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-   -   new job ideas. (https://www.graalians.com/forums/showthread.php?t=13541)

Ghettoicedtea 12-25-2012 04:58 PM

new job ideas.
 
to emphasise on the cops vs gangsters theme. There should be a cop minigame and a gangster minigame since the release of the gangster hide out. For the gangsters side, you must be a gangster, cops must be cop.


Cops game
You talk to the captan and he gives you a job to do. The job is too kill the don. You must fight your way through mobsters to get to the don and kill him. As a reward, the captain gives you 5,000 graalets. This is a huge reward, however, if you die once you are warped to the hospital. Even if you have revive. Once completed, you can run the game again, but not get a 5,000 graalet bonus. You can win 1230 off NPCs alone, to make it hard, there are NO FOOD, and NO HEALS. Instead, there are a total of 3 heals, 1 heal through each wave and 1 to restore health for boss battle.

Specifics
- types of gangsters
-dons pawns; these are small timers with small damage dealing guns. pawns have 20HP and drop 5 graalets
http://i.imgur.com/AXgxH.jpghttp://i.imgur.com/OlKta.jpg

- mobsters; these guys are dangerous. Mobsters have 50HP and drop 10 graalets
http://i.imgur.com/HDLY2.jpg

- dons daughter; she only shoots if you shoot her. The daughter has 50HP and drops no money
http://i.imgur.com/yPjnL.jpg

- dons body guards; once you enter the dons mansion you will find a bunch of these guys. The body guards have 50HP and drop 10 graalets
http://i.imgur.com/eGZ6i.jpg

-the don; the boss of the game. The Don has 100HP and drops 500 graalets
http://i.imgur.com/qDzFF.jpg

Enemies drop money every time they are killed. They drop a small amount. Looted money can be kept.

There are a total of 100 npcs and a total of 1230 graalets can be made alone from npcs.
- 50 pawns (250 graalets can be made)
- 30 mobsters (300 graalets can be made)
- 18 body guards (180 graalets can be made)
- 1 daughter
-1 don (500 graalets)

Cops job

The Cops job is MUCH harder than gangsters. So if you think gangsters is l0l 3Z. Then try out cops. Cops is the same rules as gangsters however. The graalet bonus is tripled AND all have 50HP. Meaning that you can recive 3690 graalets from NPC's alone and a bonus of 15,000 graalets. To begin with you first off gotta be a gangsta and go to the gangster hideout and then talk to the don. The don has lost control of his main hide out that made a majority of his income. Desperate to get it back he ask anyone who can help to fight for it back. There are two objectives to this mission. The first objective is to free the dons daughter from jail. You go to that HUGE black building in southridge, thats the prision. In the prison, there are only the first three types of police there the basic, captians and the sherif. Your next objective after you free the dons daughter is to go the plot of land on fire south of the bank. Go through the hole and you will enter into the old hideout. Once in there all you will fight are SWAT.

Specifics
- Basic officer http://i.imgur.com/9yBFW.jpg http://i.imgur.com/rZ53M.jpg Basic cops drop 15 graalets when killed

- Captians http://i.imgur.com/nc5Tb.jpg http://i.imgur.com/CRe1P.jpgdrop 30 graalets when killed

- Sherif http://i.imgur.com/ks9UU.jpg drop 1500 graalets when killed

- SWAT team http://i.imgur.com/wWGJq.jpg http://i.imgur.com/A1MG4.jpg drop 30 graalets when killed.

There are actualy 99 NPCS instead of 100 since there is no extra npc thats just there. you can make much more off the cops game.

There are a total of
in the jail
25 basic cops
15 captians
1 sherif
in the hide out
25 basic cops
15 captains
18 SWATs.


A new catagory
Buisnesses
People can open buissness around era since there is a mass majority of empty buildings from halloween. To fix this, players can open shops. Players can create heads, hats, bodies, weapons, and items and get a profit off them. Heres how it works.

Players submit items to admins and then if approved, admins make a basic simple level. goods are then released into the public at a low price. for hats, bodies, and items all cost 1000. The seller then recives 10% of that price of the goods. For weapons, these include melees and guns. My guess is these are probaly submitted to meph. He makes the stats for the weapons. No matter the price all weapons sold make a 500 graalet income.

If this was to go into effect more people would be determined to make more items and what not for era. This way, staff could have more time to work on things other than hat shops etc.

Assasin
This might have been brought up before. But assasins. You would talk to a guy in a building. He gives a job to eliminate this npc. The Npc hides and starts to roam the streets. Once spotted you must kill the target. It only takes one hit to kill it. Once dead you must place it in a bag. The bag goes into your inventory, then you show the man the money and he pays you.

Bounty hunting.
At the police station in Southridge there is a bulleten board with list of people on current killstreaks of 50+. On the bulleten board it gives the players name and profile by tapping on it. The basic bounty is 1000$ for every person with a 50 kill streak and with each 50 streak, another 1000$ is added onto the player. Once you have killed the player you go to the policestation and talk to the bounty guy and he pays you your reward.

Zombies V2
The original zombies game. Lets face it, it sucks. The zombies move way to damn fast, the hp balance is miserable (fast zombies can get massive amounts of hp sometimes), and its still is extremley buggy amd glitchy, finally the map is TERRIBLE. To fix this make another zombies. Same location under the sewer. This time around however the number of points you earn is the number of graalets earned. Each zombie has a base of 30HP and basic running speed, no more, no less. Each zombie is worth 5 points. Make the map big, not super big but big you can scavange through buildings to get heals, and food. Too make it more interesting though. You must buy new areas though with points to go to a new zone. Also another huge problem with the last zombies is that is was way to easy to get overwhelmed. To fix this the game goes in waves, wave 1 5 zombies and add on another 5 zombies each wave. Zombies can only spawn iin zones that are currently open. They may not spawn in closed areas. The last thing is if possible make it 4 player.

Shock 12-28-2012 03:13 AM

I like it, especially with images. However, I think your idea would be better with 1.) endless NPCs that respawn per screen and 2.) a cop version of every enemy NPC and/or a gangster storyline.

In addition, (especially after playing through the Christmas quest) I don't think smart enemies can be made right now. Sure, you could have NPCs that shoot toward the player and spam, but dodging and working with environments would be an issue. (the Christmas bosses were strange and acted like they were glitching...) Still, the storyline could be made and have an effect.

Myst 12-28-2012 03:48 AM

niice

Era News 12-28-2012 06:30 AM

Quote:

Posted by Shock (Post 268085)
I like it, especially with images. However, I think your idea would be better with 1.) endless NPCs that respawn per screen and 2.) a cop version of every enemy NPC and/or a gangster storyline.

In addition, (especially after playing through the Christmas quest) I don't think smart enemies can be made right now. Sure, you could have NPCs that shoot toward the player and spam, but dodging and working with environments would be an issue. (the Christmas bosses were strange and acted like they were glitching...) Still, the storyline could be made and have an effect.

I liked it how he said it, don't make it bad

Shock 12-28-2012 12:09 PM

Quote:

Posted by Era News (Post 268227)
I liked it how he said it, don't make it bad

It wasn't my intention to make it bad. These are just my opinions.

HERŲ* 12-28-2012 03:12 PM

Nice i like!

Alexei 12-28-2012 03:16 PM

Interesting.

Ghettoicedtea 12-30-2012 04:04 AM

[QUOTE=Shock;268085]I like it, especially with images. However, I think your idea would be better with 1.) endless NPCs that respawn per screen and 2.) a cop version of every enemy NPC and/or a gangster storyline.

problem with your idea of endless NPC is then the graalets per kill will have to be deleted, if it wasn't, then people would find a way to get a endless amount of NPC's run a rape train and trap them into a spot where they can't shoot you but you can shoot them. Thus leading into massive graalet farming.

The cop one im working on

Shock 12-30-2012 09:15 AM

Quote:

Posted by Ghettoicedtea (Post 269361)
problem with your idea of endless NPC is then the graalets per kill will have to be deleted, if it wasn't, then people would find a way to get a endless amount of NPC's run a rape train and trap them into a spot where they can't shoot you but you can shoot them. Thus leading into massive graalet farming.

The cop one im working on

Understood. I suppose killing them and then re-entering would create a "method" of getting easy gralats. :( Anyway, nice presentation of it. :)

Ghettoicedtea 12-30-2012 10:49 PM

Quote:

Posted by Shock (Post 268085)

In addition, (especially after playing through the Christmas quest) I don't think smart enemies can be made right now. Sure, you could have NPCs that shoot toward the player and spam, but dodging and working with environments would be an issue. (the Christmas bosses were strange and acted like they were glitching...) Still, the storyline could be made and have an effect.

Smart npcs will be extremley hard to make. They would be near impossible if they could dodge bullets. At most what i want to see is npcs that shoot back. Example is if they get in a certain range they shoot you.

Shock 12-31-2012 12:30 AM

Quote:

Posted by Ghettoicedtea (Post 269805)
Smart npcs will be extremley hard to make. They would be near impossible if they could dodge bullets. At most what i want to see is npcs that shoot back. Example is if they get in a certain range they shoot you.

I'm sure I'd be able to make them dodge, given I knew how to manipulate the game code. However, I do not.

Ash* 01-03-2013 12:59 AM

I like it especialy the store idea cuz i could make one heck of a store

moonshine 01-03-2013 02:22 AM

i like em all; the ideas


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