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Reason as to why Pyrat Health was Changed?
Plz reason
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Explain. Did they add more? I haven't checked.
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For some reason, all the photos didn't upload, but Pyrats have .25 health now after their .5, and their "blink" seems to have been extended. |
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Cue dusty.
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Noooo!!!!!11
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/Dusty
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Dusty changed it so arrows and bombs don't do as much damage as a sword.
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They don't have more health, arrows and bombs just do less. It now takes 8 bombs to kill them instead of 6, because of the potential for bombs to confuse and trap, and more importantly kill many at once. Arrows will probably be buffed back up to the same damage as swords(in fact, they now do).
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My feels on this are that it should be one or the other - lowered damage is reasonable, and the number of people hanging around that area have definitely decreased, but it feels so hollow going through and not being able to get any other reward other than what that stingy guard near the gate hands out. OH, and by the way, the baddies in the underground cave in Oasis were effected by this as well! |
Well theres a chance for pyrat baddies dropping two eyepatches so its cool.
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