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hat mannequin
i had this idea to where a feature could be added which allows other players to trade hats using the new furniture item in MoD town. the players choose which hats they wanna trade, they put the hat on the furniture (mannequin) and the other player grabs it and switches hats, the player then could collect his hat from the mannequin. I dont see how this would mane EC less money, your pretty much giving money to buy the mannequin, and your just simply trading.
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Leads to theft.
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Or just "borrowing" hats where a player can use the hat on the mannequin until they switch hats. But that could cause some problems with some lending tower guild hats.
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"OMG!!!1!!1! Inv to house and I trade u super rare hat! No scam! U put hat down first!"
I guarantee you you'd be seeing a whole load of that if it happened. |
put hat down first? its not a drop system.
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Does it really allow you to trade hats?
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It wont work if you don't have the hat.
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If trading were ever implemented it should be done proper with a full-fledged trading system.
On the otherhand it'd be interesting to see things like this inherit shop mechanics, and allow players to outright buy these items from other players. But again, as far as I know staff aren't too keen on the idea of implementing trading. |
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Anyways, I'm not in a position to say what their reason is. |
Buy gralat packs on booze at MoD town...LOTS of booze. Problem solved.
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Trading hats? NO.
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If it will be allowed there should be certain hats that cannot be traded. Guild hats, Event hats and RPS hats. Make more body and head shops. That way people still buy stuff. If there's a head or body someone likes there and they don't want to pay 10k-20k for a custom; they will buy it. Make them like 3.5k-8.5k, you could still use packs for that. Just be sure there's a lot of them and they're actually good.
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Because it's not fair if someone who didn't earn it receives it. Until it's officially sold, then it shouldn't be up for trade. It isn't that big of a deal if event hats are traded or not but it's more fair if they aren't.
Edit: I should say any hat that is earned rather purchased (GST, Tower, RPS, Quest, etc) should not be tradable. |
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So what your basically saying is a more complicated and unsafe trading system?
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If this were to work, it would have to exclude the earnable hats I suggested earlier. It would also require midori'x trade system concept where they compare prices so you know what you're dealing with. Then, it would also require the same shop system where you preview what it looks like on your head. That way, you'd be sure and satisfied with your trade.
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Also, guild hats should be tradable. Come at me. |
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Well, Blueh's basically got it, although I still think event hats could be traded, as a lot of events are luck based and not really earned and that few of them exist in some event hat cases. Or maybe someone doesn't like their prize. Guild hats, RPS hats, and any other earnable hats shouldn't be tradable. Currently sold hats show a price, while hats that are unavailable wouldn't show a price to signify that it isn't/never was sold. I forgot everything else I was going to say. ._.
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