Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Ol' West (https://www.graalians.com/forums/forumdisplay.php?f=49)
-   -   Bugs Are Back! (https://www.graalians.com/forums/showthread.php?t=28674)

Vulcan Blaze 05-14-2015 06:02 PM

Bugs Are Back!
 
Thankfully, all of the air pollution in Ol'West has been cleared and all have the bugs have been revived from the dead! Thank you all for being patient and enjoy catching bugs again. (I definitely will)!
http://oi60.tinypic.com/343rwvm.jpg

Shiz 05-14-2015 06:19 PM

Enjoy. :)

SouthernZombie* 05-14-2015 06:26 PM

Woot woot!

Vulcan Blaze 05-14-2015 06:40 PM

Quote:

Posted by Shiz (Post 565875)
Enjoy. :)

By the way, everyone is able to use a horse and go around catching bugs on a horse. I don't think this should be possible. People can catch bugs while on the horse and they don't stop moving, they keep on going, catching more and more bugs. Is it possible to prevent players from using jars on a mount?

Replay 05-14-2015 10:00 PM

Nice!
 
Glad to hear bugs are back! Here is this sell list! 150 Jars=Atleast 10K 300 Jars=Atleast 20K 500 Jars=Atleast 30K and 1000 Jars=60K. Hope this helps :)

Belak 05-15-2015 03:57 AM

Quote:

Posted by Shiz (Post 565875)
Enjoy. :)

so what did you guys do to improve the bugs when you took them away because i see no differences or did you just do it to do it? O.o :p

Rolense 05-15-2015 04:02 AM

they hafve more projects to put on rather focusing of what people like improvising.

Shiz 05-15-2015 04:10 AM

Quote:

Posted by Belak (Post 566178)
so what did you guys do to improve the bugs when you took them away because i see no differences or did you just do it to do it? O.o :p

We never said anything about changing them. We removed them to see if it was the problem for server lag, but it turns out it's something else.

Belak 05-15-2015 04:54 PM

Quote:

Posted by Shiz (Post 566187)
We never said anything about changing them. We removed them to see if it was the problem for server lag, but it turns out it's something else.

Ok I just like to know things:)

Vulcan Blaze 05-15-2015 05:29 PM

Quote:

Posted by Shiz (Post 566187)
We never said anything about changing them. We removed them to see if it was the problem for server lag, but it turns out it's something else.

Was it something like farms, because there are a huge amount of farms in players houses to be honest.

Hoyt 05-15-2015 07:56 PM

Quote:

Posted by Vulcan Blaze (Post 566358)
Was it something like farms, because there are a huge amount of farms in players houses to be honest.

Early this morning I was actually able to get the server to spit out some information before it crashed. I'm not sure if it is the only cause of the server lag and crashes, but stacked up farms were a major cause of lag. The problem was that the farms were sending a message to the player when they finished growing. If multiple farms were on top of each other, each farm would send a message for each farm on the pile. That sounds kind of confusing, so for instance if there were 10 farms piled on each other, each one of them would send 10 messages, or 100 total. 50 farms piled on each other would send a whopping total of 2,500 messages, and 100 farms would send 10,000 messages. I disabled the message feature, farms are otherwise unchanged.


All times are GMT. The time now is 01:06 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.