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-   -   Levels? (https://www.graalians.com/forums/showthread.php?t=11801)

Thezo 11-09-2012 03:20 PM

Levels?
 
In iClassic, why isn't there a Levels Admin? On top of that, why is there only 1 staff member labeled as levels? Just wondering.

Kiwi 11-09-2012 07:09 PM

I always assumed that Azrael had the role of levels admin, but that's probably wrong. And I thought there were more with the tag? Are they gone now?

Rufus 11-10-2012 12:08 AM

Classic isn't a server that requires new levels because it has old levels.

PoeticFolly 11-10-2012 12:15 AM

Quote:

Posted by Rufus (Post 230198)
Classic isn't a server that requires new levels because it has old levels.

It obviously requires a bunch of hats...

Santa Claus 11-10-2012 02:05 AM

Quote:

Posted by PoeticFolly (Post 230201)
It obviously requires a bunch of hats...

only thing they can still sell other than morphs/items for houses.

Pazx 11-10-2012 02:56 AM

If a new level is created, it will be used for exactly three days and then forgotten.

Winter 11-11-2012 09:44 PM

Quote:

Posted by PoeticFolly (Post 230201)
It obviously requires a bunch of hats...

That seems to be what's been in demand. People still buy gralat packs to pay for hats, so the scheme continues to work.

Also, Kiwi is right. Azrael is the LAT Admin. There were more members of the LAT (for example Adogg/Lettro), but as Rufus said, they really don't need a large team for such few corrections that need to be made, or new levels that need to be created.

MrSimons 11-12-2012 12:46 AM

I wish that classic looked nicer or more diverse level wise, I spend a lot of time on it and looking at the same thing no matter where I go gets tiring... I think iClassic should really get some more level staff, just to spice up the map.

grimofdoom 11-12-2012 04:51 AM

... >.> you all have o fundamentals of the staff positions names. In the world of game creation- the "levels" you so call is actually called "mapping"(makes much more since too if you ask me -_- since levels consist of having to go from a one way course unlike a map which is free to roam around as you wish(also known as "free-ride")). But there isn't much maps coming out...so I guess graal classic is nearing it's end...it had a good run.

Kiwi 11-12-2012 05:02 AM

Quote:

Posted by grimofdoom (Post 231816)
... >.> you all have o fundamentals of the staff positions names. In the world of game creation- the "levels" you so call is actually called "mapping"(makes much more since too if you ask me -_- since levels consist of having to go from a one way course unlike a map which is free to roam around as you wish(also known as "free-ride")). But there isn't much maps coming out...so I guess graal classic is nearing it's end...it had a good run.

I honestly don't care what the rest of the game world calls it. On Graal, we call it making levels. It's how it's been for quite a while. So I'm going to keep calling it leveling.

Winter 11-12-2012 02:49 PM

Quote:

Posted by grimofdoom (Post 231816)
... >.> you all have o fundamentals of the staff positions names. In the world of game creation- the "levels" you so call is actually called "mapping"(makes much more since too if you ask me -_- since levels consist of having to go from a one way course unlike a map which is free to roam around as you wish(also known as "free-ride")). But there isn't much maps coming out...so I guess graal classic is nearing it's end...it had a good run.

Graal Leveleditor.exe says different, as does the Graal folder labeled "levels", the "showlevel" command, the "warpto [levelname]" command, etc. all the outside levels are combined to form what's known as the "overworld". They are called levels because you can link them to one another, which is why we have working houses, shops, and other buildings. Maps show you direction and give you bearings, almost like a GPS.

Think of it like levels of a building.. You can take stairs up to the next level, and take the stairs back down to the lower level. Together, they make a single building. Also, the term "mapping" refers to drawing out a map rather than exploring it. :P

map·ping
   [noun]
the act or operation of making a map

Rufus 11-12-2012 03:14 PM

http://www.amazon.com/Level-Design-C...dp/1568813384/
http://www.amazon.com/Level-Design-G...dp/0321375971/
http://www.amazon.com/Game-Developme...dp/1401878644/
http://www.amazon.com/Beginning-Leve...dp/1592004342/

What's in a name? :P

Van Canavi 11-12-2012 03:33 PM

^ lol xD

grimofdoom 11-12-2012 05:02 PM

>.> you don't get what I mean. The stuff is called levels on graal...yes. BUT levels require being forced to load a single level at a time OR being forced to go from one level to the next to go to the next level(example : mario bros) while maps are total free roam require not to of such(example : runescape)). I know it sounds confusing...but when you actually grasp what I mean you will understand.

Winter 11-12-2012 06:29 PM

Those are also considered levels. You must be confusing the term "levels" with the traditional thought of "from point A to point B" in games like the Mario Bros. The word "stage" probably fits this description better. The word "level" covers more than just that.


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