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Kills
loads of graal players have experienced the pking. pking brings several problems too. for an example: you kill someone to 0.5, then someone elses rushes in and takes your kill, which will lead into that you get stressed and frustrated.
so my suggestions is, that the player that hits the most damage gets the kill. this will stop kill stealing, and it will be more comfortable to pk. tell me what you guys think :) |
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This is the dumbest thing I've ever heard. No one would kill 0.5 players. Possibly even 1 hp players because they wouldn't get the kill.
Also just be better at pking don't QQ about having your kill stolen, you can do the same to anyone else. Adapt to your environment, don't feel entitled to have the developers change the pk system so you'll have (not even) an easier time pking. Complainers are lamers. #uninstallgraal #NOOB #failpk #pwntby0.5 #alwaysdead |
this sounds like an exellent idea, pking at the mod would get u WAY more kills
PLEASE ADD THIS |
Once I kind of agree with PC. Also you could easily pk every down to 1 so other people canīt kill them anymore.
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^ Yup. Even 1.5 would almost mean a kill as long as 2 people attack the last 1.5. Field pking IMO does not need changing.
That's the one thing Graal Developers have gotten down 100% |
This is a nice idea
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This thread goes to show that Graal classic is littered with carebears
This is the worst idea ever. Don't mess with the pk system this is not a joke. |
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Bad Idea. Just because someone steal ONE Kill , dosent mean that the pk system should be changed.
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I never thought I would agree with Charming and callimuc, but I do. This is a terrible idea. It's called player killing. You could always have a seperate stat that shows how much damage you have dealt out, but those numbers would be massive.
And unnecessary. |
Yeah if you think about it your PKs tell how many Graalians you have killed. It shouldn't say how many Graalians you injured badly. That's not pking.
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