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A Trophy for thy skill
Well i am sure you've all noticed how popular bug catching really is, and like other things it's actually quite competitive. Which leads me to my next proposal, well it's in the name. a trophy for thy skill
my idea would be when the player reaches a full insect collection (that being every bug in the game) he/she is rewarded with some sort of item/hat/ability that would let everyone know they have reached such a milestone. whether it be a bug jar juggle, insect related hat or even a insect jar trophy (similar too the egg trophies from 2011 and 2013). never the less i believe its fitting, same way you are rewarded for 4k archery score or in iZone 3k spar wins, i believe you should be rewarded for obtaining one of every insect species. What are your thoughts? Edit:maybe a gold re-colored bug net |
Yes , yea and yaa
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I don't bug catch, but it sounds great for those who do.
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I thought we agreed to no bug-related rewards so we arent just giving Blueh free stuff.
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How many times have we gone through with this idea before? It's nothing really new to the previous suggestions. Rufus or Dusty mentioned having something like this a long long long time ago but it never really happened.
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Idk about catching every species. But a bug house (just like the pokemon safari house) where u catch as many bugs as you can in a period of time might be better. There could be leader boards for most cuaght in the time period or perhaps who has caught the most of certain species if bug
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What if you had a place where u could turn in bugs for items like potions, bombs, arrows, or AP? So far there is only one way to gain AP fast....
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We don't know when they'll stop adding bugs, so what's the point in getting an award?
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Maybe house furniture?
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Or maybe it could just be more like if you turn in a set # of a certain species of bug you get a specific reward or unlock certain things for purchase. Hats,morphs,ect. |
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So I was doing some thinking on this and I thought why not take more of a Zelda like approach.
What I'm getting at: In all the Zelda games from Ocarina and up you can collect stuff and get rewards from turning them in a certain increments. Like Ocarina for example you collect gold Skulltulas and turn them in for rupees and other stuff. So why not do the same with bugs basically for every so many you turn in you get a reward. like for 100 you get an extra 1k gralats. Then another reward at 250,500,1k ect on up to what ever amount and make a stat that keeps track of the #of bugs caught (which would be like 5 billiondy for Blueh) Or for every like 500 or 1k bugs you turn in the witch or whom ever would give you the opportunity to select from a set number of hats/items. like 3-5. You could also get double the amount of gralats you receive for every 100th bug you turn in. So if I turn in 100 worms I would get 200 gralats. Even if you didn't turn in 100 all at once you would receive double the amount of what she was offering you at the time. So if I had turned in 75 worms earlier and was turning in 50 this time I would get 100 gralats instead of 50 for going over 100. Or perhaps you could use just this as another bonus incentive to catching and turning in bugs to help players get a little more dough. |
I agree i think there should be some sort of reward so that gets players involved
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