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-   -   Contract Concerns (https://www.graalians.com/forums/showthread.php?t=37926)

GTrinity 01-17-2017 05:22 PM

Contract Concerns
 
Since the release of new castle, I discovered these Daily Contracts that you can complete for a prize.

For example, mine is to kill/collect 75 pyrates to fill a "capture crate", but whenever I kill a pyrate, it doesn't register.

Also, is there any way to untoggle the crate? Because when you have it out, you cannot access your mount/items or view them on your profile. The only way I know is to get killed so you drop it but then it will expire if you don't pick it up.

I'm sure it is just a bug because it has only been released for an hour now but if you have any insights or questions yourself, leave them below!


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Coco 01-17-2017 05:28 PM

Quote:

Posted by GTrinity (Post 757181)
Since the release of new castle, I discovered these Daily Contracts that you can complete for a prize.

For example, mine is to kill/collect 75 pyrates to fill a "capture crate", but whenever I kill a pyrate, it doesn't register.

Also, is there any way to untoggle the crate? Because when you have it out, you cannot access your mount/items or view them on your profile. The only way I know is to get killed so you drop it but then it will expire if you don't pick it up.

I'm sure it is just a bug because it has only been released for an hour now but if you have any insights or questions yourself, leave them below!


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It's being worked on. Also you can cancel your contract by talking to the steward again.

4-Lom 01-17-2017 05:29 PM

same for lizardons.

GTrinity 01-17-2017 05:29 PM

Quote:

Posted by Coco (Post 757189)
It's being worked on. Also you can cancel your contract by talking to the steward again.



But wouldn't that remove my Daily Contract fully?


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Coco 01-17-2017 05:35 PM

Quote:

Posted by GTrinity (Post 757191)
But wouldn't that remove my Daily Contract fully?


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Yes you wouldn't be able to do a contract again until the next day, but you can also say /dropbounty to drop it.

Reemas 01-19-2017 11:57 PM

How long do we have till our contracts expire after they have been dropped? I was under the impression we were allowed to drop them and come back to them at anytime. Given that we came back to the crate within the 24hr given.

My contract was cancelled within the 24hrs. I took a break for maybe an 1hr.

4-Lom 01-20-2017 01:06 AM

Quote:

Posted by Coco (Post 757194)
Yes you wouldn't be able to do a contract again until the next day, but you can also say /dropbounty to drop it.

1.) Does this drop the box where it lies or just abandon the mission?

2.) Can you (or anyone) give a complete list of the /chat commands?

Raeven 01-20-2017 04:31 AM

The dropping of box everytime u die thing should just be removed tbh

Thallen 01-20-2017 05:31 AM

Maybe this was posted elsewhere and I didn't see, but any clarification on how baddy tagging is going to work once and for all? If I'm correct, right now it's giving the kill credit to the last person who hits the baddy whereas before it was the person who hit it the most times? I never really knew how baddy kill credit worked if both players hit it 3 times (with the eyepatches), I just assumed the last player to hit it gets the credit.

Reemas 01-20-2017 05:44 AM

Quote:

Posted by Thallen (Post 758032)
Maybe this was posted elsewhere and I didn't see, but any clarification on how baddy tagging is going to work once and for all? If I'm correct, right now it's giving the kill credit to the last person who hits the baddy whereas before it was the person who hit it the most times? I never really knew how baddy kill credit worked if both players hit it 3 times (with the eyepatches), I just assumed the last player to hit it gets the credit.

I've had players wait for me to bring down a baddy down to 0.5 just to steal the kill. It sucks and really do hope this gets fixed. Gets real irritating to have to do all that work and then have that happen.

Raeven 01-20-2017 06:02 AM

Right now it's the last hitter that gets the bounty

Dusty 01-20-2017 02:56 PM

Bounties will be converted to most damage = bounty win as long as you are close enough. Though it may take time to do.

Ethacon 01-20-2017 03:08 PM

Quote:

Posted by Dusty (Post 758112)
Bounties will be converted to most damage = bounty win as long as you are close enough. Though it may take time to do.

Thxs Dusty.

Thallen 01-20-2017 05:59 PM

Quote:

Posted by Dusty (Post 758112)
Bounties will be converted to most damage = bounty win as long as you are close enough. Though it may take time to do.

If both players do the same amount of damage, it'll go to first hit or last hit?

Eugeen 01-20-2017 06:10 PM

Had to kill 75 spiders.
I managed to do it and killing spiders is actually fun since you have to dodge after every time you hit them so it does include some small mechanics.

Thing that made it the most annoying thing ever was the fact that there's way too many noobs running around that interrupt anything you do which makes the task take twice as long :(


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