| Dusty |
10-30-2012 12:10 AM |
Quote:
Posted by Garretty
(Post 223281)
Ocarina was a great game, but, please don't hate me for this...
I liked Twilight Princess more
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Twilight Princess wasn't a bad game, I don't get why people bitch and moan about it. People have put OoT on a pedestal that can never be surpassed, yet they expect Nintendo to pull some miracle and exceed their super-inflated expectations of a Zelda game that can NEVER be met. The fact that people whined they wanted a game like OoT, and then whined that Twilight Princess was TOO similar to OoT, is one of the more laughable complaints.
Twilight Princess was flawed, and it had a few of them... but I still enjoyed it, and I enjoyed it enough to revisit it a couple of times. I just wish they'd stop being so forceful with their intended route/story/gameplay. The hour-long intro is hard to tolerate a second, or third time around. That makes it hard for people to revisit it; which is a big no-no with a Zelda game. Then they just hand-feed the player EVERYTHING. I liked OoT because after you get out of the forest they shove you into a huge world and say "ya... go anywhere." Sure, many places couldn't be gotten to, but many places COULD. And once you get into the Adult timeline you could go in any damn direction you wanted. That's the biggest problem with Zelda games anymore... no freedom. Sidequests were another problem, they were severely lacking. Also the twilight world crap with collecting the lights were tedious. All in all a fun, but flawed game. I can see why people would like it more than OoT(the dungeons were much larger, imposing. Many of the boss battles were just... really fun. The world was nicely imagined... so on), though.
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