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-   -   Graal VS Imperim (https://www.graalians.com/forums/showthread.php?t=25868)

Kay9 09-10-2014 11:31 PM

Graal VS Imperim
 
http://forums.graal.in/forums/showth...165#post110165

In my opinion if this engine comes out. There is really no reason for graal anymore.
This is what graal should've been basically.

What's your take on this?

-Aidan- 09-10-2014 11:44 PM

Quote:

Posted by Kay9 (Post 504901)
http://forums.graal.in/forums/showth...165#post110165

In my opinion if this engine comes out. There is really no reason for graal anymore.
This is what graal should've been basically.

What's your take on this?

im confused... its just an engine, I see no game except for a sprite, it doesnt even look like graal. Graal is forever gonna be a thing and its not like this random engine is gonna take it over. I guess im confused on how you think this will overtake graal.

Dusty 09-11-2014 12:11 AM

If it supported actual offline games then that would be great. I feel Graal's biggest flaw is that it only supports online servers, and online servers are VERY difficult to make. It's an entirely different thing trying to make an MMO vs an offline game.

Graal isn't that bad of an engine, and I would totally make an offline game with it if I could... but I can't. I have pleaded and tried to encourage Stefan to explore that route but never had any luck.

GOAT 09-11-2014 12:24 AM

Quote:

Posted by Kay9 (Post 504901)
http://forums.graal.in/forums/showth...165#post110165

In my opinion if this engine comes out. There is really no reason for graal anymore.
This is what graal should've been basically.

What's your take on this?

cant really compared them until it opens to the public and some people start working with it.

Vladamir Blackthorne 09-11-2014 12:47 AM

Quote:

Posted by GOAT (Post 504913)
cant really compared them until it opens to the public and some people start working with it.

Sorta. The only reason it's somewhat comparable so far is that it can do anything that graal can do plus some more features

Phantos 09-11-2014 08:55 AM

I think this'll be really something, for my community. Unixmad has taken steps to reach out lately, but they are very slow-going. I think this is our best long-term solution, and has come farther than any project before it.

Jatz 09-11-2014 10:27 AM

Oh, hey there.

Quote:

Posted by Dusty (Post 504910)
If it supported actual offline games then that would be great. I feel Graal's biggest flaw is that it only supports online servers, and online servers are VERY difficult to make. It's an entirely different thing trying to make an MMO vs an offline game.

Graal isn't that bad of an engine, and I would totally make an offline game with it if I could... but I can't. I have pleaded and tried to encourage Stefan to explore that route but never had any luck.

Offline play is already supported (although our focus has been on the online play as of yet). If you'd like, I can send you a preview build at some stage, I'm looking for experienced developers to help test it out.

I'd like to note that we're not trying to be 'another graal'. We're taking the parts of the graal workflow that we enjoyed, and parts that we think could be improved, and adding in features others have been requesting in graal for years. However nobody is forced to make a "graal-like" game in our engines, for example the game I'm working on is completely powered by the same engine.

Fortune Fighters (Formally Bounty Hunt)

Hugop 09-11-2014 08:19 PM

Quote:

Posted by Jatz (Post 505021)
Oh, hey there.



Offline play is already supported (although our focus has been on the online play as of yet). If you'd like, I can send you a preview build at some stage, I'm looking for experienced developers to help test it out.

I'd like to note that we're not trying to be 'another graal'. We're taking the parts of the graal workflow that we enjoyed, and parts that we think could be improved, and adding in features others have been requesting in graal for years. However nobody is forced to make a "graal-like" game in our engines, for example the game I'm working on is completely powered by the same engine.

Fortune Fighters (Formally Bounty Hunt)

Is this the official webpage? http://www.imperim.com/

Jatz 09-11-2014 09:05 PM

Quote:

Posted by Hugop (Post 505067)
Is this the official webpage? http://www.imperim.com/

Yes, although it is unfinished.

Thallen 09-12-2014 07:26 AM

not a huge supporter of the Graal Reborn community, but I definitely support something like this

Khai 09-12-2014 08:15 AM

Jatz, can I play around with the animation application? I gani and I wanan test it out :P

-Aidan- 09-12-2014 11:55 AM

Quote:

Posted by Jatz (Post 505021)
Oh, hey there.



Offline play is already supported (although our focus has been on the online play as of yet). If you'd like, I can send you a preview build at some stage, I'm looking for experienced developers to help test it out.

I'd like to note that we're not trying to be 'another graal'. We're taking the parts of the graal workflow that we enjoyed, and parts that we think could be improved, and adding in features others have been requesting in graal for years. However nobody is forced to make a "graal-like" game in our engines, for example the game I'm working on is completely powered by the same engine.

Fortune Fighters (Formally Bounty Hunt)

*sees gameplay*
Beta access pls.

Jatz 09-13-2014 04:48 AM

Quote:

Posted by viy (Post 505225)
Jatz, can I play around with the animation application? I gani and I wanan test it out :P

You're welcome to when It's finished/as I continue working on it. Add me on skype if you'd like.

Quote:

Skype: allofthegoodnamesaretaken101

GOAT 09-13-2014 08:24 PM

I don't know how these things work, so I have a question. In graal, if someone creates a server that produces income, graal benefits all the profit. Is this going to be the case with this engine or will individual server owners own their server?

Jatz 09-13-2014 08:37 PM

Quote:

Posted by GOAT (Post 505626)
I don't know how these things work, so I have a question. In graal, if someone creates a server that produces income, graal benefits all the profit. Is this going to be the case with this engine or will individual server owners own their server?

We haven't decided on pricing just yet, but we're thinking of going the route of a small royalty. EG: Server owners get 97% of all profits, we get 3%.

Keep in mind the standard version is completely free, and has plans to support all of graal's features out of the box.


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