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Weighted Queue Probability for Events
I've never participated in an event on iClassic. People that haven't been in recent events, especially if they haven't been in an event for a very long time, should be weighted more heavily in the queue in terms of chance they'll be a part of the event.
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totally agree I don't think I've played an event on iClassic since 2010 for the same reason |
Hmm, but at the same time you don't want to punish players who are active and play events frequently. As it stands your opportunity to join events is proportional to your actual playing time. I don't think this system would be as fair since theoretically someone who played for 30 minutes a day would be able to join the same amount of events as someone who plays for 10 hours a day.
That being said, I have probably been in two minigames on Classic over the last three years, so I would say the system itself probably needs an overhaul. Perhaps it could be instantiated so that all of the players who join a queue are split into different independent events and each get an opportunity to play. |
For implementation, basically, you add additional entries per player to a pool, and then choose from that pool randomly. So if you don't play events a lot, you may be three or four more times likely than people who do and get three or four more entries in the pool than that person's one. Of course this assumes a good PRNG.
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Well my issue is that I can't get into an event because there's a code that doesn't let me join it due to my chances of having the hat the admin is hosting. Talk about 21 event hats yet I can't change the hat if I win. *sigh*
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Mind you, I had never won a single time before 900 hours or so. Then in a single day I won 2 events (hide and seek, bush race) AND caught the only pillbug I've ever seen in the wild. |
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I haven't been in a queue event since earlier last year...
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support
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I just want to be able to play events even if I've got the hat and/or I want some alternate prize besides hats
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They should bring warpers back.
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Lmao unlucky
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This was hide and seek. There is no queue for this.
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