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-   -   GS/GST ideas (https://www.graalians.com/forums/showthread.php?t=35108)

Marc 04-04-2016 06:01 AM

GS/GST ideas
 
During GST, I think each team should have the chance to start on each side of the arena. And you can't proceed unless you win by 2 points like this you actual dominate starting on both sides.
If you guys think it would add much more time then I guess random queue for last round.

Second idea, have somewhat a class system:
So when building a team there could be 4 options for what a player would want to be
1. starts with 10 health and deals 1 damage per hit.
2. starts with 6-7 health but deals 1.5-1.75 damage per hit.
3. starts with 15 health but deals 0.75 damage per hit.
4. starts with 15 health doesn't deal damage but can go and hit one of his teammate and give him back 0.5-0.75 health.

Third idea, I already mentioned this before but semis and finals should have more rounds.

Thank you for reading.

Red 04-04-2016 06:04 AM

No, gs/gst format is fine how it is these ideas would be really hard to implement and rather silly anyway.

Now if only those reward hats could be made better...

CM 04-04-2016 06:09 AM

Quote:

Posted by ReD s. (Post 691958)
Now if only those reward hats could be made better...

here we go

Striken 04-04-2016 06:16 AM

Don't start with hats when we got **** 1ks being uploaded.

Yog 04-04-2016 06:21 AM

Quote:

Posted by ReD s. (Post 691958)
Now if only those reward hats could be made better...

dont worry i was fired because i didnt make enough wing hats for gst

CM 04-04-2016 06:22 AM

Quote:

Posted by Yog (Post 691965)
dont worry i was fired because i didnt make enough wing hats for gst

lol u were fired

Yog 04-04-2016 06:23 AM

Quote:

Posted by CM (Post 691967)
lol u were fired

ya i told xor he was smelly

alexx 04-04-2016 08:33 AM

I didn't know there was a problem with GST format as it is now? Havnt heard any complaints I don't know why you would want to change it

CrimeWatcher 04-04-2016 03:27 PM

mark i thought u quit

Darkk 04-04-2016 03:43 PM

Quote:

Posted by Marc (Post 691957)
GST format must change bc snglare n bumpy road make me lose round2 when i in slx? MOST VALID EXCUSE EVUH

damn bro lol

Marc 04-04-2016 03:49 PM

So dark thinks he's funny making a fake account with my name. Crime I'll be back for a week at gst to watch dark cry over why he loses

Darkk 04-04-2016 03:59 PM

i didnt make a new acc lol... *facepalm*

alexx 04-04-2016 09:23 PM

When you quote someone Marc you can tweak the quote into saying whatever you want, that's what dark did

P1 04-04-2016 09:43 PM

Quote:

Posted by Marc (Post 691957)

Second idea, have somewhat a class system:
So when building a team there could be 4 options for what a player would want to be
1. starts with 10 health and deals 1 damage per hit.
2. starts with 6-7 health but deals 1.5-1.75 damage per hit.
3. starts with 15 health but deals 0.75 damage per hit.
4. starts with 15 health doesn't deal damage but can go and hit one of his teammate and give him back 0.5-0.75 health.

Holy sh*t bro, I thought some of the stuff you said before was "revolutionary". You've somehow managed to outdo yourself, to say I'm impressed is an understatement. I cannot wait for these amazing ideas to be implemented much like previous ideas you've talked about.

Quote:

Posted by Marc (Post 691957)
Thank you for reading.

No sir, thank you for posting these magnificent ideas. I honestly don't know where the GS would be without you good sir.

Aguzo 04-04-2016 09:58 PM

Not for gs, but I think it would be a nice idea for some other type of game mode. Revolving around moba based gameplay.

iClassic, "we have hearthstone, and moba game modes."

Just changing hp and damage done doesn't sound like a class system. If you were going for a moba style mode, then you would need something like "can only use arrows", bombs, swords, tank doing little damage. Would be fun. If ToonsLab were to make a moba, with graal characters, I'd play.


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