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-   -   Crafting V2 (https://www.graalians.com/forums/showthread.php?t=30238)

Messiah 07-25-2015 03:09 AM

Crafting V2
 
1 Attachment(s)
Idk if this is a version 2, but I can tell Alpho is working on it again due to all the changes outside of it, plus I hope this goes a lot smoother then the first time it was released, and I'm very excited for it to be re-released, and hopefully we will be able to craft more things then we were able to the first time it released. (If the picture is not coming up please click the link below it) http://www.graalians.com/forums/atta...1&d=1437790039

Nerox 07-25-2015 03:13 AM

I don't get what the point of this thread is. Something's being changed? Cool?

Messiah 07-25-2015 04:40 AM

Quote:

Posted by Nerox (Post 596615)
I don't get what the point of this thread is. Something's being changed? Cool?

He's re-releasing something. I mean Delteria staff wouldn't know since they can't seem to release Delt on iOS so

Shiz 07-25-2015 04:47 AM

Quote:

Posted by Messiah (Post 596678)
He's re-releasing something. I mean Delteria staff wouldn't know since they can't seem to release Delt on iOS so

http://i.imgur.com/rxiupXF.gif

Santa Claus 07-25-2015 04:59 AM

Quote:

Posted by Nerox (Post 596615)
I don't get what the point of this thread is. Something's being changed? Cool?

Quote:

Posted by Messiah (Post 596678)
He's re-releasing something. I mean Delteria staff wouldn't know since they can't seem to release Delt on iOS so

R.I.P. In Peace

Khai 07-25-2015 05:04 AM

Quote:

Posted by Messiah (Post 596678)
He's re-releasing something. I mean Delteria staff wouldn't know since they can't seem to release Delt on iOS so

burn

Alpho 07-25-2015 05:23 AM

Hello. I have received explicit approval from Hoyt, the Development Admin, that I am allowed to announce to you all that I am working on an updated version of the Crafting System.

Yes, I started production today on an updated Crafting System. I have already fixed the problems that occurred from the last reiteration of the Crafting System, and I have already started implementing new features. I also removed the need for a "recipe" to craft something. For example, when the Crafting was available to the public before, if you wanted to craft a Bomb, you needed to own the Bomb Recipe to do this. Now, all you need to know is the way to arrange the items and if you have that and the necessary items, then you can craft it. The only downside with this is that the recipes aren't given away publicly, at least not all of them, so you won't know how to make everything. Once an item is made, the recipe is saved in your Recipes list, though, so you don't have to remember how to make everything.

I was going to make a thread about this, but since you already have we can just use this. If there are any requests as to what should be added with the new version of the Crafting System, please let me know! I have already started implementing EXP and Level Requirements throughout the crafting system, so that you gain EXP with every item crafted. Please detail every aspect of your idea so that, if it's approved, it can be added exactly how you imagine it :)

Parkx 07-25-2015 05:26 AM

Maybe that you can use guns to craft better guns? Or have a gun and a few items and make a gun with a bayonet so you can melee people?

Alpho 07-25-2015 05:28 AM

Quote:

Posted by MagnusGraal (Post 596693)
Maybe that you can use guns to craft better guns? Or have a gun and a few items and make a gun with a bayonet so you can melee people?

Yes a bayonet attached to it would be cool. Or maybe putting a gun onto the crafting table, along with other tools and items, and you could make attachments or upgrades for that gun? Like putting a big scope in the table with the gun and it increases the gun's precision.

Messiah 07-25-2015 05:31 AM

Quote:

Posted by Alpho (Post 596692)
Hello. I have received explicit approval from Hoyt, the Development Admin, that I am allowed to announce to you all that I am working on an updated version of the Crafting System.

Yes, I started production today on an updated Crafting System. I have already fixed the problems that occurred from the last reiteration of the Crafting System, and I have already started implementing new features. I also removed the need for a "recipe" to craft something. For example, when the Crafting was available to the public before, if you wanted to craft a Bomb, you needed to own the Bomb Recipe to do this. Now, all you need to know is the way to arrange the items and if you have that and the necessary items, then you can craft it. The only downside with this is that the recipes aren't given away publicly, at least not all of them, so you won't know how to make everything. Once an item is made, the recipe is saved in your Recipes list, though, so you don't have to remember how to make everything.

I was going to make a thread about this, but since you already have we can just use this. If there are any requests as to what should be added with the new version of the Crafting System, please let me know! I have already started implementing EXP and Level Requirements throughout the crafting system, so that you gain EXP with every item crafted. Please detail every aspect of your idea so that, if it's approved, it can be added exactly how you imagine it :)

Awesome! Can't wait for it

SouthernZombie* 07-25-2015 05:59 AM

Quote:

Posted by Messiah (Post 596678)
He's re-releasing something. I mean Delteria staff wouldn't know since they can't seem to release Delt on iOS so

That drag tho :,) :love:

Vladamir Blackthorne 07-25-2015 07:44 AM

Quote:

Posted by Alpho (Post 596692)
Hello. I have received explicit approval from Hoyt, the Development Admin, that I am allowed to announce to you all that I am working on an updated version of the Crafting System.

Yes, I started production today on an updated Crafting System. I have already fixed the problems that occurred from the last reiteration of the Crafting System, and I have already started implementing new features. I also removed the need for a "recipe" to craft something. For example, when the Crafting was available to the public before, if you wanted to craft a Bomb, you needed to own the Bomb Recipe to do this. Now, all you need to know is the way to arrange the items and if you have that and the necessary items, then you can craft it. The only downside with this is that the recipes aren't given away publicly, at least not all of them, so you won't know how to make everything. Once an item is made, the recipe is saved in your Recipes list, though, so you don't have to remember how to make everything.

I was going to make a thread about this, but since you already have we can just use this. If there are any requests as to what should be added with the new version of the Crafting System, please let me know! I have already started implementing EXP and Level Requirements throughout the crafting system, so that you gain EXP with every item crafted. Please detail every aspect of your idea so that, if it's approved, it can be added exactly how you imagine it :)

I have a suggestion. Commodities. Things that can constitute a healthy player economy. I'm not sure exactly what, but it certainly would add some spice to Ol' West.

And a suggestion I really hope you take into consideration- steampunk engineering. Not necessarily as this big complex alternative crafting, but rather a theme for a good amount of craftable items.

Alpho 07-25-2015 07:52 AM

Quote:

Posted by Lazerlatte (Post 596771)
I have a suggestion. Commodities. Things that can constitute a healthy player economy. I'm not sure exactly what, but it certainly would add some spice to Ol' West.

And a suggestion I really hope you take into consideration- steampunk engineering. Not necessarily as this big complex alternative crafting, but rather a theme for a good amount of craftable items.

Can you go into detail regarding Commodities? Thanks!

Steampunk is definitely something I want to introduce throughout the server, as I think it would fit our theme very well, and also widen our theme so that we can introduce different things like steam powered machines and such. I think that's a great idea, and I definitely will work on this. Feel free to give more ideas.

Vladamir Blackthorne 07-25-2015 09:20 AM

Quote:

Posted by Alpho (Post 596772)
Can you go into detail regarding Commodities? Thanks!

Steampunk is definitely something I want to introduce throughout the server, as I think it would fit our theme very well, and also widen our theme so that we can introduce different things like steam powered machines and such. I think that's a great idea, and I definitely will work on this. Feel free to give more ideas.

Hmm... Perhaps make ammo not available through pickups on the map, reset every player's ammo count to 250, and force players to craft ammo.

Also, different ammo types

Bullets (used in rifles and pistols)
- Cartridges (-1 damage, cheap to make with common materials)
- Tin bullets (normal damage, moderate cost to make with common materials)
- Lead bullets (normal bullets, expensive to make with common materials)
- Silver bullets (triple damage to npcs, -2 damage, cheap to make with slightly rare materials)
- Steamjet pellets (tiny steam propelled canisters, +1 damage, very expensive and time consuming to make)

Shells (used in shotguns)
- Buckshot (normal)
- Birdshot (-1 damage, +3 pellets per shot and wider spread)
- Flechette (+1 damage, 1/2 pellets per shot and tighter spread)
- Slug (+2 damage, single pellet shot with very tight spread)

Arrows (used in bows and thrown weapons)
- pointy stick (-1 damage, quick and cheap)
- normal arrow (normal)
- fire arrow (fire damage over time)
- dynamite arrow (explosive)
- silver arrow (variant of silver bullets)

Ether (used in magic/misc weapons)
Lightning (normal)
Fire (fire damage over time)
Water (faster firing speed, -1 damage)
Earth (slower firing speed, +1 damage)
Air (higher spread, spreadshot (like shotgun) and -2 damage)

Players who don't have the time to craft ammo will need to buy it from an auction house, where they fill a buy order and a random seller is selected to have their product sold.

GenChristian 07-25-2015 09:37 AM

1 Attachment(s)
Alright :D


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