver.
Silver fights Gold, Silver, and Bronze.
Bronze fights Silver, and Bronze.

Quote:

Posted by Imprint (Post 580623)
Hikaru let's be generous and say there are 75 non AFK sparrers in the Battle Arena at one time. That's still nowhere near enough to have a good matchmaking pool

Either way tiers could be reduced down to 4 instead of 5. Diamond, Gold, Silver, and Bronze. That way much more activity, and still fighting people around your level or at least close by... if for some people it feels like there aren't enough sparrers around.

On weekdays throughout the day there are at least 10 legendarys on actively. 30 diamonds on actively.
On weekends at least 25 legendarys, and 50 diamonds. They probably just aren't sparring.

You guys have to realize that some people don't want to spar/queue in a room, because a top tier sparrer is currently streaking, and they don't feel like losing a lot.

Plus the current spar system is boring, and lately people have wanted it to change to something more interesting that prevents selective sparring.

Last time when the current spar system was added there were a lot of people sparring the first few weeks. Why? Because it was a new system, it got people hyped. Until people got bored. Why? because it doesn't encourage people. At least with tiers, you will feel like you are ranking up, and an award system like hats wouldn't hurt either.

Maybe you could start by adding hats for each tier(good hats...) Bronze gets a hat. That would make the whole community run to spar just to get the free hats, silver would get a hat(novice sparrers would try to rank up just to get that hat), gold gets one, diamond, legendary. People would have a meaning to rank up and get their hats.

Quote:

Posted by Imprint (Post 580623)
75 non AFK sparrers in the Battle Arena at one time

A matchmaking system would be accessed from anywhere on the map, and not just in battle arena. You would be warped to a room, kind of like how gst works, and the matches are instant. You wouldn't have to wait for the people in a room to finish their matches.

bbobb 06-17-2015 12:39 AM

I will be a legendary someday!

But seriously, if #4 were added to the game... That'd be amazing.

Aguzo 06-17-2015 12:52 AM

Quote:

Posted by bbobb (Post 580639)
I will be a legendary someday!

But seriously, if #4 were added to the game... That'd be amazing.

Yeah, hopefully. An award system would definitely make this even greater, because people would want to be at the top.

Person named LiquidAsiimov (V) pmed me an idea for the award system saying the following: "Maybe getting some sort of award at the end of the season would be a great addition". I personally find that would make everyone want to be at legendary rank. Maybe a prize pool of 50,000 gralats for first place in legendary, 25,000 for second, 10,000 for third, and keeping cutting in half up to #10 in rank... either gralats or some sort of hat, but I believe gralats would be more flexible.

Quote:

Posted by Kevin91 (Post 580647)
- Players with 5000+ wins may only queue in the mixed room

- Players must have at least 500 wins to queue in the mixed room

- Side/quick spar rooms are for players with 999 wins or less

- iDevice room is for players with 1000-4999 wins (they can still queue in the mixed room if they choose)

- A section on the leaderboard shaming anyone with 5000+ wins who tries to queue in side rooms (names erased weekly). even though they would be unable to queue there, an attempt to queue still shows they're selective sparrers.

This would at least keep complete noobs out of the mixed room and selective sparrers out of the side rooms. Those are a few things I would like fixed for spar. not sure what to do about the leaderboard system though

There are a lot of good tier people without 5,000 wins or even 1000, and it would be a waste to not let them in on the action. Sometimes I hate waiting to be up for spar, so instant matches with the matchmaking system would improve the amount of sparrers throughout the day.

twilit 06-17-2015 01:17 AM

#1-3 pertains to scoring
#4 pertains to a queueing revamp...

So idea 4 could work with any scoring system, no?
Or are you saying with idea 4, there would be no numerical score; your "score" IS your tier rank?

And also, damn. I would never have the patience to stalk and rank that many people's skill level.

Aguzo 06-17-2015 01:19 AM

Quote:

Posted by twilit (Post 580672)
#1-3 pertains to scoring
#4 pertains to a queueing revamp...

So idea 4 could work with any scoring system, no?
Or are you saying with idea 4, there would be no numerical score; your "score" IS your tier rank?

And also, damn. I would never have the patience to stalk and rank that many people's skill level.

Yes, could work with any type of score system, ranking system graal would want set up. Tiers are just an example.

I didn't stalk them, I have just sparred a lot of people over the years.

kush420swagYOLO 06-17-2015 01:46 AM

Quote:

Posted by Hikaru (Post 580596)
Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Haze, Noss, Smoke, Clops, Mk.(Can't think of any more, but a lot still missing/off for a few days)
.

LMFAO you're kidding right, hase?

Red 06-17-2015 02:13 AM

Quote:

Posted by kush420swagYOLO (Post 580689)
LMFAO you're kidding right, hase?

agreed lol I can beat quite a few on this list. and I didn't even get put in diamond.

Just going to bold people (not naming and shaming dw :)) That I either
A) have beaten before.
or
B) have beaten quite a bit.

Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck.(Still finding more, but a lot still missing/off for a few days, est. 25-50)

Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob,Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios (Still finding more, est.50-100)

Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Bear Loach, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, Alex R, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Realm, Roller, Sugar, Memo, Jimbo (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250)

Aguzo 06-17-2015 02:18 AM

It's all about constitency, and attitude aswell. Saying you can beat someone does not make you better than them. Either way, The tiers are just an example -_- no need to get offended guys, like I said it's just based on what I have seen. You could be around that level/potentially better.

Quote:

Posted by kush420swagYOLO (Post 580689)
LMFAO you're kidding right, hase?

Haze was added by accident, because I had him added in Legendary and Diamond. Still I would consider him legendary, but like I said all about consistency. I have to point that out, since some people are private messaging me like my list means the whole world to them.

If a system like it were added, you can just prove to everyone that you guys are in fact "legendary" status by taking out people in legendary consistently, and slapping Diamond players 90% of the time.

Red 06-17-2015 02:19 AM

Also going to change these around a bit
people who should go up 1-2 leagues easily: Me, Droid, Striken, Toni, Sinatra, Joker, Sugar, Doublelift, Sergio, Wick, Mivka, Mau5, Contego (easily legendary), Rainmaker, Tykian, Koi, Skull, Zetectic, Kaios, Livid, Brad, vEagle, hmong, fro, baddy, roxas, bull.

Will be doing de-ranks soon.

Fulgore 06-17-2015 02:27 AM

#4 will not happen so I wouldn't get any hopes up.

The amount of work that has to be done to implement that kind of system without any kind of bugs is insane.

MikvaGraal 06-17-2015 02:36 AM

Quote:

Posted by OG (Post 580694)
agreed lol I can beat quite a few on this list. and I didn't even get put in diamond.

Just going to bold people (not naming and shaming dw :)) That I either
A) have beaten before.
or
B) have beaten quite a bit.

Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck.(Still finding more, but a lot still missing/off for a few days, est. 25-50)

Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob,Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios (Still finding more, est.50-100)

Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Bear Loach, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, Alex R, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Realm, Roller, Sugar, Memo, Jimbo (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250)

never lost to you, like ever.

Quote:

Posted by Hikaru (Post 580698)
It's all about constitency, and attitude aswell. Saying you can beat someone does not make you better than them. Either way, The tiers are just an example -_- no need to get offended guys, like I said it's just based on what I have seen. You could be around that level/potentially better.



Haze was added by accident, because I had him added in Legendary and Diamond. Still I would consider him legendary, but like I said all about consistency. I have to point that out, since some people are private messaging me like my list means the whole world to them.

If a system like it were added, you can just prove to everyone that you guys are in fact "legendary" status by taking out people in legendary consistently, and slapping Diamond players 90% of the time.

truely wish they implement something like this

Aguzo 06-17-2015 02:39 AM

Quote:

Posted by Fulgore (Post 580703)
#4 will not happen so I wouldn't get any hopes up.

The amount of work that has to be done to implement that kind of system without any kind of bugs is insane.

Of course, it's not like the dev team has not already implemented a join queue system in which you are warped into a spar match, or heck even the events(in which you are chosen at random)

This should be pretty easy for them.

Zetectic 06-17-2015 03:39 AM

Quote:

Posted by Hikaru (Post 580698)
Haze was added by accident, because I had him added in Legendary and Diamond. Still I would consider him legendary, but like I said all about consistency. I have to point that out, since some people are private messaging me like my list means the whole world to them.

i don't like him. i beat him in a spar, next thing i see, he's making fun of slx/pc players with koji.
his skills might be legendary for idev, but his respect is -legendary.

Aguzo 06-17-2015 05:25 AM

Quote:

Posted by Albie (Post 580495)
I agree, though if #4 was added practice spar would become harder because people wanting to casually spar without moving down.

Yes, aka player match. I think if an award system were added for ranked matches, then people would do more ranked, while also sometimes spar player matches to "test out" a sword or "spar look" and also to warm up, then head to ranked for points and stats to count.

Blazee 06-17-2015 05:47 AM

Don't even know why i'm on this list due to the fact that i haven't even spared actively for 2-5 months.

Fulgore 06-17-2015 05:49 AM

Quote:

Posted by Hikaru (Post 580705)
Of course, it's not like the dev team has not already implemented a join queue system in which you are warped into a spar match, or heck even the events(in which you are chosen at random)

This should be pretty easy for them.

I'd bet it won't. I'll leave it at that.

CrimeWatcher 06-17-2015 05:59 AM

I like #4, but like most said, #2 will be more reasonable/doable.

twilit 06-17-2015 06:09 AM

Quote:

Posted by OG (Post 580699)
Also going to change these around a bit
people who should go up 1-2 leagues easily: Me, Droid, Striken, Toni, Sinatra, Joker, Sugar, Doublelift, Sergio, Wick, Mivka, Mau5, Contego (easily legendary), Rainmaker, Tykian, Koi, Skull, Zetectic, Kaios, Livid, Brad, vEagle, hmong, fro, baddy, roxas, bull.

Will be doing de-ranks soon.


CrimeWatcher 06-17-2015 06:20 AM

Quote:

Posted by OG (Post 580694)
agreed lol I can beat quite a few on this list. and I didn't even get put in diamond.

Just going to bold people (not naming and shaming dw :)) That I either
A) have beaten before.
or
B) have beaten quite a bit.

Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck.(Still finding more, but a lot still missing/off for a few days, est. 25-50)

Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob,Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios (Still finding more, est.50-100)

Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Bear Loach, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, Alex R, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Realm, Roller, Sugar, Memo, Jimbo (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250)

His list is only an example, quit crying because you weren't placed where you wish you were.

KuyaGabeGraal 06-17-2015 06:24 AM

#4. Its what made League and Dota 2 famous, its system is what makes people come back to keep playing and climb the ranks. The usual and only down side I can think of are the smurf/second accounts by pro sparrers who'll take advantage of #4 system. The current and the old system werent that good imo. Pretty sure some old sparrers from before would agree we were fine way before a leaderboard system showed up

Thallen 06-17-2015 06:39 AM

I think you guys are trying too hard
Graal is a casual, social game
half the fun of sparring is the social experience that it provides
let's not overcomplicate it

Asaiki 06-17-2015 06:40 AM

Quote:

Posted by Kevin91 (Post 580647)
- Players with 5000+ wins may only queue in the mixed room

- Players must have at least 500 wins to queue in the mixed room

- Side/quick spar rooms are for players with 999 wins or less

- iDevice room is for players with 1000-4999 wins (they can still queue in the mixed room if they choose)

- A section on the leaderboard shaming anyone with 5000+ wins who tries to queue in side rooms (names erased weekly). even though they would be unable to queue there, an attempt to queue still shows they're selective sparrers.

This would at least keep complete noobs out of the mixed room and selective sparrers out of the side rooms. Those are a few things I would like fixed for spar. not sure what to do about the leaderboard system though

- And a room for delayers


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