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-   -   The Pyrat Captain(and other pyrat quest ideas). (https://www.graalians.com/forums/showthread.php?t=36734)

Areo 08-19-2016 07:45 PM

The Pyrat Captain(and other pyrat quest ideas).
 
Recently I've been doing the Pyrat Quest. I've been thinking of ways to improve it(make it less monotonous, more player intrigue, ect). One of my ideas was for a "Pyrat Captain" who would serve as a half-boss, or rare baddy.

I thought up a two versions of him, depending on how much reward you would want him to yield.

1. The Pyrat Leader. Basically just a ripped version of the "Bandit Leader" baddy. Would instead drop 10 patches, some maps, and maybe a few loots. Should probably appear fairly often.

2. The Pyrat Captain. A Halloween-giant-pumpkin like boss would give out prize items, such as pyrat themed hats, furniture, etc. or perhaps he would explode and drop tons of patches and gralats, just as the pumpkin dropped candy. Could appear infrequently.

I feel as though this could break up the monotonous baddy killing. Once the Pyrat Captain spawned everyone would flock to him for the large patches drops and other items.

Another idea I had would be a "streaking" system for the pyrat quest. Everyday you consecutively complete your pyrat quest, 1%(irrelevant number, just an example) is added onto your total. So after 3 days you would earn 1030 gralats instead of 1000. It would make the people more loyal to it, as it would add benefit to doing it everyday. However, it wouldn't drastically imbalance money earnings. Even after 100 consecutive days you would only be earning 2k per day. And to be real, most players probably wouldn't reach 100 days in a row.

The last idea would be; add a tracker that tracks how many times a player has done the pyrat quest. After certain milestones(1,10,50,100,500,1000?) have the leader of the York guard give out items to the player. I imagine it would go as follows.

1- gralats
10- food
50- food
100- hat
500- furniture
1000- gani?

You could decrease or increase the number of milestones, depending on how much content you wanted the update to add. Could also use whatever items you want. I only chose food because I know players like rare food, and this could be a place you could add it in.

Thoughts? Other ideas?

(sorry if you mentioned these ideas in another thread, couldn't remember anyone saying them).

4-Lom 08-19-2016 08:29 PM

The issue with 'streaking' for consecutive pyrat days is that it doesn't allow you to activate the quest until after you finished it the previous day... the timer more or less forces you to miss a day once a week or so, due to timing restrictions.

I'd like to see a rare pyrat, though... maybe with something as simple as a guaranteed map drop...

Areo 08-19-2016 08:51 PM

Quote:

Posted by 4-Lom (Post 728854)
The issue with 'streaking' for consecutive pyrat days is that it doesn't allow you to activate the quest until after you finished it the previous day... the timer more or less forces you to miss a day once a week or so, due to timing restrictions.

Right.

The system would have to be changed to a once a day system as a oppossed to a every 24 hours system.

Weeno 08-19-2016 10:26 PM

Oh here's an idea, maybe on holidays like Christmas the pyrats are dressed up?

Noxious 08-20-2016 01:30 AM

Quote:

Posted by Areo (Post 728857)
Right.

The system would have to be changed to a once a day system as a oppossed to a every 24 hours system.

Or just switch to like a 22 hour system, allowing you still do the quest at the same time each day. That's how most games do daily quests/achievements. Once a day systems are usually avoided so that you can't just do the daily activity twice in a row by knowing the time that it resets.

Streaking and milestones ideas are really nice. I only don't agree with the pyrat captain idea because it's already crowded at pyrat bay as it is and I can also just imagine the ensuing lag fest

4-Lom 08-20-2016 04:58 AM

Quote:

Posted by Noxious (Post 728883)
Streaking and milestones ideas are really nice. I only don't agree with the pyrat captain idea because it's already crowded at pyrat bay as it is and I can also just imagine the ensuing lag fest

There's black snakes on BC Caldera that give a gold gralat when you kill them. There's a golden slime in swamp, a black slime in the caves, and a giant spider that all do the same. Additionally, there's a bandit leader who drops a chest...

Are any of those places any more laggy than pyrat bay?

Noxious 08-20-2016 07:06 AM

Well, people don't camp those rare baddy spawns because in the time it takes to wait for one of those to spawn, you could've earned the 100 gralats (and then some) by doing literally anything else. They are extremely rare, not infrequent or fairly often spawns as suggested for these pyrats.

However, I suppose the "Pyrat Leader" would probably be okay, since it mainly drops a ton of gralats and patches, which would be useless for people who have already completed the quest, so no use waiting around for it.

BUT, the Pyrat Captain sounds a lot like the giant blob, dropping exclusive items. Don't tell me people have never swarmed and lagged Swamptown for the giant blob. Only reason they stopped is because they started to get warped and most importantly because blob was broken for a while (dying in less than 5 seconds)

4-Lom 08-20-2016 12:36 PM

Quote:

Posted by Weeno (Post 728867)
Oh here's an idea, maybe on holidays like Christmas the pyrats are dressed up?

haha they could drop holiday tokens for you to cash in too :P oh wait...


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