| Ghettoicedtea |
12-12-2013 08:22 PM |
Destructible objects and get rid of ammo depletion
Im just wandering, if zone could make cover objects (sandbags fences those boxs etc) destructable? Whenever i go on planets like conquest all i see is people hide behind the sandbags and gates, i was thinking, you guys could make it so that the cover like those could have like 100HP and every time you whack it with the wrench you repair it by 10hp. Im noticing that if some one is behind cover, not only is it impossible to kill them from the front, but its also incredibly hard to take them out since they can just hug the cover.
I was thinking that once a cover has been destroyed, it takes 30 seconds for it to respawn.
Second thing i want to bring up is ammo depletion. As many people that are iera oldies like me, know this horror. when you select a weapon, it depletes the amount of ammo you have by its clip (250-232). In era you could just counter this with unlimited ammo. But in zone theres no way to counter this. If your like me and switch weapons a lot to adapt to the situation, its very aggravating that every time you switch weapons your ammo is depleted and you can't stay in the fight longer, this also just kills the grenade launcher. With you only having 10 shots and a clip of 6, most of the time i only get maybe 2 shots off before i have to switch weapons and then when you switch back to the launcher it has 0 ammo in it. Can this issue please be fixed? its hands down the most annoying thing in zone.
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