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-   -   Bombs, Arrows, and Lanterns in Towers (https://www.graalians.com/forums/showthread.php?t=40480)

Meteor 05-22-2018 06:08 AM

Bombs, Arrows, and Lanterns in Towers
 
Bombs, arrows and lanterns should all be disabled in towers. Everyone knows that these weapons don't belong in spar, and I think towers should be the same way. Most people already don't use them in towers, but think of the times you DO see people using them:

- noobs who literally have no idea what they're doing so just start bomb or arrow spamming
- people just trying it out to see if it's a viable strategy, most abandon it pretty quickly
- people being toxic (suiciding, intentional spamming, or killing guild members)
- people who genuinely try to use them sparingly in strategic ways (THIS GROUP IS THE MINORITY)

Do we really NEED them in towers? Do they really add anything? Or do they just mess with the flow of combat and attacking/defending? They would of course still have uses in overworld pk, bk, and farming (lets face it, bombs are more of a farming tool than a weapon). I'll also leave you with the memory of mounts being usable in towers. That was weird, and I think these other items are too.

Rusix 05-22-2018 06:24 AM

I feel this is a troll thread, But in case it isnt. Why are you comapring Spar, To towering? And why wouldn't you be able to use them? I mean I don't really see where else we would use these in

Meteor 05-22-2018 07:14 AM

Quote:

Posted by Rusix (Post 812366)
I feel this is a troll thread, But in case it isnt. Why are you comapring Spar, To towering? And why wouldn't you be able to use them? I mean I don't really see where else we would use these in

I feel this is a troll post, but in case it isn't. Spar is similar to towering in the sense that they are both competitive combat activities on Graal Online Classic. If one of them is seen as being a sword-only activity, with no place for alternative weapons, so can the other one (if you use some imagination). Your second question is pretty much addressed by my entire post. Maybe I should have emphasized that the PRIMARY downside to these items in towers is the issue of them being used in a toxic way. Your final issue was also addressed in my post, which you would know if you had read it.

4-Lom 05-22-2018 08:32 AM

Fixed...


Noobs should all be disabled in towers. Everyone knows that they don't belong in spar, and I think towers should be the same way. Most people already don't use them in towers, but think of the times you DO see people using them:

- Guilds who literally have no idea what they're doing so just start inv spamming
- people just trying it out to see if it's a viable strategy, most abandon it pretty quickly
- people being toxic (suiciding, intentional spamming, or killing guild members)
- people who genuinely try to use them sparingly in strategic ways (THIS GROUP IS THE MINORITY)

Do we really NEED them in towers? Do they really add anything? Or do they just mess with the flow of combat and attacking/defending? They would of course still have uses in overworld pk, bk, and farming (lets face it, noobs are more of a farming tool than a weapon). I'll also leave you with the memory of mounts being usable in towers. That was weird, and I think these other items are too.

Numbrero 05-22-2018 12:26 PM

Restricting a main gameplay point like this would only further kill the game.
No arrows or bombs in a tower kills the lighthearted moments we've all had.

Rusix 05-22-2018 02:09 PM

Quote:

Posted by 4-Lom (Post 812369)
Fixed...


Noobs should all be disabled in towers. Everyone knows that they don't belong in spar, and I think towers should be the same way. Most people already don't use them in towers, but think of the times you DO see people using them:

- Guilds who literally have no idea what they're doing so just start inv spamming
- people just trying it out to see if it's a viable strategy, most abandon it pretty quickly
- people being toxic (suiciding, intentional spamming, or killing guild members)
- people who genuinely try to use them sparingly in strategic ways (THIS GROUP IS THE MINORITY)

Do we really NEED them in towers? Do they really add anything? Or do they just mess with the flow of combat and attacking/defending? They would of course still have uses in overworld pk, bk, and farming (lets face it, noobs are more of a farming tool than a weapon). I'll also leave you with the memory of mounts being usable in towers. That was weird, and I think these other items are too.

This was honestly the funniest thing I read all day, You're getting some rep lmao

Meteor 05-22-2018 08:35 PM

Quote:

Posted by Numbrero (Post 812370)
Restricting a main gameplay point like this would only further kill the game.
No arrows or bombs in a tower kills the lighthearted moments we've all had.

It's not that restrictive. Go pk for a while and pay attention to how often players use bombs, arrows and lanterns. Most people don't do it and a lot of the time when you do see people using them, you'll find that their use really wasn't necessary.
Edit: You talk about killing the game. I think one of the biggest things which ruins pk for a lot of people is the bad attitude of some other players in the tower. Things like emote taunting, trash talking, and especially suiciding. How many online games are designed in a such a way that killing yourself in the middle of a fight is considered a respectable strategy by a decent number of players? Players who do this gain nothing from it. They just aren't very good at the game, so the only way they 'can get one over' on the other players is by depriving them of a kill. The lost kill isn't really a big deal, it's the player's intention and bad attitude that really bring bad vibes to towers. And of course, bombs are the most popular way to do this, and people like to use arrows to kill their guild members. Again, in what online game is it acceptable to kill your teammates?

McCullough 05-23-2018 12:12 AM

Quote:

Posted by Meteor (Post 812382)
It's not that restrictive. Go pk for a while and pay attention to how often players use bombs, arrows and lanterns. Most people don't do it and a lot of the time when you do see people using them, you'll find that their use really wasn't necessary.
Edit: You talk about killing the game. I think one of the biggest things which ruins pk for a lot of people is the bad attitude of some other players in the tower. Things like emote taunting, trash talking, and especially suiciding. How many online games are designed in a such a way that killing yourself in the middle of a fight is considered a respectable strategy by a decent number of players? Players who do this gain nothing from it. They just aren't very good at the game, so the only way they 'can get one over' on the other players is by depriving them of a kill. The lost kill isn't really a big deal, it's the player's intention and bad attitude that really bring bad vibes to towers. And of course, bombs are the most popular way to do this, and people like to use arrows to kill their guild members. Again, in what online game is it acceptable to kill your teammates?

A simple fix would be to have it so team members cannot damage other members with bombs and arrows.

I use arrows and bombs all the time on towers. Either to shoot people in the ass with arrows or block some losers with bombs.

Eradicating their uses will only make taking a tower one sided. Arrows are commonly used, as well as bombs, to help unclog corridors. Without these you'd need sacrificial members to unclog corridors, which is boring. Versatility makes this fun, and I'm sure the devs may introduce a friendly-fire punishment or perhaps make it so there is no team killing via bombs or arrows.

Although, I do see the strategy of killing members for the sake of resetting HP. Guilds always want to be the strongest they can be, so that's the controversy. Towers are cluttered and players cannot always utilize sparring abilities in tight spaces, so without this friendly fire aspect towers would be traded back and forth more frequently and harder to hold.

Meteor 05-23-2018 01:55 AM

Quote:

Posted by McCullough (Post 812385)
A simple fix would be to have it so team members cannot damage other members with bombs and arrows.

I use arrows and bombs all the time on towers. Either to shoot people in the ass with arrows or block some losers with bombs.

Eradicating their uses will only make taking a tower one sided. Arrows are commonly used, as well as bombs, to help unclog corridors. Without these you'd need sacrificial members to unclog corridors, which is boring. Versatility makes this fun, and I'm sure the devs may introduce a friendly-fire punishment or perhaps make it so there is no team killing via bombs or arrows.

Although, I do see the strategy of killing members for the sake of resetting HP. Guilds always want to be the strongest they can be, so that's the controversy. Towers are cluttered and players cannot always utilize sparring abilities in tight spaces, so without this friendly fire aspect towers would be traded back and forth more frequently and harder to hold.

Preventing players from team killing and suiciding some other way would be an acceptable alternative. Still though, MOST players don't use bombs and arrows in a good way, they just spam them or use them at random, so I feel removing them entirely from towers is still a reasonable option.

4-Lom 05-23-2018 06:57 AM

Most players using swords for pk are out of arrows or bombs. Often because of dying while pking. If you're using anything other than the arrows/bombs/lanterns in your slots while you're pking, or towering for that matter, you're wasting your effort.

Meteor 05-24-2018 12:23 AM

Quote:

Posted by 4-Lom (Post 812397)
Most players using swords for pk are out of arrows or bombs. Often because of dying while pking. If you're using anything other than the arrows/bombs/lanterns in your slots while you're pking, or towering for that matter, you're wasting your effort.

16,000 kills in 9,000 hours of playtime btw

Strap 05-24-2018 02:31 AM

Can I mention how many times people use bombs to block doorways and halls in towers. Its crazy disruptive and it's definitely abusing the mechanics of bombs. I wouldn't mind seeing this implemented at all.

Master Shredder 05-24-2018 02:44 AM

Quote:

Posted by Meteor (Post 812365)
Bombs, arrows and lanterns should all be disabled in towers. Everyone knows that these weapons don't belong in spar, and I think towers should be the same way. Most people already don't use them in towers, but think of the times you DO see people using them:
Staff please close this thread and van meteor from the forums 👏🏿.
- noobs who literally have no idea what they're doing so just start bomb or arrow spamming
- people just trying it out to see if it's a viable strategy, most abandon it pretty quickly
- people being toxic (suiciding, intentional spamming, or killing guild members)
- people who genuinely try to use them sparingly in strategic ways (THIS GROUP IS THE MINORITY)

Do we really NEED them in towers? Do they really add anything? Or do they just mess with the flow of combat and attacking/defending? They would of course still have uses in overworld pk, bk, and farming (lets face it, bombs are more of a farming tool than a weapon). I'll also leave you with the memory of mounts being usable in towers. That was weird, and I think these other items are too.

Anyways, HOW DO I KILL THE DEFENDER WHO IS SWORD SPAMMING THE STEPS AND I'M AT .5? I USE MY ARROWS :D. The arrows and bombs allow fair game in towers apart from skilled sparrers destroying everyone okay? Learn to adapt please and stop Comparing Towering with Sparring. Just like pking should not be compared with towering:)

Quote:

Posted by Strap (Post 812421)
Can I mention how many times people use bombs to block doorways and halls in towers. Its crazy disruptive and it's definitely abusing the mechanics of bombs. I wouldn't mind seeing this implemented at all.

Btw you could use this strategy yourself too you know right ?

Strap 05-24-2018 04:12 AM

Quote:

Posted by Master Shredder (Post 812422)
Btw you could use this strategy yourself too you know right ?

If I'm a PKer whos not necessarily trying to take over the tower, how would it be effective for me to use that strat? It wouldn't be. It only disrupts gameplay imo.

4-Lom 05-24-2018 05:59 AM

Quote:

Posted by Meteor (Post 812418)
16,000 kills in 9,000 hours of playtime btw

Sure thing bud. Spar and pk is for people who lack creativity and want to take out their rage. I'm more interested in the construction of interesting structures using the objects available for purchase and grinding cash to make that possible. If there was money in pk (or spar) I would be in there like a bad smell.

Bryan* 05-24-2018 11:29 AM

Quote:

Posted by Meteor (Post 812418)
16,000 kills in 9,000 hours of playtime btw

That’s very little

Master Shredder 05-24-2018 03:11 PM

Quote:

Posted by Strap (Post 812432)
If I'm a PKer whos not necessarily trying to take over the tower, how would it be effective for me to use that strat? It wouldn't be. It only disrupts gameplay imo.

Game play cannot be disrupted by its own game mechanics, that is not logical nor does it make any sense. The strategy would be effective for clearing narrow paths/breaking sword walls. I apologize that the staff have forced you into the towers though so whatever.

Quote:

Posted by 4-Lom (Post 812441)
Sure thing bud. Spar and pk is for people who lack creativity and want to take out their rage. I'm more interested in the construction of interesting structures using the objects available for purchase and grinding cash to make that possible. If there was money in pk (or spar) I would be in there like a bad smell.

There is money. You get free bombs and arrows for farming ;)

Raeven 05-24-2018 04:38 PM

Quote:

Posted by 4-Lom (Post 812441)
Sure thing bud. Spar and pk is for people who lack creativity and want to take out their rage. .

?????
Just because I enjoy and find amusement in pking rather than creating house designs , afking and doing nothing but spam enter house. does that automatically make me a less creative person? i did not play graal to build houses though lol

4-Lom 05-24-2018 05:06 PM

Quote:

Posted by Raeven (Post 812461)
?????
Just because I enjoy and find amusement in pking rather than creating house designs , afking and doing nothing but spam enter house. does that automatically make me a less creative person? i did not play graal to build houses though lol

Clearly you're doing it wrong, then because that's the way I prefer to play it and everyone else's methods must adhere to mine or they're not as good :D

( Chill, fam...I was being sarcastic because that other guy was trying to act like my pks somehow mattered in relation to my opinion on whether or not lanterns should do 1 hp damage or be allowed in towers)

Quote:

Posted by Master Shredder (Post 812459)

There is money. You get free bombs and arrows for farming ;)

Yep. There was a period of about a month where my guild actively pk'd players coming out of pyrat cave specifically just because they had 99 bombs and generally low hp.

Then the area was suddenly a non pk zone and looting went back to being more lucrative.

Vladamir Blackthorne 05-25-2018 11:05 AM

Can't wait until hammers and boomerangs are available outside of FFA events. People will whine up a storm cause they don't want to go do quests for weapons lol

Meteor 05-25-2018 07:19 PM

Quote:

Posted by Master Shredder (Post 812459)
Game play cannot be disrupted by its own game mechanics, that is not logical nor does it make any sense.

Why is there an in game bannable offence called 'game disruption'?

Master Shredder 05-29-2018 06:40 PM

Game Disruption
 
Quote:

Posted by Meteor (Post 812494)
Why is there an in game bannable offence called 'game disruption'?

Um lagging is game disruption lmfao. intense laggers like Jessie have been banned for terrible Wi-Fi connections while towering. Go take destiny from some Brazilians or other foreigners of the United States or something whatever and have your members report anyone extremely lagging. They will be warped or banned for game disruption.

Forced Lag can be pinned as hacking or game disruption. Its based on the acting staff members judgement.

using a glitch to gain pks like the one in mod tower is also game disruption. Anyways you're welcome.

using cheat engine or vpning to lag block the mod stairs or paths in towers is also Game Disruption.
Need I explain more "Real" ways of "Game Disruption" to you meteor that literally have no connection with actual mechanics?

Rusix 05-29-2018 11:04 PM

Quote:

Posted by Master Shredder (Post 812719)
Um lagging is game disruption lmfao. intense laggers like Jessie have been banned for terrible Wi-Fi connections while towering. Go take destiny from some Brazilians or other foreigners of the United States or something whatever and have your members report anyone extremely lagging. They will be warped or banned for game disruption.

Forced Lag can be pinned as hacking or game disruption. Its based on the acting staff members judgement.

using a glitch to gain pks like the one in mod tower is also game disruption. Anyways you're welcome.

using cheat engine or vpning to lag block the mod stairs or paths in towers is also Game Disruption.
Need I explain more "Real" ways of "Game Disruption" to you meteor that literally have no connection with actual mechanics?

I'm pretty sure if you're banned while lagging it was just a mistake. Unless you purposely do it in a way like cut your connection off at tower stairs so no one can go through which will keep your character there so no one can pass. Or if you VPN and admins see your IP is linked to a VPN. I've been delaying for like 4 years now on graal since where I live is crap. Never been banned doing a competitive activity. If you delay or lag naturally without 3rd party devices or without anything to force it you'll generally be ok

Master Shredder 05-30-2018 08:07 AM

Quote:

Posted by Rusix (Post 812733)
I'm pretty sure if you're banned while lagging it was just a mistake. Unless you purposely do it in a way like cut your connection off at tower stairs so no one can go through which will keep your character there so no one can pass. Or if you VPN and admins see your IP is linked to a VPN. I've been delaying for like 4 years now on graal since where I live is crap. Never been banned doing a competitive activity. If you delay or lag naturally without 3rd party devices or without anything to force it you'll generally be ok

*facepalm* Don't quote me unless you read the whole post and understand it. I'm waiting for meteors reply not yours just so you can use that lol. ok thanks. because I'm not typing a paragraphs for you Rudi

anyways. it's not a mistake. it truly is game disruptio. Also I did say if you're using it to block stairs with forced lag. If over 20 people report intense laggers staff take action. Anyways don't bother arguing thanks.

Meteor 06-01-2018 02:07 AM

Quote:

Posted by Master Shredder (Post 812764)
I'm waiting for meteors reply

You're right, abusing lag and glitches is considered game disruption, but so are a lot of other things. Here's the in-game definition of disruption found inside the Info Kiosk,

"Interfering with the various events going on in-game. This takes many forms. It can include impersonating staff, intentionally abusing lag, spamming reports, or abusing glitches".

An example which doesn't involve lag would be if a player manged to wedge themself in the entrance to swamp tower and spam their sword outward. Another example would maybe be someone who repeatedly queues up in spar and just runs away until the spar times out, at least in my opinion.

Rusix 06-01-2018 03:23 AM

Quote:

Posted by Master Shredder (Post 812764)
*facepalm* Don't quote me unless you read the whole post and understand it. I'm waiting for meteors reply not yours just so you can use that lol. ok thanks. because I'm not typing a paragraphs for you Rudi

anyways. it's not a mistake. it truly is game disruptio. Also I did say if you're using it to block stairs with forced lag. If over 20 people report intense laggers staff take action. Anyways don't bother arguing thanks.

It's not really disruptive, And you shouldn't be banned for it, Unless it's forced. Because you can't really punish and ban players just because of their connection. And mostly. It's actually just a really dumb thing to do because players could literally just get their enemies IP which is super easy to do especially on PC, And DDOS their IP for a few seconds s they lag heavily and then tell an admin and they would be banned. Do you not see how seriously flawed that system would be? You may as well give everyone ban powers.

Master Shredder 06-01-2018 04:18 PM

Quote:

Posted by Rusix (Post 812926)
It's not really disruptive, And you shouldn't be banned for it, Unless it's forced. Because you can't really punish and ban players just because of their connection. And mostly. It's actually just a really dumb thing to do because players could literally just get their enemies IP which is super easy to do especially on PC, And DDOS their IP for a few seconds s they lag heavily and then tell an admin and they would be banned. Do you not see how seriously flawed that system would be? You may as well give everyone ban powers.

I code android apps, I dont even know how to DDOS an IP or get it. And it obviously does not matter. Meteor got the explanation he needed to read since he apparently would like to call arrows and bombs Game play disruption. kek.

It's part of the game play.

Rusix 06-01-2018 06:27 PM

Quote:

Posted by Master Shredder (Post 812967)
I code android apps, I dont even know how to DDOS an IP or get it. And it obviously does not matter. Meteor got the explanation he needed to read since he apparently would like to call arrows and bombs Game play disruption. kek.

It's part of the game play.

DDOSing is easy, I used to get a lot of complaints about possible DDOS situations when I worked as a CTA, There is even an app on Google play where you could DDOS someone. I won't go into getting someone's IP though, but it is easy.


Let's be honest, Anyone like meteor who compares Spar to towering and considers bombs and arrows game disruption shouldn't be taken seriously, Since I don't see how you legitimately can compare two completely different activities and say one is causing game disruption because they use the games own mechanics made for that activity, That's like saying it's wrong for Astronauts to have space ships because people who play tennis don't use them.

Master Shredder 06-01-2018 06:55 PM

Quote:

Posted by Meteor (Post 812922)
You're right, abusing lag and glitches is considered game disruption, but so are a lot of other things. Here's the in-game definition of disruption found inside the Info Kiosk,

"Interfering with the various events going on in-game. This takes many forms. It can include impersonating staff, intentionally abusing lag, spamming reports, or abusing glitches".

An example which doesn't involve lag would be if a player manged to wedge themself in the entrance to swamp tower and spam their sword outward. Another example would maybe be someone who repeatedly queues up in spar and just runs away until the spar times out, at least in my opinion.

Please refer to this thread https://www.graalians.com/forums/showthread.php?t=40482 it will answer and explain the differences of the activities you have compared. Hope it helps

kek

Meteor 06-01-2018 10:01 PM

Quote:

Posted by Master Shredder (Post 812984)
Please refer to this thread https://www.graalians.com/forums/showthread.php?t=40482 it will answer and explain the differences of the activities you have compared. Hope it helps

kek

stop saying kek outside of 4chan


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