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-   -   health regen (https://www.graalians.com/forums/showthread.php?t=25099)

Ghettoicedtea 07-04-2014 06:10 PM

health regen
 
Ok please stop breaking the health regen system. It is very annoying having everyone regen at the same time regardless of when they took damage. Its bad because when they are hit, they could just instantly regen all the damage they took and it makes for bad gameplay. Please reset the health system to everyone regens health at a certain amount of time when they were hit then they regen health.

Please stop being era and breaking things that worked perfectly fine.

Shmegg 07-04-2014 06:50 PM

I don't think it was intentional. We completely disabled it for a short period of time yesterday, I don't know why it's back up right now.

Ghettoicedtea 07-04-2014 09:42 PM

why would you even bother shutting it down to change it?

Tashkin 07-04-2014 11:35 PM

The health system is exactly the same as it use to be. x.x The auto heal should be disabled completely though. It's a horrible system and shouldn't heal you when you are pking.

Cookie Xanadu 07-05-2014 02:42 AM

Quote:

Posted by Tashkin (Post 486543)
The health system is exactly the same as it use to be. x.x The auto heal should be disabled completely though. It's a horrible system and shouldn't heal you when you are pking.

Why not bring out cookies and medkits? Make that the only way to heal; aside from a medic.

Ghettoicedtea 07-05-2014 05:04 AM

Quote:

Posted by Tashkin (Post 486543)
. It's a horrible system and shouldn't heal you when you are pking.

do you even graal bro? Clearly you have not played era before, that game doesnt have a health regen system and insteads relys on people healing via items. Thus leading to people who can eat a hotdog and just sit there healing while eating a bajillion bullets and stalling for a good extra 3-10 seconds. Unlike zone where theres no healing items (staff dont count thats like a bed) and has health regen. So in zone you cant be in the middle of a bullet wall and healing a lot. Plus you dont regen health quick enough really for it to make a huge difference in the outcome of a battle plus it awards you for taking cover (something no one does). Believe me the health regen system is great and makes the game much more fun.

Quote:

Posted by Cookie Xanadu (Post 486588)
Why not bring out cookies and medkits? Make that the only way to heal; aside from a medic.

Mm no, all people should have the ability to regenerate health. Medics should trade out speed boost and get a medic bag that functions like the healing wand but instead of regenerate health it cuts down the health regen time to all within the radius of it by half.

King Cyrix 07-05-2014 07:15 PM

Yes, no one should be healing while im shooting at them x.x

Cookie Xanadu 07-06-2014 05:29 PM

Quote:

Posted by Ghettoicedtea (Post 486620)
do you even graal bro? Clearly you have not played era before, that game doesnt have a health regen system and insteads relys on people healing via items. Thus leading to people who can eat a hotdog and just sit there healing while eating a bajillion bullets and stalling for a good extra 3-10 seconds. Unlike zone where theres no healing items (staff dont count thats like a bed) and has health regen. So in zone you cant be in the middle of a bullet wall and healing a lot. Plus you dont regen health quick enough really for it to make a huge difference in the outcome of a battle plus it awards you for taking cover (something no one does). Believe me the health regen system is great and makes the game much more fun.



Mm no, all people should have the ability to regenerate health. Medics should trade out speed boost and get a medic bag that functions like the healing wand but instead of regenerate health it cuts down the health regen time to all within the radius of it by half.

This is why PC Era far outshines iEra. Betterr balancing, explosive have damage, potential and uses, eating has a long cooldown (with different food healing differently) and it has health regen, but you need to be in a no PK zone and cannot be in combat. Even with health regen it takes like 10 or 15 minutes to go from 1 to 100 health; very slow.

And yeah bruh, bring back the normal Zone way. Limit the amount of cookies and medits; medics shouldn't cut the heal time, just heal a certain amount within a random range of like 5-7 when in combat and 10-20 outside.

Ghettoicedtea 07-06-2014 09:24 PM

Quote:

Posted by Cookie Xanadu (Post 486991)
And yeah bruh, bring back the normal Zone way. Limit the amount of cookies and medits; medics shouldn't cut the heal time, just heal a certain amount within a random range of like 5-7 when in combat and 10-20 outside.

as much as i would like to see the normal zone classes in iZone, its not going to happen. If all classes wouldn't regenerate health then everyone would go to medic because they would be able to stay in a fight longer + have a speed boost. With the current ways medics are set up, medics need the medic bag that cuts regen time by half.

Cookie Xanadu 07-06-2014 11:14 PM

Quote:

Posted by Ghettoicedtea (Post 487029)
as much as i would like to see the normal zone classes in iZone, its not going to happen. If all classes wouldn't regenerate health then everyone would go to medic because they would be able to stay in a fight longer + have a speed boost. With the current ways medics are set up, medics need the medic bag that cuts regen time by half.

Remove the idiotic speed boost and the bot, then give all medic a class-exclusive weapon that lets them do that, but let's say it has a downside like... slower movement speed for 3-5 seconds after use when in combat and used on self, or can only be used once every 5-10 seconds. OR, they could implement energy into Zone like on PC. 1 Medic use is like 30 or 40 energy on yourself and 20 on team mates/enemies.

Ghettoicedtea 07-07-2014 07:39 AM

Quote:

Posted by Cookie Xanadu (Post 487049)
Remove the idiotic speed boost and the bot, then give all medic a class-exclusive weapon that lets them do that, but let's say it has a downside like... slower movement speed for 3-5 seconds after use when in combat and used on self, or can only be used once every 5-10 seconds. OR, they could implement energy into Zone like on PC. 1 Medic use is like 30 or 40 energy on yourself and 20 on team mates/enemies.

Class exclusive weapon hm? Ok, i can get on board with that. What if medics were givin a defibulator set that can revive players? Since players death animation goes by very very very fast in zone, revives would make sense. To revive, go up to a dead player and zap them back up to 10HP and they can start to fight again? Medics would have to react incredibly fast as i think it only takes about a second to die and respawn. So the speed boost is definatly justified along with the -1 damage.

Cookie Xanadu 07-07-2014 04:36 PM

Quote:

Posted by Ghettoicedtea (Post 487131)
Class exclusive weapon hm? Ok, i can get on board with that. What if medics were givin a defibulator set that can revive players? Since players death animation goes by very very very fast in zone, revives would make sense. To revive, go up to a dead player and zap them back up to 10HP and they can start to fight again? Medics would have to react incredibly fast as i think it only takes about a second to die and respawn. So the speed boost is definatly justified along with the -1 damage.

Eh, I'd prefer 5 health with a major speed penalty on their end because ya know... they just died and came back to life. It'd promote not mindlessly charging and waiting to be healed.

Ghettoicedtea 07-07-2014 07:53 PM

it wouldn't promote charging, it would promote moving in a squad of people instead of rambo lone wolf it up. The reason i say this is because you go through the death scene so fast, if you wanted to be revived, a medic would have to be right there the second you fall down. If you could only be revived and have a 2 minute revive cool down or instantly restart once you respawn.


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