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Separating PM Alerts and Sounds
I love the implementation of alert sounds when you get a PM in-game. I hate that the only way to hear them is to enable sounds. But many of the sounds in-game are annoying in large quantities.
Could it be possible to separate the alerts for PMs and server broadcasts from the footsteps, slashing and explosions in the game? |
I support this idea. I like the pm alert, but I can't tolerate the jump ropes, pogos, footsteps, etc.
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I can't stand the metal-scrape-crunch sound that Graal swords make.
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