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-   -   Gods and Goddesses of Weather (https://www.graalians.com/forums/showthread.php?t=34468)

deadowl 02-27-2016 03:07 AM

Gods and Goddesses of Weather
 
Just ran into this old thread on the OGCC when googling for the black graal (which was prompted by this "new quest" thread on Graalians by Pr0m4N V.14).

I really liked Tyhm's spin on the idea personally. He also reminisced to having races in the last post of that thread.

I.e. grant a player, or a limited number of players the ability to control the weather in certain areas (e.g. guild towers) as a type of weapon, along with making the player weaker in other manners (e.g. force low HP so long as the player has this power, losing the power when killed).

You know, better yet, make it solely available to players that are not the leader of a guild and have been active members of that guild for a specific number of hours to promote actual guild loyalty.

Skyzer 02-27-2016 03:23 AM

CRONO LIKED THE IDEA

deadowl 02-27-2016 03:33 AM

Quote:

Posted by Skyzer (Post 678248)
CRONO LIKED THE IDEA

Yea, a repost of my own idea, which I didn't even remember ever having, from almost 10 years ago (~5 months off), that Crono liked. What's not to like about it?

Crono 02-27-2016 12:29 PM

=[

.

Ash Ketchum 02-27-2016 01:44 PM

Quote:

Posted by Crono (Post 678387)
=[

.

=|

.

Chelterrar 02-29-2016 06:57 PM

Quote:

Posted by deadowl (Post 678245)
He also reminisced to having races

I'm sorry but every time someone brought this up for iClassic it got denied, I think.
But hey, check out this link ;)
http://delteria.com/board/index.php?...pcoming-races/

deadowl 03-01-2016 01:34 AM

Quote:

Posted by Chelterrar (Post 679569)
I'm sorry but every time someone brought this up for iClassic it got denied, I think.
But hey, check out this link ;)
http://delteria.com/board/index.php?...pcoming-races/

Races aren't so great, or at least haven't been for Classic historically. One significant issue is that they create a stereotype for the look of your player, which leaves limited options for many races. I personally played as a Lunaris when races existed. They were slowwww. They were from the moon... and they were slowwww.

My interpretation of what Tyhm was talking about in that last post was the idea bringing in some of the gameplay dynamics that came along with races without some of the negative side effects actually implementing races brought to Classic (again, races have been implemented on Classic before, c. 2002).

Imagine each guild tower having a specific set of people, with a specific type of primary weapon associated with the tower affiliation (swords and a set of substitutes for swords). That's my interpretation.


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