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Lag Cap Campaign
Graal Classic (iPhone Server) needs a lag cap in its spar. Lag has always been a problem on many servers not just Graal iClassic but since the new spar system was uploaded, it has became an increasingly bigger problem. Often people have been taking advantage with their 'lag' or 'delay' and getting spar streaks up to 30 or more wins and turning the spar leaderboard into shambles. To improve Graal Classic spar and to ensure a fairer game we need a lag cap around about 300ms.
Many people would agree with me, that this has become a problem in Classic and the problem should be resolved as soon as possible. |
the mexican population in graal does not support this
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This needs to be added
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I don't know about you guys but i find it also a problem when my wifi spikes as im joining a spar, and i experience a messed up spar because of it. I would also find this beneficial in that sense too.
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of course, i support this. dante (demon) just got #1 spot on our leaderboard by putting tinfoil on his router to produce lag. something must be done. quick.
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I agree with this.
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I would like to see a lag cap too. However, there are people who don't have good Wi-Fi and can't do anything about it. With this being said, I think they should have only one or two rooms with this cap so the people who have the router problems at times can spar in the rooms without lag caps.
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:'''''(
I guess I'll have to move to America then. |
I completely agree with this lag cap idea. Probably half my losses are from either my own lag or someone else lagging.
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I'll see what I can have one of our scripters do. I think the best solution would be to have a number of rooms that are Lag Capped and a number that aren't, so people with crappy routers can still participate. That'd have to measure into the scoreboards somehow though.
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A 300 ms lag cap is ridiculously tiny.
Maybe they could just re-allocate the staff they had looking for off-map glitchers and moderate the spar leader board instead. Perhaps even reset boosters stats and ban them from participating in ranked spars. |
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This is a good idea, but 300 ms is quite an unfair cap. |
So if I enter a spar with say 110ms then half way through I get lag spikes what would happen?
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300 is way too low, if you even considered that you're stupid as hell.
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