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Current situation with bugs
So if you haven't noticed already there has been another bug that has fell victim to... well, "The Bug." Mantises have begun to spawn out of control like bugs before it: ladybugs, roaches, bees. Because of this, their sell price has since been lowered drastically and there has been a lot of outrage.
It may seem like it's greedy on our part but you have to understand jobs like bug catching and looting, and anything that introduces gralats into the economy are designed, monitored and tweaked to our original designs. The goal of all jobs introduced into the game is to add variety and options, not to have one that offers more money than others. When things go wrong and gralats start pouring into the economy we have to address it as it introduces an imbalance into our content that we did not desire when it was planned. Bugs have been spawning out of control lately, completely on its own accord, and it needed to be addressed. We were hoping the playerbase could just cope with a few bugs disappearing and lowered prices until we had time to address the issue but sadly the situation has been snowballing out of control. We have to postpone other more important content to sit down and address these problems--something we didn't want to do either. If we let players just go on doing what they were doing with the bugs spawning the way they were then prices would start to inflate to compensate for the new influx of gralats into the economy and no one wants that. So in order to properly deal with this we are going to disable bugs until a new system is developed to spawn and maintain the bug population. As much as an inconvenience players will see this as it's for the best, for everyone, that it gets done. Summer is the season of bug-catching, we know, so we are going to do our best to deal with the problem in a way that entertains players. We'll be hosting a special, first-time event while bugs are disabled to hopefully fill the void that is bug-catching. We apologize for the inconvenience and hope you all understand. |
Very understandable, and I'm glad you explained the situation thanks dust!
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Thanks for explaining! I know a few people that haven't been able to catch bugs, or be online much in general, due to finals so it's nice to know what's going on with the bugs (and why)
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Thanks for that update. I again thought that the mantises were being spawned too fast, but had thought it was because of player-base number increasing. Was too greedy for my own good to realize it was another bug within the system.
Hope you guys are able to fix and good luck. P.S: Probably needs to be on news too. |
I guess part of me is upset because I saw this coming and I was going to sell my mantises last night because of it, but I decided against it. Obviously I made the wrong decision, but it's not a huge deal.
Mantises were spawning out of control, but players were fighting over them like crazy in all the areas, so no one really had a monopoly on them. I don't think lowering the value is the right call. Because that screws over a lot of innocent players too (and technically everyone is innocent anyway. People were just catching bugs as they were spawning. Not the players' faults that the spawn rate was jacked). I even posted about this 2 days ago to try and grab someone's attention so this exact thing (price nerf) wouldn't happen. So yeah, I'm a little ticked off. But other than that, I appreciate you making this thread and acknowledging and dealing with the situation. I know it's a difficult situation to deal with. |
A bummer, hopefully the spawn system can be rebuilt so that this situation can be avoided in the future.
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And the protest starts+night is glitched when zoomed out on ios
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I just wish you had some freaking help. I mean, this had been going on for a number of days. Classic's playerbase is consistently growing. It seriously needs more devs. I mean I've been saying that for a long time, but it's never been more true. For god sake Toonslab, give Dusty a team. |
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Yep thanks. |
Luckily I Sold my mantises right before I was banned.
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Well maybe the day and night thing and bugs disappearing is a sign that classic may actually get a big update p.s Dusty thx for listening
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What exactly causes the problem? Was the code designed to increase bugs the more players are on? (Just like gralats with more people in the same level - according to admins themselves back in 2013).
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Too bad we dont have fishing poles yet ): The Arapaima comes out when it rains.
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Good, Now when people come yelling at me and asking what happened to there precious pixel that flies across there screen, I can let them know about this post.
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We can wait... Well I can wait anyways :D the rain is a perfect distraction for me *splash splash splash*
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So is the new system live?Otherwise why is there grasshopers?
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All the bugs are spawning now I think, mantis and ladybugs included |
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Fishing. Different kinds for dawn and dusk. You know what's good in the middle of the day and in the middle of the night? Catching bugs. Different kinds for day or night. :D |
It's too bad that it was frogs.
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when i first read the title of the thread, i didnt think it would be a bug about bugs.. i was hoping someone was addressing that bug that doesnt let a bunch of onto graal from our own IP
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worms.
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Just to keep everyone in the loop on this, currently the goal is to not just fix spawning but the systems are being completely renovated from the ground up.
That means as a player you'll no longer see bugs spawned on water and on walls, bugs are much easier to catch now with lag-compensation and such with the detection, and bug populations scale with player count. Overall the goal is to provide a much more pleasant bug-catching experience, but that also means it takes time. |
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Of course, right now you guys are just focusing on the system and it's current bugs, not on introducing new bugs. But maybe someday in the future |
Please make bugs accurately represented - ie the black beetle came for one season, then vanished forever. Same with spider... one season, then gone. Some bugs are super rare, and I like that, but when they are introduced, having them disappear shortly thereafter never to be seen again is kinda disappointing.
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I see your point, thallen. Kind of like the pillbug's rarity in general. More cave-dwelling insects/bugs would be cool, though.
In other news... It's mantis day. The witch is asking for them specifically, and giving a whopping 3 gralats per mantis. That's criminal. |
http://uploads.tapatalk-cdn.com/2016...bd334bd3a7.jpg
Now upon entering your house or guild house, any bugs that have been released there will be sent back into your inventory, and can't be released again. Reason?? |
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Ya know it'll be a good time to start selling bug display at mod shop x.x
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As for beetles, spiders, and pillbugs, I haven't seen any all year. |
i came back to graal just innactive and I checked my house no bugs and all my bugs in my inventory it was cool to see what i had caught.
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Literally no use for the net just now... :3
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Managed to snag a spider in the bandit cave two days ago, in the area with the box maze, just wanted to get the word out
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