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What has prompted the drop in the active player base?
I recently came back to Graal after a year or two of absence and noticed a significant drop in the active playerbase. I recall constantly seeing 3,000+ players online at any given moment before last year. The numbers were often in the 4,000s last year, if I recall correctly. Now, we seem to hover around 2,000, going under it very often, which was not the case before. I am referring to the active playerbase during non-event times. What happened?
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There's a good number of reasons why people don't play anymore, the game isn't dead and I doubt it'll completely die off anytime soon, but right now, 2k players is all graal can handle.
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As the game ages so do the players. Ppl get busy irl and can log on less as they start going off to get jobs, college, trade school etc; whatever it may be
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Main reasons imo were:
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Summer fun does capture a lot of people, myself included
I do my best gaming when I’m snowed in Game sure is running smooth these days though, thanks for all your efforts |
Naturally we’re all just getting older. The kids that were playing when this game peaked are now older. And we’re even more older. And with kids these days not playing anything outside of roblox or fortnite it just seems like the average age is getting older.
I’ve never been happier to see kids on this game. It gives me hope for the future. Reminds me of when I was a kid walking around graal. |
its still summer vaca, should defo hit 4k-5k.
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It hits 4k sometimes on GST day
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I take back my earlier comments, it’s still extremely spike ish and I see lag from 80ms to 2200ms
Either that or it’s time for a new router on my end How’s everyone else’s experience? |
Even right now something is wrong with the server, I can’t find log onto the game without turning my devices wifi on and off.
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it probably suffers from the same thing that PC Graal suffered from: lack of advertising. I'd be interested to see the metrics on how many players it pulled months after launch or even a year. The only way PC Graal grew was by word of mouth. Unixmad didn't advertise at all.
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I'm pretty sure playercount is still high, we just peaked a few years ago and dipped back down to a more stable number. With some big updates it'll likely shoot back up.
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Nerfed bug prices, imbalanced & laggy nickel & dime mini games, reduced furniture sale prices (which were promised to be revised after the duplication issues were under control but never were), upload tokens, random game freezing/performance issues, lack of meaningful content updates, unresponsive customer care, lack of in-game staff visibility, rotating annual events little more than a grind for collectables... I could go on about what has lost my interest recently, but that's a start.
Add to that broken sales buttons - third time I've pressed f***ing cancel and had it still spend my money. Rainbow gralats juggle, ridiculously overpriced skull bounce and now the black pirate bandana from bazaar on the items list the game has stolen my money for and forced upon me. I pressed cancel. It still purchased. I want my money returned. I get no response from feedback or tickets. |
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