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-   -   The best idea ever to come to tower taking (https://www.graalians.com/forums/showthread.php?t=23458)

Kendama 02-17-2014 03:44 AM

The best idea ever to come to tower taking
 
Allies do not harm other allies flags, nor do they heal them. They simply do not affect allied flags.

NeoZX 02-17-2014 03:46 AM

Yah.

ufoburan 02-17-2014 07:33 AM

I likes it good idea.

4-Lom 02-17-2014 07:46 AM

yup a buddy's guild was under attack from an ally guild... lead to much complication and panic because the people who had 'remove ally' (namely the lead) were not online.

ufoburan 02-17-2014 10:55 AM

I have seen that happen so many times. Where my guild doesn't attack a guild that's supposed to be an "ally" but not in the official allied/sub guild spot. Then next thing you know ppl from the "ally" guild show up and attack the tower your defending. This is why I think verbal truces or allying is crap. I hate it they have a tower but only have like 2-3 defenders so you don't or cant attack it. Then your in the same situation and they attack your tower.

Its just dumb to me to make a "truce". Then just have to set there unable to attack because all the other towers have like 20 defenders,but the one owned by the guild your truced with. Your truced with them so you cant attack and just have to set there and wait for another guild to take it so you can attack.....ridiculous

Hadzz 02-17-2014 11:12 AM

I think one of the whole purposes of having an ally is when your about to lose your tower your ally can steal it back for you and u can retake it sooner

GOAT 02-17-2014 08:45 PM

this would only benefit the guild holding the tower and if strong guilds are smart enough they would be able to hold 3 or 4 towers most of the day. hat chasing guilds could unite and easily reach 1k in 2 weeks

Imprint 02-17-2014 09:38 PM

This would work if allies could not damage the flag but also not heal it. Then you wouldn't have 125 person mega guilds healing their towers, but the system couldn't be abused.

Edit: i think i totally misread OP :P

MaximusDelteria 02-18-2014 01:52 AM

This is an excellent idea!

NeoZX 02-18-2014 02:04 AM

YEE. Supporters!

Kendama 02-18-2014 02:45 AM

Quote:

Posted by Hadzz (Post 453685)
I think one of the whole purposes of having an ally is when your about to lose your tower your ally can steal it back for you and u can retake it sooner

Thats pretty dumb, I mean, sure that happens and if you pull it off nicely done, but I do not think the system should in any way assist this in happening.

Quote:

Posted by Imprint (Post 453828)
This would work if allies could not damage the flag but also not heal it. Then you wouldn't have 125 person mega guilds healing their towers, but the system couldn't be abused.

Edit: i think i totally misread OP :P

Haha yeah. Pretty much what you said is what I was saying, but that's good because you agree with the idea :D

twilit 02-18-2014 05:12 AM

No... Theres a limit of 25 members in a guild for a reason...
and this sucks the fun out of abusing sub tags.

Kendama 02-18-2014 05:15 AM

Quote:

Posted by twilit (Post 453910)
No... Theres a limit of 25 members in a guild for a reason...
and this sucks the fun out of abusing sub tags.

I dont see what you just posted has to do with anything besides the abusing guild tags part.

NeoZX 02-18-2014 05:16 AM

Subs lmao, allies.

Kendama 02-18-2014 05:17 AM

I knew there would be an idiot to come up with some reason how they disagree with the idea. Although I didn't expect it to be as dumb as "It's fun abusing guild tags". Nicely done.


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