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Profile Showcase
Players generally like to show off their accomplishments in their profile, and having an official way to do that would be a good addition to the game.
http://i.imgur.com/FfPl089.png For a lot of players, these outlined stats are irrelevant and/or unimportant relative to other achievements and stats that they've gotten over the years. A neat option would be the ability to replace these stats with other metrics and achievements that belong to a player. There are three lines on a profile that could display quite a few things. Since some players are much more involved in the social aspect of the game compared to the competitive one, they could showcase more socially-relevant things: number of friends, registration date (if that data is available), times a certain emote has been used, number of personal uploads, current location (this will likely involve the re-naming of the levels in Classic, but it would be a neat thing to look on someone's profile and see where they are - if they choose to provide that information), mounts owned, morphs owned, emotes owned, hats owned, distance traveled, quests completed, among many other things. There are many other metrics and awards that could be showcased on the more competitive player's profile: towers taken (times a player has gotten the final hit to secure a tower), guild spar hits ratio, kills/baddy kills/spar wins today, kills/baddy kills/spar wins this week, kills/baddy kills/spar wins this month, mixed GST victories, idevice GST victories, total GST victories, miscellaneous accomplishments/awards, among other metrics relevant to the competitive aspect of the game. Obviously some of these metrics are not currently stored by the server, but for most of these I'm sure that capability could be added. Doing this would also be helpful if other competitive aspects of the game are eventually added, as it frees up space on profiles to show that off. I think this could be a relatively easy improvement to make that would be rather exciting for players who want to show something off (or to hide that less-than-stellar spar record!). |
wbu hours spend in Burger Refuge/ RP expierience points???
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Sounds great but too much work
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Keep it simplistic. Want to show your accomplishments? Open your house, display them. Keep profile public.
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Perhaps an option to see how many spar wins/losses you have against an individual player. Pks as well.
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Or update mod library (GST records.)
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Profile Showcase
Total bugs caught
Total loot... Looted? Number of furniture bought |
I kinda like how in Steam, you have the option to showcase your "rarest" achievements, specific achievements that you find are cool, your came collection, badge collection, etc...
Instead of the traditional Gamerscore. I know some people would probably showoff their amount of gst wins or event wins. Maybe how many hats they have collected, or a showcase of their hats.. idk They can easily setup their house for these things. Would be cool if ToonsLab took the Valve approach though. |
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Only viable things that most of the community would probably care about are (In order) Favorite Hats Collection (Showcase your favorite hats, could be super rare one's) Amount of Hats Collected (A link to all their hats = choppier server?) GST Wins Event Wins Favorite Items (morphs, pogos, umbrellas etc) And even then, the devs could probably just have "favorite hats collection", as the only one, and maybe apply icons, which would make the other "collections" unnecessary. For example, they could put a ★ below an event hat The ⚔ (crossed swords) for gst hats ♜ (a rook) for tower hats By adding symbols like that, players would be able to make their own cool list, and maybe even have a mix of cool hats they have bought or earned. "Favorite Items", you could setup anything like your bow collection, morph collection, horses, bombs, umbrellas, pogos, etc, or a mix of whatever items you want to showcase. http://i.imgur.com/rtZFXPX.png As for things like "The exact date when your account was created", seems dumb, and probably unlikely that they have that info (no idea). Maybe the amount of years, since you have been identified would be feasible? Quote:
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He never said his opinion was higher than anyone elses, he just gave it, as one is supposed to do on forums...
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I had expressed something I would like to see, as he was doing, and he dismissed it as irrelevant. Just pointing that out. |
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I don't think graal is running Quickbooks... I could be wrong though, and like you said... it's my opinion. I never valued myself higher/lower than anyone here. I'm just thinking about the server, and how something like this could be added in an efficient way. Everyone else stated some pretty solid ideas on what people generally like to showcase, which are probably already tracked. That's why I said that the devs could sum it up into 1-3 categories, and players can choose what they want to showcase. I'm not a dev though, so I have no idea on how adding an estimate for every account's value (which would be updating everyone's info 24/7) would affect the server. |
When I saw this I actually thought you were going to refer to a item to display your profile in your house, similar to a whiteboard(of course you could just use a statue for that).
Either way I like having more options regarding my profile, so whatever system was implemented(Aguzo's, OP's, whichever) would be a win in my book. |
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I meant no disrespect, but the concept of what one person might find 'interesting' to put in their profile may or may not appeal to another. Also, on a similar vein of conversation, there was a topic raised suggesting that the gani in the profile be altered... other than run/sword swing, maybe pogo/bounce ball/umbrella/juggle that could be selected from the player's personal selection? |
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What about hats, furniture, and items that are no longer sold in the game? I highly doubt those things are stored, it would be a huge waste of resources.
Also, given the nature of Graal, I feel like displaying those sort of statistics would bring new life to bullying and harassment which is already really common on Graal. Having different ganis in profile would be nice though |
They should remove AP, Gralats, and possibly Gender on the profile.
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This could also open up some more seasonal competition options, which gives players more ways to play. Some of these statistics could be P2W, which we all know this server needs.
Player gender is irrelevant, you can't trust it's the correct one that is displayed. It also takes up room where other stats could be displayed. |
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@4lom, stupid idea to show the amount of gralats someone has purchased on their account. People like Striken (already gets bullied daily) would be publicly humiliated. He currently has 1 million gralats, probably spends his entire wage (full time gfx artist for graal) on gralat packs.
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• PM's Set to Friends Only • Report/Block • Set Public Chat to Friends/Guild Members Only |
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I remember you posting this a while ago, I still support it because this is the type of experience that Classic plays best towards. Graal is very casual and simple, and I don't think it needs to be complicated with new gameplay elements. I just feel like they could capitalize on the things we already have and make them a little more intricate and interesting. That's why I've been pushing for the whole guild remake thing a lot, I feel like that will create an entirely new experience without really changing how the game is played.
Rufus expressed interest in some type of achievements system and I really wish Classic had that. Gaming and gaming culture in general has changed a lot in the past 10 years. We're basically robots who value statistics and bragging rights over some deep and immersive gameplay experience now. As in, if you were to simply break up baddy killing into additional statistics that show how many of each baddy type you've killed, you know there would be a bunch of people immediately interested in being "the #1 spider baddy killer" and such. I can actually recall several players quitting specifically because the all-time leaderboards were removed (although I do see the reasoning behind why that happened). That's proof that people care about that stuff and use them to set goals and make incentive for themselves to play and participate in the actual gameplay elements of Graal rather than just sitting around. An achievement system and a deeper statistics system would do well for iClassic. I don't really have much to say about the bullying thing, I feel like a fair amount of that already goes on. If I tab into my iClassic tab right now, there's probably someone getting laughed at in the BA lobby. It's probably just unavoidable due to the casual/social nature of the game. Anyway, I think this sort of thing offers an element of replayability that Classic kinda needs. The guild system, achievements, and more repeatable content (specifically repeatable quests for guilds, marriage partners, etc.) are probably at the top of my list of things I wish we had. The last two things that were added to iClassic that fall in line with that thought process were the treasure maps and Crab Chance. I feel like those did a pretty great job of adding long-lasting play value. |
"#1 lizardon killer" sounds cool
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