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honest opinions about graal classic quests
As a late 2013 player, I began to notice a string of things that really striked my curiosity- For example, there are several texts in certain areas mentioning the Gnomes and their homeland (a hammer, them holding a tear of hera, etc). As a player of exploration, I want to see what those caves look like! I want an engaging string of quests and sidequests that'll take me a week or two to complete, each one with their own unique beauty and mechanics! I would want something that I can be proud of, something that I can look back and say "That was amazing!"
I know the team is working on other things, but at least acknowledge what I have said. Thanks. |
the scarf quest is dope af
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Not even AAA Zelda has quests that take weeks to complete.
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Not sure how far Classic currently is, but it just had small quests to open areas, such as the scarf one.
My memory isn't perfect, but I remembr the addition to that cave near york town and the railway remake, which added more quests and player activities. Some year (s) later, that city has been added with a firefigher house. Aaaaaaaanyway, the point is that Classic wants to release more levels and activities, which turns updates slow (quality>quantity of time) and when it is released, it won't take long to finish it. Not even water diving toke long to get all items available. The problem are we players that already did everything and want more, mainly because we started early and did nost of the things. But I do agree that it is disappointing to see story lines of possible updates and in the end, they disappear together with the NPCs dialogues. |
new guild system sounds like a big quest [emoji14]
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Well we could have daily dungeons and you get items from them one some could be multiplayer and it could work like 4 swords adventures but eh its a dumb idea
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Look at all these social "players" begging for new quests, lol
They'll realize soon that anything other than spar is irrelevant and thus their opinions are not worth anyone's time. |
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I, myself can't actually spar more than 1 hour since it will be awfully boring for me (That's probably the reason I could never reach 20k wins hahaha) But, how about a quest where you must fight an NPC programmed to fight you like a sparrer? (It's kind of impossible to make, but why not ?) A quest where you must win a spar is fine too. |
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There could be some sort of world tournament in which other 'players' would spar each other in, each with their own level of difficulty as you progessively climb up the ladder, and your goal is to defeat the arena champion and win the tournament. If it also had some kind of character development as well, like the arena champion being a cheater of some sort, or having a rival that would get on your nerves (a lot) and making you want to defeat him, I would love to complete such a quest even more. In hindsight, this would be great to do! |
sounds like someone needs some quality g fuel
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Not another one of these threads asking people what the purpose of things are and how to get to them or why can't they when in reality no one actually knows so people should just stop asking.
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