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-   -   get rid of the healing pots at the swamptown tower (https://www.graalians.com/forums/showthread.php?t=4424)

LiamGRKelly 02-26-2012 06:21 PM

get rid of the healing pots at the swamptown tower
 
lately iv noticed while having the swamptown tower that theres a LOT of troll pkers there who get a few kills then run and heal before they are killed, I, and lots of other people find this annoying because most of them troll afterwards=.=
just think, the swamptown tower with no healing pots, the only thing it would hurt are these annoying pkers. besides, i see no real reason for them anyway.
What do you think?

spades of feare 02-26-2012 06:40 PM

Agreed. Or move them farther back but still reduce # of pots

Ace 02-26-2012 06:58 PM

i don't mind them

BboyEatsbacon 02-26-2012 07:00 PM

I personally don't mind them. Some people PK here for the advantage of the Pots, if you dislike the pots, take a different tower. These players are only using the pots to their advantage, in which I think is just fine.

MattKan 02-26-2012 07:17 PM

The towers have worked fine for nearly two years. No reason to change a formula that already works perfectly.

PerfectDark 02-26-2012 07:26 PM

Quote:

Posted by Umbridge
progress for the sake of progress must be discouraged. Let us preserve what must be preserved…


spades of feare 02-26-2012 07:41 PM

Quote:

Posted by BboyEatsbacon
I personally don't mind them. Some people PK here for the advantage of the Pots, if you dislike the pots, take a different tower. These players are only using the pots to their advantage, in which I think is just fine.

If i kill you and heal 50 times... Wouldnt it make you a bit mad... Your lyong if you say no.

Quote:

Posted by MattKan
The towers have worked fine for nearly two years. No reason to change a formula that already works perfectly.

And they also changed mod...

Tyler 02-26-2012 07:52 PM

I've never really seen it as a problem. Maybe remove a few, but keep some others.

BboyEatsbacon 02-26-2012 07:58 PM

Quote:

Posted by spades of feare (Post 73351)
If i kill you and heal 50 times... Wouldnt it make you a bit mad... Your lyong if you say no.

If you can get over to heal that many times, the person that you're going against isn't very good at PKing. x_x

MrSimons 02-26-2012 08:01 PM

You kinda sound like one of those "noobs" reporting people for player killing them in a tower...

God 02-27-2012 03:39 AM

I thought pot was okay is swamptown as long as we got a medical license?

Ryan 02-27-2012 07:02 AM

I like this idea coz then when u have ppl down to 0.5 they cant escape to heal.

Plus they should make it that once u enter a tower (except for Sards, Castle and maybe deadwood) that u cant exit until u get killed

LiamGRKelly 02-27-2012 09:16 PM

Quote:

Posted by MattKan (Post 73337)
The towers have worked fine for nearly two years. No reason to change a formula that already works perfectly.

then why did u change the mod

Quote:

Posted by Mr.$imons (Post 73361)
You kinda sound like one of those "noobs" reporting people for player killing them in a tower...

thats for noobs>:U

Quote:

Posted by TylerMysTe (Post 73356)
I've never really seen it as a problem. Maybe remove a few, but keep some others.

it would be cool if the 4 near the top of the tower would dissapear

Quote:

Posted by RYAN 12312 (Post 73585)
I like this idea coz then when u have ppl down to 0.5 they cant escape to heal.

Plus they should make it that once u enter a tower (except for Sards, Castle and maybe deadwood) that u cant exit until u get killed

EXACTALLY

MrSimons 02-27-2012 10:16 PM

Quote:

Posted by LiamGRKelly (Post 73702)
thats for noobs>:U

LiamGRKelly
noob



Join Date: Sep 2011
Location: the seafloor
Posts: 55


Exactly...

LiamGRKelly 02-27-2012 10:20 PM

Quote:

Posted by Mr.$imons (Post 73736)
LiamGRKelly
noob



Join Date: Sep 2011
Location: the seafloor
Posts: 55


Exactly...

i see your point.-. but if u havent noticed my signature says pro noob


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