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noise
i noticed that alot of interactable objects with sounds in graalclassic the sounds
dont match the objects very good i think that the sounds need to be redone |
Can you give us a good example?
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like if you throw a bush it sounds like horse hooves
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Bushes are horses.
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PLEASE MAKE MORE SPECIFIC TITLES. im sick of clicking on every one of your threads wondering what they are, to find they are something not worth my time.
"Sounds not Matching up with Objects" would have been a nice title to not waste my time over. |
I'm proud of you Becca. This is the first thread you didn't spam exclaimation points and actually gave an explanation of the thread. SHE'S LEARNING! :D You go girl!
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Hey Becca, just a question. How did you find Graal? just wondering :)
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The boing with a jump rope.. The swimming.. Sword arrow and bomb(don't change though)..
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The death sound doesn't even remotely sound like a dying person.
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Ok Stefan obviously sucks at sfx, so turn your volume off and get on with life (wait i meant *graal life)
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Quote:
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Who plays with sound?
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Quote:
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Quote:
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Okay Becca, I'll go stab someone and record their dying noises for the staff team.
Realism is everything right? |
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