Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Guild Fort Castle (https://www.graalians.com/forums/showthread.php?t=38679)

Master Shredder 03-29-2017 05:22 PM

Guild Fort Castle
 
Well in old graal there was 2 sides the humans and the baddies and all that jazz that I don't care enough to explain about. But, there is one thing from that focus of the story, and thats the Baddy King's Castle. Well since the humans castle isn't a guild fort anymore, why not add the Baddies castle to Iclassic and make it a guild fort?

It could literally be added in the Northern Wilderness actually.

Just an Idea :)



I am not Imposing that the timeline of Graal, The Adventure is in any way related to Classic, so instead, don't bother me with that bs thank you.

Jose Papp 03-30-2017 10:16 PM

Aren't baddies human now? They're rebel soldiers. But neat idea! Perhaps it uses the new furniture

Master Shredder 04-04-2017 11:12 PM

Quote:

Posted by Jose Papp (Post 774738)
Aren't baddies human now? They're rebel soldiers. But neat idea! Perhaps it uses the new furniture

That rebel soldier crap is so stupid lol, but whatever cause all enemy NPC Kills still add to you're baddy kills so they're all baddies. But with "50 player" guilod limit you're gonna' need more towers I guess.

Jose Papp 04-04-2017 11:50 PM

Quote:

Posted by Master Shredder (Post 775630)
That rebel soldier crap is so stupid lol, but whatever cause all enemy NPC Kills still add to you're baddy kills so they're all baddies. But with "50 player" guilod limit you're gonna' need more towers I guess.

The new areas were neccesary, they also make the game feel fresh. And as of the 50 member guilds, it hasn't been confimed i think, just speculation

Master Shredder 04-05-2017 12:32 AM

Quote:

Posted by Jose Papp (Post 775641)
The new areas were neccesary, they also make the game feel fresh. And as of the 50 member guilds, it hasn't been confimed i think, just speculation

Nevermind the 50 member guilds lol that'd be too much anyway. It's not a 20,000 players online at one time yet game. Anyway we need more towers though.

Journey 04-05-2017 03:04 AM

Shred is that you?It's Jøurney? lolol they should add a northern wilderness tower or a Delta tower.

Perseus 04-05-2017 04:14 AM

Quote:

Posted by Master Shredder (Post 775654)
Nevermind the 50 member guilds lol that'd be too much anyway. It's not a 20,000 players online at one time yet game. Anyway we need more towers though.

It's never gonna be 20k online because the current server melts down at 5.5k

4-Lom 04-05-2017 04:20 AM

Quote:

Posted by Perseus (Post 775699)
It's never gonna be 20k online because the current server melts down at 5.5k

Some features are unplayable at 3500 - 4000.

The developers have a bad habit of removing content before they have a replacement. Castle was a good example, but at this point it is replaced (not with a tower, mind you).

The guild system was gutted of incentives, and the people who were playing for enjoyment of that are complaining. Three towers being removed (snowtown, pyrat bay, and castle) was pre-emptive, I feel, but there may have been a more calculated reason that has not been elaborated on. With fewer towers to operate, the tower guilds have to compete and can't just 'truce' their way to victory.

However, the new system having 50 members may be a replacement to allies. If this is the case, the increased roster size very well could just be to accommodate players being offline at odd times.

Señor Albonio 04-07-2017 06:15 AM

They could bring back that lair with all the baddies for that.


All times are GMT. The time now is 02:42 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.