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-   -   Advanced House Settings for Classic? (https://www.graalians.com/forums/showthread.php?t=39806)

Rusix 10-17-2017 12:50 PM

Advanced House Settings for Classic?
 
As I was farming, I thought about what if we had more settings for houses? For instance I will list a few examples.

1. Black list: Anyone in the black list will not be able to enter your house, this makes it possible to still have your house open to public without the trouble of blocking those you don't want in your house.

2. Auto lock gralats as they appear option: Will automatically lock all gralats from EVERYONE as they appear, this makes starting a farm easier.

3. Hour requirements: Only people with a certain amount of hours can enter your house.

4.Select specific people who can move furniture. Cannot sell it.

These are only a few ideas, there is probably more that can be added

Basi 10-17-2017 01:46 PM

I do not feel like restricting access to your house is necessary.

Rusix 10-17-2017 02:31 PM

Quote:

Posted by Basi (Post 798481)
I do not feel like restricting access to your house is necessary.

It can be for certain people, For instance if you wanted to make your own style home like a 100 hour place or ect, you then could. As well as if there is some people you don't like and don't want them having access to your house but may still need to contact them even if you don't like them , but still need your house to be publicly open for anyone else, That would make such possible.

Saber Alumba 10-17-2017 03:22 PM

Considering anyone can just jump on a noob account and enter your house would automatically negate any house block list. Allmost all of these ideas have been suggested before and probably haven’t been put into action due to low deman or just not being good ideas

Rusix 10-17-2017 03:24 PM

Quote:

Posted by Saber Alumba (Post 798491)
Considering anyone can just jump on a noob account and enter your house would automatically negate any house block list. Allmost all of these ideas have been suggested before and probably haven’t been put into action due to low deman or just not being good ideas

That's why I suggested the hour requirement. So noobs cannot enter your house if they been blacklisted on their main account.

TomatoPanda 10-17-2017 04:55 PM

Quote:

Posted by Saber Alumba (Post 798491)
Considering anyone can just jump on a noob account and enter your house would automatically negate any house block list. Allmost all of these ideas have been suggested before and probably haven’t been put into action due to low deman or just not being good ideas

Wish blocking was IP based not account based x.x

Bio 10-17-2017 08:36 PM

Quote:

Posted by Rusix (Post 798477)
As I was farming, I thought about what if we had more settings for houses? For instance I will list a few examples.

1. Black list: Anyone in the black list will not be able to enter your house, this makes it possible to still have your house open to public without the trouble of blocking those you don't want in your house.

2. Auto lock gralats as they appear option: Will automatically lock all gralats from EVERYONE as they appear, this makes starting a farm easier.

3. Hour requirements: Only people with a certain amount of hours can enter your house.

4.Select specific people who can move furniture. Cannot sell it.

These are only a few ideas, there is probably more that can be added

@dusty plz we need this so much T-T

4-Lom 10-18-2017 05:06 AM

Quote:

Posted by Rusix (Post 798477)

1. Black list:

2. Auto lock gralats

3. Hour requirements

4. 2P furniture controls

1.) You can temporarily block people and unblock them later.. Alternatively, you can use a 'fence gate' furniture (or a keyblock) and use the permissions (or a password) to filter who can come in or not.

2.) A blanket option (lock or unlock all) would be nice. The current individual gralat-locking does get a bit tedious!

3.) What would be the use of this?

4.) This would be cool, but we might not see it for a long time because it would be difficult to implement. it has been brought up before - specifically in relation to 'guild houses' where you could have your guild members be able to build/move furniture stuff.

Snow4u 10-18-2017 04:13 PM

Add a dislike opition

Green 10-18-2017 04:15 PM

Quote:

Posted by Snow4u (Post 798628)
Add a dislike opition

Yes I'd love to dislike all of those houses which force you farm if you want to enter the interior.

Rusix 10-18-2017 04:57 PM

Quote:

Posted by 4-Lom (Post 798582)
1.) You can temporarily block people and unblock them later.. Alternatively, you can use a 'fence gate' furniture (or a keyblock) and use the permissions (or a password) to filter who can come in or not.

2.) A blanket option (lock or unlock all) would be nice. The current individual gralat-locking does get a bit tedious!

3.) What would be the use of this?

4.) This would be cool, but we might not see it for a long time because it would be difficult to implement. it has been brought up before - specifically in relation to 'guild houses' where you could have your guild members be able to build/move furniture stuff.

The reason for the blacklist is to make it possible for players to enter someone's house, Without having to block someone, For instance let's say you had a house that is themed to be fore your guild.Like a School RP, Spar, house for meetings, ect. A black list would make it possible to filter who can and cannot enter your house, Especially if blocking isn't a option because they still need to contact you and you need to contact them while allowing you to have your house open to public . Also makes it possible to make it impossible for enemies to enter your house, with addition of the hour requirement makes it where they cannot just get on a noob acc to enter since they would need to gain a specific amount of hours.

And aside from such, Hour requirements would allow you to make your own house with a theme of a hour requirement location, (Like the 50 hour, 100 hour, 1k hour,ect) areas. This also lets players get only veteran players to visit their house, for instance if you hosted a personal event this would let players allow in the most experienced people in graal to make the personal competition more competitive, (Since no offense to newer players but they usually don't fend well in competitive areas usually )

Eugeen 10-18-2017 08:49 PM

Quote:

Posted by Green (Post 798629)
Yes I'd love to dislike all of those houses which force you farm if you want to enter the interior.

B-but... PoSiTiViTy

Agreed though, people who force you to farm don't deserve likes.

Bio 10-18-2017 09:19 PM

Quote:

Posted by Green (Post 798629)
Yes I'd love to dislike all of those houses which force you farm if you want to enter the interior.

why people just tryna make money for all the overpriced crap in this game if there was no benefit for advertising house then no one would do it

KristenGW 10-18-2017 10:20 PM

Quote:

Posted by TomatoPanda (Post 798505)
Wish blocking was IP based not account based x.x

yessss once there was a guy who was harassing me so I blocked him but he just kept getting on noob accounts... eventually I gave up blocking him and he left me alone after a few weeks

I get that it would make issues for siblings who also play Graal, but I still think it would be better to IP block

Snow4u 10-19-2017 12:39 AM

Quote:

Posted by Eugeen (Post 798662)
B-but... PoSiTiViTy

Agreed though, people who force you to farm don't deserve likes.

Problem ain't the forced farming, its the consent pm's saying "ENTER HOUSE", "HARDEST MAZE IN GRAAL" , and "FASHON SHOW PRIZE 250G"
An that ain't even the worst, occasionally I enter someone's house because their advertising their food or hat collection and find that after farming to get inside their house there's literally nothing inside -_-

Bio 10-19-2017 12:07 PM

Quote:

Posted by Snow4u (Post 798690)
Problem ain't the forced farming, its the consent pm's saying "ENTER HOUSE", "HARDEST MAZE IN GRAAL" , and "FASHON SHOW PRIZE 250G"
An that ain't even the worst, occasionally I enter someone's house because their advertising their food or hat collection and find that after farming to get inside their house there's literally nothing inside -_-

this is annoying

4-Lom 10-21-2017 05:16 AM

The fact that they can force people to farm based on lies is the biggest issue. It spawns secondary 'afk' accounts because the behavior is encouraged by the current state of money-making in the game. It's more profitable to make a bot/spare account and let it afk on the main drag. 90% of the leaderboard houses are these.

Bio 10-25-2017 12:03 PM

please can we have this tho

Reemas 10-25-2017 01:10 PM

Kinda sad that all these new house templates were made but hardly anyone even uses them.

Sir Travis 10-25-2017 02:05 PM

I like that you can close off your house, but still invite individuals inside, it’s the perfect filter

Rusix 10-25-2017 02:38 PM

Quote:

Posted by Sir Travis (Post 799297)
I like that you can close off your house, but still invite individuals inside, it’s the perfect filter

You'd have to do that manually, and for people who want their house open publicly, but don't want specific people inside then you have no way to stop them.

An example would be is if you have a riddle in your house to figure out, but a guild member of yours keeps entering your house to tell everyone the answer, how would you filter them out? You can't block them, they are a guild member you still have to communicate with them. If you make your house friends only you make it where not everyone can enter your house.

McCullough 10-25-2017 08:08 PM

I do believe people on your blocked list are unable to enter your house, but correct me if I'm mistaken. The auto-lock on gralats is something I'd like.

Rusix 10-25-2017 09:43 PM

Quote:

Posted by McCullough (Post 799332)
I do believe people on your blocked list are unable to enter your house, but correct me if I'm mistaken. The auto-lock on gralats is something I'd like.

Yes, They cannot enter your house, But as I said how do you stop someone from entering your house who you still need to contact?

McCullough 10-26-2017 01:47 AM

Quote:

Posted by Rusix (Post 799341)
Yes, They cannot enter your house, But as I said how do you stop someone from entering your house who you still need to contact?

Block them, of course. They're terrible friends if they cause naught but a disturbance.

Rusix 10-26-2017 02:41 AM

Quote:

Posted by McCullough (Post 799363)
Block them, of course. They're terrible friends if they cause naught but a disturbance.

What if you had to keep in touch with them? As a example above what if it is a guild member or someone you know for a very long time? You'd probably still need to get in contact with them. You'd only give yourself a hassle to have to unblock to tell them something then block

Bio 10-26-2017 11:52 AM

But the auto-lock tho

McCullough 10-26-2017 12:49 PM

Quote:

Posted by Rusix (Post 799369)
What if you had to keep in touch with them? As a example above what if it is a guild member or someone you know for a very long time? You'd probably still need to get in contact with them. You'd only give yourself a hassle to have to unblock to tell them something then block

You seem to have a lot of patience with people in the game. If there ever comes a point in the game where I am at all irritated with anyone, be them a friend or guild member, I'd remove them. I question why you have untrustworthy people in your guild in the first place that would cause any problems for you. :p

I think someone you know for a long time would respect your wishes and stay out of your house if you didn't want them leaking the answers to your riddles.

Rusix 10-26-2017 12:56 PM

Quote:

Posted by McCullough (Post 799412)
You seem to have a lot of patience with people in the game. If there ever comes a point in the game where I am at all irritated with anyone, be them a friend or guild member, I'd remove them. I question why you have untrustworthy people in your guild in the first place that would cause any problems for you. :p

I think someone you know for a long time would respect your wishes and stay out of your house if you didn't want them leaking the answers to your riddles.

I'm used to it actually, Typicall I don't mind a person irritating me I just try to understand their viewpoint and goal. And why would you remove someone who you probably still need to contact?

Ivy 10-26-2017 02:51 PM

Quote:

Posted by Reemas (Post 799292)
Kinda sad that all these new house templates were made but hardly anyone even uses them.

It's because they're ridiculously overpriced

Reemas 10-26-2017 03:12 PM

Quote:

Posted by Ivy (Post 799419)
It's because they're ridiculously overpriced

Players go for the house that they can farm in and make the most profit. I dont think it’s the price so much. A bit of a mistake is how I see it when these new houses even have farming as an option. Especially, if the main focus of the new house templates was to get players to be creative.

Rusix 10-26-2017 03:35 PM

Quote:

Posted by Reemas (Post 799422)
Players go for the house that they can farm in and make the most profit. I dont think it’s the price so much. A bit of a mistake is how I see it when houses even have farming as an option. Especially, if their main focus was to get players to be creative.


Here is the problem with that statement.

Every house is 20k.

A Guild house is 12.5k

A guild house has more grass to farm in, one even has a spar room, are more admired and have more features and are generally the more desired item.


So a player with 20k, which are they more likely going to buy? The guild house that offers for more farm area, even a spar area for the most common one, or a House themed off of nexus that doesn't offer anywhere near as much area, doesn't offer as much past farming like a spar room, or so on?

Obviously if you weigh the differences. Houses kinda are overpriced, especially when houses in general only a few people go into like 4 Lom because how extremely expensive it can be and players typically would rather get something that generally benefits them more, like a gh or head upload.Especially now, when you could get 2 uploads for a head at 20k.


So rationally thinking, A GH, for 12.5k, or 20k for a plain nexus themed house? I bought a nexus house myself, Personally I regret wasting that 20k.

Ivy 10-26-2017 04:39 PM

Quote:

Posted by Rusix (Post 799424)
Here is the problem with that statement.

Every house is 20k.

A Guild house is 12.5k

A guild house has more grass to farm in, one even has a spar room, are more admired and have more features and are generally the more desired item.


So a player with 20k, which are they more likely going to buy? The guild house that offers for more farm area, even a spar area for the most common one, or a House themed off of nexus that doesn't offer anywhere near as much area, doesn't offer as much past farming like a spar room, or so on?

Obviously if you weigh the differences. Houses kinda are overpriced, especially when houses in general only a few people go into like 4 Lom because how extremely expensive it can be and players typically would rather get something that generally benefits them more, like a gh or head upload.Especially now, when you could get 2 uploads for a head at 20k.


So rationally thinking, A GH, for 12.5k, or 20k for a plain nexus themed house? I bought a nexus house myself, Personally I regret wasting that 20k.

SAY👏IT👏LOUDER👏
FOR👏THE👏ADMINS👏
IN👏THE👏BACK👏

Aguzo 10-26-2017 05:29 PM

Quote:

Posted by Rusix (Post 799424)
Spoiler
Here is the problem with that statement.

Every house is 20k.

A Guild house is 12.5k

A guild house has more grass to farm in, one even has a spar room, are more admired and have more features and are generally the more desired item.


So a player with 20k, which are they more likely going to buy? The guild house that offers for more farm area, even a spar area for the most common one, or a House themed off of nexus that doesn't offer anywhere near as much area, doesn't offer as much past farming like a spar room, or so on?

Obviously if you weigh the differences. Houses kinda are overpriced, especially when houses in general only a few people go into like 4 Lom because how extremely expensive it can be and players typically would rather get something that generally benefits them more, like a gh or head upload.Especially now, when you could get 2 uploads for a head at 20k.


So rationally thinking, A GH, for 12.5k, or 20k for a plain nexus themed house? I bought a nexus house myself, Personally I regret wasting that 20k.

There are 2 houses with 80+ grass tiles, that's more than guild houses
Houses can be open to the public, and the majority of players have their houses set as an idle money maker

Everyone has their preferences, there are those who are satisfied with the spar room guild house, since they can host their singles or doubles in another
To say that one is better than the other is false

The prices seem fair, since it's more about exclusivity

Quote:

Posted by Reemas (Post 799422)
Players go for the house that they can farm in and make the most profit. I dont think it’s the price so much. A bit of a mistake is how I see it when these new houses even have farming as an option. Especially, if the main focus of the new house templates was to get players to be creative.

What's wrong with having the option to farm? If it would have been taken out, then less people would buy

Reemas 10-26-2017 05:34 PM

Quote:

Posted by Rusix (Post 799424)
Here is the problem with that statement..

I’m referring to the new houses. Don’t edit out the main point of my statements. Thats a cheap trick.

Rusix 10-26-2017 05:38 PM

Quote:

Posted by Aguzo (Post 799436)
There are 2 houses with 80+ grass tiles, that's more than guild houses
Houses can be open to the public, and the majority of players have their houses set as an idle money maker

Everyone has their preferences, there are those who are satisfied with the spar room guild house, since they can host their singles or doubles in another
To say that one is better than the other is false

The prices seem fair, since it's more about exclusivity

I just checked the houses for sale for 20k, No, none have ANYWHERE near 80 grass tiles. So not sure if you're counting correctly. And nor are any well made for farming. Only houses with possibly more than a GH is a few of the free ones.

And to buy something exclusively is somewhat dumb, especially if your not into house design, which is about 3/4 people, and it doesn't offer your style. And all the houses for 20k are bad for their general usefulness.

Quote:

Posted by Reemas (Post 799438)
I’m referring to the new houses. Don’t edit out the main point of my statements. Thats a cheap trick.

You said the prices aren't ridiculous because players pick a house they like to farm in. You really are contradicting yourself if your now talking about the new houses because you can just switch it for 50 gralats. I mean if you wanna pay 20k for a house switch every time go ahead

Reemas 10-26-2017 05:41 PM

Quote:

Posted by Aguzo (Post 799436)
What's wrong with having the option to farm? If it would have been taken out, then less people would buy

I’m just saying that the newer houses seemed more focused on wanting players to be creative. If that is the case than farms shouldnt have been added to them. Thus, players would actually buy other houses. Where as now, they want to get one where they can gain something from it.

Aguzo 10-26-2017 05:51 PM

Quote:

Posted by Rusix (Post 799439)
And to buy something exclusively is somewhat dumb, especially if your not into house design, which is about 3/4 people

You just answered your own question, and not sure where you are getting that "3/4" statistic. Did you check with your 3/4 friends who bot, which classifies as "everyone is botting"

Quote:

Posted by Rusix (Post 799439)
and it doesn't offer your style

¯\_(ツ)_/¯

Quote:

Posted by Reemas (Post 799440)
I’m just saying that the newer houses seemed more focused on wanting players to be creative. If that is the case than farms shouldnt have been added to them. Thus, players would actually buy other houses. Where as now, they want to get one where they can gain something from it.

So because you won't choose a house for it's looks, that means everyone won't choose that house either?
Again, having the option is what matters

Quote:

Posted by Rusix (Post 799439)
I just checked the houses for sale for 20k, No, none have ANYWHERE near 80 grass tiles. So not sure if you're counting correctly. And nor are any well made for farming. Only houses with possibly more than a GH is a few of the free ones.

If you haven't changed your Castle house, after it was updated, then you'll have 84-90 grass tiles. The free swamp house comes with 80 as well


Honestly, not sure where you two are going with this. If you don't like the houses, then you don't have to buy them. I've seen a lot of people with the new houses. If they weren't selling, then I doubt that they would have added in a new one a few months ago

Rusix 10-26-2017 06:09 PM

Quote:

Posted by Reemas (Post 799440)
I’m just saying that the newer houses seemed more focused on wanting players to be creative. If that is the case than farms shouldnt have been added to them. Thus, players would actually buy other houses. Where as now, they want to get one where they can gain something from it.

I see your point, but same time why not add farming? I mean you are gonna have to get that bread like uni to get furniture to even be creative with the furniture.

Plus as I said earlier. According to dusty in anothe post about bugs there is usually 850 on usually in a house..


That's less than 1/4 of the whole game, the general creative center is only geared towards people who have the liking of such. So of course players would rather pick something that benefits them in farming rather than having the massive expense of buying furniture. Usual good houses can easily cost around 30-40k. Especially for a extremely well made house can cost even more, so of course players wouldn't want to spent that massive amount on houses, look at the forum posted by 4-Lom showing houses people made, you think that was cheap at all? It would be a extremely overwhelming task for free to play players.

If we took this into real money terms. Some players even spent easily over 100k for items in their house. Typically from what I'm told Atleast players spent about 80k for a fantastic house.

That's about 30 dollars, or 8 days of pure, nonstop, morning to night, days of farming.


So yes obviously players would lean more for the thing that favors them rather than the thing that is hard to achieve

Quote:

Posted by Aguzo (Post 799441)
You just answered your own question, and not sure where you are getting that "3/4" statistic. Did you check with your 3/4 friends who bot, which classifies as "everyone is botting"


¯\_(ツ)_/¯


So because you won't choose a house for it's looks, that means everyone won't choose that house either?
Again, having the option is what matters

If you haven't changed your Castle house, after it was updated, then you'll have 84-90 grass tiles. The free swamp house comes with 80 as well


Honestly, not sure where you two are going with this. If you don't like the houses, then you don't have to buy them. I've seen a lot of people with the new houses. If they weren't selling, then I doubt that they would have added in a new one a few months ago

The statistic is 3/4 of people who don't get involved into houses is from dusty. According to dusty in the bug thread, around 850 players average in houses every day.

So obviously yes, if we round it up. That'd be 1/4 of players that are into houses. Simple mathematics. As I said with botting as well I known multiple guilds that still farmbot. Full of 25 people. All with allies that farm bot, and have taught other people as well.


I'm explaining this as the "Oppurtunity cost" as it is called in financial terms. Why pay for something that cost more and doesn't offer you as much as while there is a cheaper option that offers more? Pricing in general doesn't make sense, they don't offer you as much, you have to take into account as well as I said. If they like that style.

1/4 of people are into housing, then we got to cut out the ones that don't even like the houses because they like the older houses and more factors. Even myself bought one, regret it

Aguzo 10-26-2017 06:33 PM

Quote:

Posted by Rusix (Post 799444)
The statistic is 3/4 of people who don't get involved into houses is from dusty. According to dusty in the bug thread, around 850 players average in houses every day.

So obviously yes, if we round it up. That'd be 1/4 of players that are into houses. Simple mathematics. As I said with botting as well I known multiple guilds that still farmbot. Full of 25 people. All with allies that farm bot, and have taught other people as well.

1/4 of people are into housing, then we got to cut out the ones that don't even like the houses because they like the older houses and more factors. Even myself bought one, regret it

"Simple mathematics"... You realize that an average for a daily thing, doesn't mean that only those people like to work on their house, right?
It's not the same 850 players that change their houses daily. I might change my house once every few months. When new furniture is released, I'm pretty sure that average of 850 spikes up

I still fail to see how you ended up with 3/4? I think someone said that graal has 8000 - 15000 unique players every day, so it's also not the same 4000 people playing daily

Rusix 10-26-2017 08:18 PM

Quote:

Posted by Aguzo (Post 799447)
"Simple mathematics"... You realize that an average for a daily thing, doesn't mean that only those people like to work on their house, right?
It's not the same 850 players that change their houses daily. I might change my house once every few months. When new furniture is released, I'm pretty sure that average of 850 spikes up

I still fail to see how you ended up with 3/4? I think someone said that graal has 8000 - 15000 unique players every day, so it's also not the same 4000 people playing daily

That's exactly why I rounded the 850 up? It doesn't spike up 24/7, because if it did. Then that would mathematically be the new average.

And if that statement you said is correct. About graal being with 15K unique players.

Then according to stats by dusty in the bug post it's about 850 at any given time . Which includes people who do houses and visit houses. Which we round up to 1K. (for that spike ).

So given that 850 on average is in a house 24/7, and active player base is 4K online usually. At most we would see is around maybe 3700 out of 15000. Which simplified is 1/4.

And yes I know those 850 aren't the only ones who enjoy housing. But in general term those 850 are the most active doing it on average. Just because you buy some items for housing during a event doesn't mean you are a house designer. Usually just means you like the item or may have a idea with it. A prime example being the conveyor belt. Players didn't really buy it because they are into decorating their house for the MOST part. But it was sold more for its "Auto-farm" that helped people farm. But beds are a example for what gives players ideas for their house if they are into that

Bio 10-27-2017 12:09 PM

we should have auto unlock all gralets as well
and being creative with the nexus house is just to plain expensive for most players to buy the house and a bunch of furniture to fill it...

Rusix 10-27-2017 12:22 PM

Quote:

Posted by Bio Boss (Post 799540)
we should have auto unlock all gralets as well
and being creative with the nexus house is just to plain expensive for most players to buy the house and a bunch of furniture to fill it...

Agreed on both things

4-Lom 10-28-2017 10:57 AM

Some people haven't gotten to the end game yet :)

Bio 10-30-2017 04:21 AM

explain?

4-Lom 10-30-2017 10:09 AM

Quote:

Posted by Bio Boss (Post 799802)
explain?

Eventually it's not a struggle to get things that you need vs things you want... and it becomes choosing the items you want.

Rusix 10-31-2017 04:40 AM

Quote:

Posted by 4-Lom (Post 799825)
Eventually it's not a struggle to get things that you need vs things you want... and it becomes choosing the items you want.

Well it is a game, There isn't anything at all you need in it, Everything is a want

Bio 11-01-2017 03:39 AM

lol but we need this

4-Lom 11-06-2017 03:18 AM

Quote:

Posted by Bio Boss (Post 800032)
lol but we need this

2 Player house controls would be sweet. What are you talking about?

Bio 11-06-2017 06:35 PM

all of these things would be sweet

Bio 11-13-2017 01:08 AM

bumped


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