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-   -   LAG IS SO CRUCIAL ! (https://www.graalians.com/forums/showthread.php?t=30208)

Q-Tip 07-23-2015 08:26 PM

LAG IS SO CRUCIAL !
 
It's safe to say Graal Staff hears what they want to hear because we were having similar lag problems like this a year ago . Everyone talked about how Graal should increase their player capacity or whatever , but has Graal did that ? Nope . They can make a Destiny though and that Indian place for the Ol West Game . Oh yes , they can do that , but can't fix lag . Sometimes I ask myself why am I wasting my time preaching about it but oh well lag is still oh so crucial . Can't even answer my PMs or do Baddy Quest ... like how will I make money to buy the high hats you give us nowadays ? Well the ones I like but yeah . FIX IT . JUST DO IT ! *Shia Labeouf Voice*

Wolfie 07-23-2015 08:31 PM

The process of decreasing lag is much harder and different than creating levels and add it to the game. As the player-count gets higher, and higher by the day, week, an month, and the number of players increases by the single digit, double digit, triple digit, and eventually thousands, it gets harder, and harder to decrease lag.

GOAT 07-23-2015 08:32 PM

graalians lag site:www.graalians.com

Copy and paste ^^^ to search

Q-Tip 07-23-2015 08:42 PM

Quote:

Posted by Wolfie (Post 595949)
The process of decreasing lag is much harder and different than creating levels and add it to the game. As the player-count gets higher, and higher by the day, week, an month, and the number of players increases by the single digit, double digit, triple digit, and eventually thousands, it gets harder, and harder to decrease lag.

They can do something . I know they can .

Seņor Albonio 07-23-2015 08:42 PM

/thread pls Colin.

Q-Tip 07-23-2015 08:43 PM

Nothing pops up .

Elk 07-23-2015 08:46 PM

The Developers cant fix the lag, they are doing as much as they can to minimize it by optimizing certain areas that have room for improvement.

What iEra did, was disabling soundeffects/mp3s for players that just started for it requires a certain amount of hours for them to download as the internal downloadstream seems to sum up quite a bit, I dont know how iClassic is handling this though.

Conquest 07-23-2015 08:49 PM

First, Destiny isn't new so chill out. Second, the issue is gameplay, not server. Adding Destiny will help in the long run to spread players out. It is the vulgarity of having regions of players all jumbled together that is the BIGGEST contributor to lag

Q-Tip 07-23-2015 08:52 PM

Quote:

Posted by antago (Post 595958)
First, Destiny isn't new so chill out. Second, the issue is gameplay, not server. Adding Destiny will help in the long run to spread players out. It is the vulgarity of having regions of players all jumbled together that is the BIGGEST contributor to lag

like Graal City ?

Quote:

Posted by Elk (Post 595957)
The Developers cant fix the lag, they are doing as much as they can to minimize it by optimizing certain areas that have room for improvement.

What iEra did, was disabling soundeffects/mp3s for players that just started for it requires a certain amount of hours for them to download as the internal downloadstream seems to sum up quite a bit, I dont know how iClassic is handling this though.

I hope they see this . ;)

Elk 07-23-2015 08:56 PM

Additionally, I believe that the majority dont really know the difference between serverside and clientside lag

Q-Tip 07-23-2015 08:59 PM

Quote:

Posted by Elk (Post 595962)
Additionally, I believe that the majority dont really know the difference between serverside and clientside lag

What type of lag is this ?

Conquest 07-23-2015 09:03 PM

Quote:

Posted by Q-Tip (Post 595960)
like Graal City ?

Yes

Aguzo 07-23-2015 09:04 PM

Quote:

Posted by Elk (Post 595962)
Additionally, I believe that the majority dont really know the difference between serverside and clientside lag

Sadly.

Thallen 07-23-2015 09:20 PM

Quote:

Posted by Elk (Post 595962)
Additionally, I believe that the majority dont really know the difference between serverside and clientside lag

people who have played for more than 5 years still can't even grasp how delay works or how ping correlates to your distance from the server so yeah

Conquest 07-23-2015 09:22 PM

Jumbled zones don't merely create clientside lag; the server also has to send a ton of exponential player data to players within rendering distance. It's like a hyperbola; for every multiple players interacting, the amount of intimate data multiplies to each of the players in the situation. So if two players interact, the server sends one extra player data to two people (2). If three players, it sends two extra interactions to three players now (6). If 50, it is processing 49*50 for one arbitrary spot (2,450).

Q-Tip 07-23-2015 09:26 PM

Quote:

Posted by antago (Post 595970)
Jumbled zones don't merely create clientside lag; the server also has to send a ton of exponential player data to players within rendering distance. It's like a hyperbola; for every multiple players interacting, the amount of intimate data multiplies to each of the players in the situation. So if two players interact, the server sends one extra player data to two people (2). If three players, it sends two extra interactions to three players now (6). If 50, it is processing 49*50 for one arbitrary spot (2,450).

Ahh , I'm understanding .

Quote:

Posted by Thallen (Post 595969)
people who have played for more than 5 years still can't even grasp how delay works or how ping correlates to your distance from the server so yeah

You can help me understand .

ChineseDickie 07-23-2015 09:32 PM

Quote:

Posted by antago (Post 595970)
Jumbled zones don't merely create clientside lag; the server also has to send a ton of exponential player data to players within rendering distance. It's like a hyperbola; for every multiple players interacting, the amount of intimate data multiplies to each of the players in the situation. So if two players interact, the server sends one extra player data to two people (2). If three players, it sends two extra interactions to three players now (6). If 50, it is processing 49*50 for one arbitrary spot (2,450).

Yeah...? Yeah...? Yeah...? Could you repeat that?

Nazheek Hans 07-23-2015 09:33 PM

Toonslab's grubby hands lag spike everything.

Conquest 07-23-2015 10:40 PM

Quote:

Posted by ChineseDickie (Post 595973)
Yeah...? Yeah...? Yeah...? Could you repeat that?

Consider the levels are littered with player clusters throughout a considerable number of locations, some with hundreds
60 players = 3540
100 = 9900
200 = 39800

The server is taxed, and it's a gameplay error

Red 07-23-2015 10:44 PM

someone hop on UN and lets spar I'm bored

Tenchu 07-23-2015 10:47 PM

I got on just now, after about 15 minutes of waiting on PC. There are 2k people on and the lag is still pretty bad, rip server

Conquest 07-23-2015 10:50 PM

You can't model an MMORPG off of money, cosmetics, and a console gameplay; it will decay with capacity, not flourish

Tenchu 07-23-2015 10:51 PM

Quote:

Posted by antago (Post 596023)
You can't model an MMORPG off of money, cosmetics, and a console gameplay; it will decay with popularity, not flourish

tru

Natso 07-23-2015 10:51 PM

I haven't read the posts so sorry if this has been said.
Graal staff do voluntarywork , they do not control or fund any graal related stuff so they can not do anything but suggest is to the person who actually pays for the games servers and stuff. In short most staff don't have the power to reduce server lag by getting a better server

SouthernZombie* 07-23-2015 10:52 PM

Can staff even login when the server is like this?

Kouji 07-23-2015 10:57 PM

Quote:

Posted by SouthernZombie* (Post 596027)
Can staff even login when the server is like this?

They experience the same problems logging on as everyone else

Natso 07-23-2015 10:58 PM

What I don't understand is why it takes so much time to disconnect when afk , I mean I can walk through graal City and see some people , walk back in 30 mins and the same people are there still afk .... Surely they would get disconnected by then , there has to be a way to reduce the amount of people afk in this area

Q-Tip 07-23-2015 10:59 PM

Quote:

Posted by Natso (Post 596026)
I haven't read the posts so sorry if this has been said.
Graal staff do voluntarywork , they do not control or fund any graal related stuff so they can not do anything but suggest is to the person who actually pays for the games servers and stuff. In short most staff don't have the power to reduce server lag by getting a better server

Thanks man .

SouthernZombie* 07-23-2015 11:01 PM

Quote:

Posted by Kouji (Post 596030)
They experience the same problems logging on as everyone else

Then they should just shut down the server (have a loading screen saying they are working on the situation)and wait for it to be fully fixed...If someone who never played Graal before tried to login and got to,it would set a horrible example.

ChineseDickie 07-23-2015 11:04 PM

Quote:

Posted by SouthernZombie* (Post 596035)
Then they should just shut down the server (have a loading screen saying they are working on the situation)and wait for it to be fully fixed...If someone who never played Graal before tried to login and got to,it would set a horrible example.

Matters how?

SouthernZombie* 07-23-2015 11:07 PM

Quote:

Posted by ChineseDickie (Post 596038)
Matters how?

To set a good example for the game.

ChineseDickie 07-23-2015 11:11 PM

Quote:

Posted by SouthernZombie* (Post 596041)
To set a good example for the game.

The best time to set a good example is in the moment of crisis? lol.

SouthernZombie* 07-23-2015 11:18 PM

(The server is under maintenance) says that there fixing something and it will return soon. Not that there in the middle of a crisis. It's better to have that than having a laggy and disconnecting every 10mins gameplay shown.

ChineseDickie 07-23-2015 11:22 PM

Quote:

Posted by SouthernZombie* (Post 596045)
(The server is under maintenance) says that there fixing something and it will return soon. Not that there in the middle of a crisis. It's better to have that than having a laggy and disconnecting every 10mins gameplay shown.

The thing is, they can't fix it though. Not unless the attack is stopped, will the server work.

SouthernZombie* 07-23-2015 11:25 PM

It was just a opinion/suggestion that I thought would be more acceptable. :)

ChineseDickie 07-23-2015 11:27 PM

Quote:

Posted by SouthernZombie* (Post 596049)
It was just a opinion/suggestion that I thought would be more acceptable. :)

I respect that, however my opinion is that if they're not actually doing **** to fix it, because they can't then there's no point for a maintenance screen. They are just sitting on their asses waiting for the attacks to stop and occasionally changing the IPs which has not been the case for the last hour.

SouthernZombie* 07-23-2015 11:31 PM

Quote:

Posted by ChineseDickie (Post 596050)
I respect that, however my opinion is that if they're not actually doing **** to fix it, because they can't then there's no point for a maintenance screen. They are just sitting on their asses waiting for the attacks to stop and occasionally changing the IPs which has not been the case for the last hour.

Ah well, I have no idea what there doing so I suppose I can't say but about it.

Thallen 07-23-2015 11:41 PM

dude
do you realize your signature is literally tucows private domain registration info
or

ChineseDickie 07-23-2015 11:42 PM

Quote:

Posted by Thallen (Post 596057)
dude
do you realize your signature is literally tucows private domain registration info
or

yup i do, and your point?

David 07-23-2015 11:44 PM

crylaughing currently

ChineseDickie 07-23-2015 11:45 PM

Quote:

Posted by David (Post 596059)
crylaughing currently

aw cute why?

Thallen 07-23-2015 11:45 PM

um
okay man, just making sure

can't tell if this is an elaborate troll or what

ChineseDickie 07-23-2015 11:47 PM

Quote:

Posted by Thallen (Post 596061)
um
okay man, just making sure

can't tell if this is an elaborate troll or what

alright man ill make it something more interesting xD

Thallen 07-24-2015 12:02 AM


Crono 07-24-2015 12:03 AM

Quote:

Posted by ChineseDickie (Post 596062)
alright man ill make it something more interesting xD

you're so gay

Conquest 07-24-2015 12:03 AM

Okay STOP arguing about getting a new server or kicking off AFKs. If you aren't an expert in gameplay design and development, you don't need to be distracting from the overarching problem. Im confused where people are getting this notion that arguing and complaining is supportive. Those are minor fixes. Leave it as a suggestion

SouthernZombie* 07-24-2015 12:04 AM

Quote:

Posted by Crono (Post 596077)
you're so gay

Wat?

Red 07-24-2015 12:05 AM

"Lag is so crucial" Crucial for what ?

Bengraal 07-24-2015 12:14 AM

https://www.youtube.com/watch?v=8nBd4MuLcbo

You gotta watch this lol

ChineseDickie 07-24-2015 12:15 AM

Quote:

Posted by Crono (Post 596077)
you're so gay

only for you <333333333333333
its legal too


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