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-   -   Should probably remove baddy kills as a profile statistic. (https://www.graalians.com/forums/showthread.php?t=3569)

Rufus 01-20-2012 01:57 PM

Should probably remove baddy kills as a profile statistic.
 
..if you intend on keeping this:


Skyzer 01-20-2012 06:16 PM

People like watching numbers go up.

Higbey 01-20-2012 08:36 PM

LOL who latted that crappy battle level. its a okay level, but not for combat and baddys, look at them glitch out,

Godzilla 01-20-2012 09:09 PM

yeah the levels crap. shouldnt be just a bunch of islands.

while i do this the reason i do it is for free bombs and tokens.

Winter 01-22-2012 03:43 PM

Besides ridiculously high numbers, what are people really getting out of this? I ignore the number anyway, and I don't see any type of advantage you get from having a higher number.

If there was some sort of achievement or advantage, then yes, I would say the events in Rufus' video should probably see an end.

TAKACHI 01-22-2012 03:45 PM

higher numbers make you look pro XD, but that is one crap level

BlaZe 01-22-2012 07:15 PM

Baddies are only good for free bombs and arrows. Besides that who cares about them? Nobody really looks at your baddy kills, just spar/pks. And also that level is terrible, they should've just taken baddys out of that area.

MrSimons 01-22-2012 08:28 PM

Ive never understood why we have the statistic, no one ever says " WOWZERZ MAN YOU IS COOL CUZ YOU GOTTED DA BADDY KILLZ!!!!"

Notorious# 01-22-2012 11:14 PM

Quote:

Posted by Mr.$imons (Post 60145)
" WOWZERZ MAN YOU IS COOL CUZ YOU GOTTED DA BADDY KILLZ!!!!"

Literally no one talks like that, there's no need to use that as an example in every post, it's a bit boring.

Cigam 01-23-2012 01:11 AM

Quote:

Posted by Notorious# (Post 60199)
Literally no one talks like that, there's no need to use that as an example in every post, it's a bit boring.

WOWZERZ! YOUS THINKS NOBODIES TALKS LIKE THEEESEEEE BRO? owned...

But on topic... yea. There's really no need for a baddy kill stat besides getting into castle.

Godzilla 01-23-2012 02:19 AM

little known fact that noobs only talk in caps

Chaotic 01-23-2012 02:42 AM

Quote:

Posted by Godzilla (Post 60286)
little known fact that noobs only talk in caps

NOT TRUE

Skyzer 01-23-2012 03:16 AM

http://www.garden-hammocks.co.uk/ima...ken-thread.jpg

Maikeru 01-23-2012 05:34 AM

Baddy kills are only used to get into towers so theres no point removing that room really.
But i gotta admit, that was funny

Godzilla 01-23-2012 11:56 AM

Baddy kills are fine in the stats, but they gotta fix that level so people can't just boost them and actually have to fight them. Lol I love seeing people in graal city saying "need a guild! Have 12000 baddy kills!". Then you look at their profile and they only have like 2000 pks lol.

Xavier 01-23-2012 03:33 PM

If we are going to say that it is not "a talent", we might as well get rid of arrows since they take no "skill".

Why do all stats have to be skill-based? The concept of skill is completely relative.

I agree that the baddies within that cave should be fixed, but baddie kills should definitely NOT be removed from a player's statistics.

Sorry, opposed to this idea.

Quote:

Posted by Godzilla (Post 60407)
Then you look at their profile and they only have like 2000 pks lol.

A Graalians's quantity of Player kills does not define their social status. I have plenty of friends who have less than 5k kills (or even under 3k) who just find player killing boring.

For example, I have one friend who has been actively playing since Spring of 2010. He has 1200 player kills.

Godzilla 01-23-2012 09:23 PM

Quote:

Posted by Xavier (Post 60437)
If we are going to say that it is not "a talent", we might as well get rid of arrows since they take no "skill".

Why do all stats have to be skill-based? The concept of skill is completely relative.

I agree that the baddies within that cave should be fixed, but baddie kills should definitely NOT be removed from a player's statistics.

Sorry, opposed to this idea.



A Graalians's quantity of Player kills does not define their social status. I have plenty of friends who have less than 5k kills (or even under 3k) who just find player killing boring.

For example, I have one friend who has been actively playing since Spring of 2010. He has 1200 player kills.

Well baddy killing should be skill based but with this cave it isn't. It's just people boosting to try and make themselves look good.

And who says arrows don't take skill? I love arrows. In CTF I absolutely wreck with them. Lol whenever I'm chasing someone with the flag who has .5 I just fire one arrow where I think they'll go and Boom dead. Used right arrows can be amazing. Sure people can just spam them and get kills but then you waste all of them. Plus while your spamming them your completely immodble and vulnerable. I just fire one or two off to either finish off a person, or get some base damage on them. I don't think they should remove the stat, just make the level better. So It actually does take skills to kill them.

Never said it defined their social status. Just said that I found it funny that people were advertising baddy kills which they clearly boosted. When someone has 100k kills and 10k baddy kills its not weird. But when someone has more baddy kills than kills by a huge Margian it is.

Xavier 01-23-2012 10:24 PM

Quote:

Posted by Godzilla (Post 60536)
Well baddy killing should be skill based but with this cave it isn't. It's just people boosting to try and make themselves look good.

Quote:

Posted by Xavier (Post 60437)
I agree that the baddies within that cave should be fixed

Quote:

Posted by Godzilla (Post 60536)
I just fire one arrow where I think they'll go and Boom dead.

I was shady concerning what I meant. I was pertaining to people spamming arrows at MoD fort. What you described in CTF is skill.

Quote:

Posted by Godzilla (Post 60536)
Just said that I found it funny that people were advertising baddy kills which they clearly boosted.

I thought you meant they were noobs concerning their kills. I did not know you were pointing at their advertisement of their baddy kills, trying to prove to people they are "4n|3u pr0". Yes, that is quite comical. :shy:

Yephenpeace 01-23-2012 10:37 PM

Lol awkward, I've gotten about 6000 baddy kills in this room. However, I find it stupid as well and definitely think it needs to be fixed, I'm just not sure what they could do to fix it. The blue and red baddies just move and attack really awkwardly, so maybe they could replace them with green baddies? I kill baddies a lot though so this 6000 or so didn't really make a dent. It also wasn't 6000 consecutive kills, it was pretty sporadic. :P

Anyway, just because someone has a high amount of baddy kills doesn't mean they boost. I'm reaching 80,000 and most of my baddy kills came before this room even opened.

EP 02-06-2012 05:23 AM

Wouldn't be fair for those who took the Baddy killing route in the game there's a Japanese girl with like 20k kills and 150k baddy kills wouldn't really be fair x.x

mr froggy 02-06-2012 06:56 AM

Stupid baddies are the reason Graal has no bank.

Skyzer 02-06-2012 09:31 PM

People still complaining about baddies? lol

MrSimons 02-06-2012 10:46 PM

Quote:

Posted by Notorious# (Post 60199)
Literally no one talks like that, there's no need to use that as an example in every post, it's a bit boring.

I talk like that.

eric 02-06-2012 10:56 PM

wat a talant

Pauli 02-07-2012 02:22 PM

Quote:

Posted by Skyzer (Post 65442)
People still complaining about baddies? lol

not only baddies, hats, head, hours,.. too

Skyzer 02-07-2012 05:36 PM

Downside to having a game run by the players.

Dusty 02-07-2012 06:55 PM

Quote:

Posted by Xavier (Post 60437)
If we are going to say that it is not "a talent", we might as well get rid of arrows since they take no "skill".

Why do all stats have to be skill-based? The concept of skill is completely relative.

I agree that the baddies within that cave should be fixed, but baddie kills should definitely NOT be removed from a player's statistics.

Sorry, opposed to this idea.



A Graalians's quantity of Player kills does not define their social status. I have plenty of friends who have less than 5k kills (or even under 3k) who just find player killing boring.

For example, I have one friend who has been actively playing since Spring of 2010. He has 1200 player kills.

Doesn't necessarily have to be skill. The purpose of Rufus' video is that there are means to inflate the number which were not anticipated/intended.

Even though killing baddies does not necessarily take skill, it still takes the effort and time to do so in ordinary means. This method bypasses that, thus lessens the worth of the statistic for those who obtain theirs via traditional means.

These sort of things should be addressed.


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