Quote:
Posted by Vulcan Blaze
(Post 566358)
Was it something like farms, because there are a huge amount of farms in players houses to be honest.
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Early this morning I was actually able to get the server to spit out some information before it crashed. I'm not sure if it is the only cause of the server lag and crashes, but stacked up farms were a major cause of lag. The problem was that the farms were sending a message to the player when they finished growing. If multiple farms were on top of each other, each farm would send a message for each farm on the pile. That sounds kind of confusing, so for instance if there were 10 farms piled on each other, each one of them would send 10 messages, or 100 total. 50 farms piled on each other would send a whopping total of 2,500 messages, and 100 farms would send 10,000 messages. I disabled the message feature, farms are otherwise unchanged.
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