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-   -   Do mission rewards diminish over time? (https://www.graalians.com/forums/showthread.php?t=13210)

Skill 12-18-2012 11:46 PM

Do mission rewards diminish over time?
 
When I first started I was getting 100+ gralats for beating a mission, and it slowly dropped until I started getting no rewards at all. Does the diminish reset over time like daily, or am I stuck with no way to make money but pvp and gralat packs?

Jester Lapse 12-19-2012 12:54 AM

The amount of money you get decreases as you gain levels. This is to encourage playing of new missions (once we get them up there) Sorry for the wait.

Infernus Lapse 12-19-2012 12:55 AM

Quote:

Posted by Jester Lapse (Post 260930)
The amount of money you get decreases as you gain levels. This is to encourage playing of new missions (once we get them up there) Sorry for the wait.

.-. Thats a bit discouraging for missions to me. Unless you add higher level missions for more rewards.

Sup3rn00b 12-19-2012 12:57 AM

there should be a minimum of 25 gralats, so you can still get a reward, not much, but something.

Crag 12-19-2012 01:01 AM

Looks like Im done with missions for a while then....

Too bad, they are really fun. Diminishing rewards is silly.

Sup3rn00b 12-19-2012 01:08 AM

Quote:

Posted by Crag (Post 260939)
Looks like Im done with missions for a while then....

Too bad, they are really fun. Diminishing rewards is silly.

so true.

Infernus Lapse 12-19-2012 01:16 AM

Quote:

Posted by Jester Lapse (Post 260930)
The amount of money you get decreases as you gain levels. This is to encourage playing of new missions (once we get them up there) Sorry for the wait.

It should be where you get more for leveling up, adn even more from the new missions too, to motivate someone to play those missions. Then just make it so people over level 6 stop getting xp from the first three and get xp only from missions at their level.

Jester Lapse 12-19-2012 01:16 AM

The other objective was to encourage more players onto the PvP maps to make money instead of just missions over and over.

Sup3rn00b 12-19-2012 01:18 AM

Quote:

Posted by Jester Lapse (Post 260948)
The other objective was to encourage more players onto the PvP maps to make money instead of just missions over and over.

Quote:

Posted by Sup3rn00b (Post 260934)
there should be a minimum of 25 gralats, so you can still get a reward, not much, but something.

Just an idea :]

Jester Lapse 12-19-2012 01:19 AM

Wait how much are you getting?

Sup3rn00b 12-19-2012 01:21 AM

Quote:

Posted by Jester Lapse (Post 260953)
Wait how much are you getting?

ive heard zero, i need to play again to see.

Infernus Lapse 12-19-2012 01:24 AM

Quote:

Posted by Jester Lapse (Post 260953)
Wait how much are you getting?

Ive gone from 80 to 54, but im a lucky one. Most people have gone from 80 to 14 gralats permission

Quote:

Posted by Jester Lapse (Post 260948)
The other objective was to encourage more players onto the PvP maps to make money instead of just missions over and over.

Then missions would be pointless.

Quote:

Posted by Infernus Lapse (Post 260947)
It should be where you get more for leveling up, adn even more from the new missions too, to motivate someone to play those missions. Then just make it so people over level 6 stop getting xp from the first three and get xp only from missions at their level.

I wanna emphasize my idea, i think its pretty good.

Pimpsy G. 12-19-2012 01:25 AM

Quote:

Posted by Jester Lapse (Post 260930)
The amount of money you get decreases as you gain levels. This is to encourage playing of new missions (once we get them up there) Sorry for the wait.

If there is no hard incentive to replay older content, the server will be caught in an endless cycle of perpetually releasing new content to satisfy the attention span of the players, and I don't think that can last unless new missions are released every 1 to 2 weeks perpetually (forever) or something. Really the missions should be treated as "game modes", and people should want to replay all of them. I don't see any valid reason to making people only want to play recent missions. That just makes the choices more limited.

Jester Lapse 12-19-2012 01:35 AM

Quote:

Posted by Pimpsy G. (Post 260962)
If there is no hard incentive to replay older content, the server will be caught in an endless cycle of perpetually releasing new content to satisfy the attention span of the players, and I don't think that can last unless new missions are released every 1 to 2 weeks perpetually (forever) or something. Really the missions should be treated as "game modes", and people should want to replay all of them. I don't see any valid reason to making people only want to play recent missions. That just makes the choices more limited.

Actually we were planning on doing missions how you described. Sorry to reach out there, but if anyone plays Halo 4, they have a set play list, then 2-3 modes get swapped out and replaced with others. I like this because it is pretty much a weekly update and it can be something fresh for a while. This missions would have to be amazing however, to be swapped in and out and keep play ability high.

Another route is adding missions every week to every other week, and only make them available as you level up, then once in a while we will go back to the old missions and it will give you "double xp" for a limited time. This would increase motive to level up and motive to play older missions.

If you guys have any other ideas, I am all ears

poorface 12-19-2012 01:43 AM

I like that second route jester


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