Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Halloween Candy disparity (https://www.graalians.com/forums/showthread.php?t=41001)

Sir Travis 10-29-2018 05:07 PM

Halloween Candy disparity
 
Just go check the leaderboard and you’ll see this freakish disparity

What the heck is that all about? Is that intended? Or has the Halloween event been pushed into a corner and beaten to death by some clever players?

Just looks a little funky to me

sunstop2002 10-29-2018 06:16 PM

Graal is life to them candies too

SomeGuy 10-29-2018 06:28 PM

They are tryhards with no lives, that is all.

Sir Travis 10-29-2018 06:49 PM

I respect people who play hard but, this is way way beyond that

It’s a system, like counting cards

4-Lom 10-29-2018 08:16 PM

Yes, it is a system. They position noob accounts around the map and track which trick or treaters come out, then they race around to them. It's unfair and has been an issue since this event was conceived.

Sir Travis 10-29-2018 10:05 PM

Ah hell man, I don’t wanna play like that

Sounds like brain cancer to me

Would an event based candy system work better? Could use the ol Canival tent system and reward candy instead

I’m sure there must be a way to balance it out a bit

SomeGuy 10-29-2018 10:46 PM

The problem with the noob account thing is that it isnt exactly against the rules either, no one can stop you from having multiple accounts logged in, even if you own all of them.

Garutias 10-29-2018 10:58 PM

it is stupid.

Bryan* 10-29-2018 11:17 PM

All for a plaque and gralats

Heeble 10-30-2018 04:10 AM

Quote:

Posted by 4-Lom (Post 820442)
They position noob accounts around the map and track which trick or treaters come out, then they race around to them.

No one is doing that in 31st. We're just helping each other by calling out locations we see.

4-Lom 10-30-2018 06:13 AM

Quote:

Posted by Heeble (Post 820470)
No one is doing that in 31st. We're just helping each other by calling out locations we see.

lol?

No one accused your guild buddies.

Aside from that, how would you know that no one is doing that in a group of people?
More to the point - if you have 50 people camped out (full roster) is it not kind of the same thing? Pretty effective, honestly.

The issue is more the event design in relation to the game world's small layout, as opposed to anything 'wrong' that players are doing. In fact, as players, I see it as our job to find the most efficient way to tear down the obstacles put up to get the rewards.

Green 10-30-2018 06:53 AM

Quote:

Posted by 4-Lom (Post 820480)
if you have 50 people camped out (full roster) is it not kind of the same thing? Pretty effective, honestly.

Not really because they’re actual people playing on their accounts and not just alts created to sit still all day everyday.

Sir Travis 10-30-2018 11:40 AM

This isn’t for calling out players or guilds

This is for getting something fixed that’s obviously not working properly

Heeble 10-30-2018 02:34 PM

The event is working fine. It's stupidly tedious and dull, but it works.
Imagine having to work to get free hats.

Sir Travis 10-30-2018 07:24 PM

It doesn’t, when 200 people are using a system and the rest are just slugging it out, it isn’t working at all

When the gap between the mid list and top is that different you’ve got issues and some form of system abuse. I get it, you folks like how easy it is but... at least make it fair to all players

Not just the veteran top tier

Now let’s talk next year, how can we prevent this in the future?

SomeGuy 10-30-2018 09:07 PM

Quote:

Posted by Sir Travis (Post 820503)
It doesn’t, when 200 people are using a system and the rest are just slugging it out, it isn’t working at all

When the gap between the mid list and top is that different you’ve got issues and some form of system abuse. I get it, you folks like how easy it is but... at least make it fair to all players

Not just the veteran top tier

Now let’s talk next year, how can we prevent this in the future?



You cant. You literally cant, unless you get rid of the npcs spawning, or make each player have their own npcs which spawn.

Heeble 10-30-2018 09:17 PM

Quote:

Posted by Sir Travis (Post 820503)
It doesn’t, when 200 people are using a system and the rest are just slugging it out, it isn’t working at all

When the gap between the mid list and top is that different you’ve got issues and some form of system abuse. I get it, you folks like how easy it is but... at least make it fair to all players

The people on the top of the leaderboard have the same "spawn rate" as you. They are spending upwards of 22 hours a day getting candy, and you aren't. There's no problem with the system, there's just a group of people who have the ability to spend a larger amount of time on it than you. This system is fair.

Sir Travis 10-30-2018 09:19 PM

Quote:

Posted by SomeGuy (Post 820507)
You cant. You literally cant, unless you get rid of the npcs spawning, or make each player have their own npcs which spawn.

Get rid of the NPCs,

And replace it with something less exciting but more functional? Mini games with Candy prizes? A Halloween dress up contest with candy prizes?

I’m sure there must be a way to keep it a little more balanced

Reggie* 10-30-2018 10:08 PM

Or quit complaining. It sucks, that things don't go your way. Boohoo, tired of you all complaining constantly. Appreciate some things for once. (Yes I have complained before, but at least I know when to and when not to.)

Sir Travis 10-31-2018 03:04 AM

Well it’s my thread

And I wanna put a spot light on the system, the way it’s manipulated and if it can be changed to reflect a more balanced, less fanatic based system

Something more fun and approachable to any and all

Not just you, but everyone

4-Lom 10-31-2018 04:30 AM

Actually this is related to a growing trend in game development, which is considering ethics in game design. Creating open ended systems where people who play for 20 hours a day (and neglect themselves) is considered ethically unsound. Systems that rewards this behavior and incentivize people who have addiction issues to fall into the trap in order to stimulate competition are kind of rife in online gaming. Especially mobile gaming (remember farmville?).

There are simple design techniques that limit this (timers, daily limits, reduced availability/decreasing benefits over time). When you create these kind of systemic bottlenecks, however, it often becomes tempting to include pay-to-win features to create an alternative method of people getting a leg up.

Rusix 10-31-2018 08:16 AM

Quote:

Posted by 4-Lom (Post 820532)
Actually this is related to a growing trend in game development, which is considering ethics in game design. Creating open ended systems where people who play for 20 hours a day (and neglect themselves) is considered ethically unsound. Systems that rewards this behavior and incentivize people who have addiction issues to fall into the trap in order to stimulate competition are kind of rife in online gaming. Especially mobile gaming (remember farmville?).

There are simple design techniques that limit this (timers, daily limits, reduced availability/decreasing benefits over time). When you create these kind of systemic bottlenecks, however, it often becomes tempting to include pay-to-win features to create an alternative method of people getting a leg up.


I have no idea what Farmville is other than it sounds like some kind of farming simulator game, But if anything if people (Somehow) can manage to play 20 hours a day, It really only shows they don't really have other things to do. Most gamers and people who play games in general are usually kids in school or young adults with a lot of free time, If there really is nothing they need to get done or anything else they'd rather do, Why not just let them play a game for however long? I mean most people who get around my age and have a job or two break out of the need for gaming and realize the more important issues anyway. Not saying there isn't people addicted to farm simulators or whatever it was called or like graal, But compared to actual real addictions i dont think it should be concern.

Sir Travis 10-31-2018 12:43 PM

I just want fun and functional to reunite, it’s shouldnt be an abused meat grinder for veterans

SomeGuy 10-31-2018 04:47 PM

Quote:

Posted by Rusix (Post 820549)
I have no idea what Farmville is other than it sounds like some kind of farming simulator game, But if anything if people (Somehow) can manage to play 20 hours a day, It really only shows they don't really have other things to do. Most gamers and people who play games in general are usually kids in school or young adults with a lot of free time, If there really is nothing they need to get done or anything else they'd rather do, Why not just let them play a game for however long? I mean most people who get around my age and have a job or two break out of the need for gaming and realize the more important issues anyway. Not saying there isn't people addicted to farm simulators or whatever it was called or like graal, But compared to actual real addictions i dont think it should be concern.



Farmville was a farming game on facebook. It reached its peak popularity around...2010-12 ish?

Gaming addiction is also a very real concern. It can change peoples social lives and deprive them of sleep. Saying that they just dont have anything better to do is not a fair argument because they generally dont have jobs, friends, or anything else. and hell they can even get that tunnel syndrome from repetitive movements, and become adjitated. Gaming addiction, is just as serious as any other addiction. I think you really need to gain a better understanding on what an addiction actually is.

Rusix 10-31-2018 05:09 PM

Quote:

Posted by SomeGuy (Post 820562)
Farmville was a farming game on facebook. It reached its peak popularity around...2010-12 ish?

Gaming addiction is also a very real concern. It can change peoples social lives and deprive them of sleep. Saying that they just dont have anything better to do is not a fair argument because they generally dont have jobs, friends, or anything else. and hell they can even get that tunnel syndrome from repetitive movements, and become adjitated. Gaming addiction, is just as serious as any other addiction. I think you really need to gain a better understanding on what an addiction actually is.

I've never once heard of gaming addictions ever being as bad or as serious as something like Heroine addiction, Or Opiod addiction, Or anything life threatening, But if you consider a 13 year old addicted to minecraft to be as equal of a concern then someone on heroin for example then i think we see differently. I also don't see why it's a big deal either, What else do you expect the average kid to do anymore? While yes there is kids into sports and whatnot but not everyone digs that. You also have to remember that the reason a lot of kids also play games to begin with is to reduce stress from things at school and maybe even at home, And a lot of these kids even end up wanting to do game design and stuff of that sort.

Not saying gaming addiction isn't a real thing, But i don't think anyone has died of such a thing or probably ever will. Furthermore i'd rather see people addicted to playing a game than some kind of drugs or something because they got no other way to cope with stress. It isn't like people don't usually take their minds off and into more important issues when they become of age for a job and so on, Hell Thallen has been playing for like 20 something years and i doub't his gaming has caused life threatening issues

Pokki 10-31-2018 05:44 PM

go back to the candy bowls

SomeGuy 10-31-2018 08:39 PM

Halloween Candy disparity
 
Quote:

Posted by Rusix (Post 820563)
I've never once heard of gaming addictions ever being as bad or as serious as something like Heroine addiction, Or Opiod addiction, Or anything life threatening, But if you consider a 13 year old addicted to minecraft to be as equal of a concern then someone on heroin for example then i think we see differently. I also don't see why it's a big deal either, What else do you expect the average kid to do anymore? While yes there is kids into sports and whatnot but not everyone digs that. You also have to remember that the reason a lot of kids also play games to begin with is to reduce stress from things at school and maybe even at home, And a lot of these kids even end up wanting to do game design and stuff of that sort.

Not saying gaming addiction isn't a real thing, But i don't think anyone has died of such a thing or probably ever will. Furthermore i'd rather see people addicted to playing a game than some kind of drugs or something because they got no other way to cope with stress. It isn't like people don't usually take their minds off and into more important issues when they become of age for a job and so on, Hell Thallen has been playing for like 20 something years and i doub't his gaming has caused life threatening issues



Okay, yeah, true, drugs and all that stuff is way worse. Id say gaming addiction is similar to gambling in some cases, and in others it can seriously ruin their social and working lives. True gaming addiction is rare, but there are people out there whose minds are just full of thoughts about videogames, and not a whole lot else. Oh, and most people with a gaming addiction are adults. Kids who play videogames all day, while not ideal isnt exactly abnormal behaviour.

Sir Travis 10-31-2018 09:07 PM

Candy carnival events, candy corn maze, Candy Trivia and bobbing for candy

Wouldn’t be so bad to try new ideas

Perseus 10-31-2018 10:31 PM

We can get thousands of candies easily, let's not try new or creative ways to win candies that we can't exploit.


All times are GMT. The time now is 07:30 PM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.