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-   -   Help Me with Creating a Gmap of these levels (https://www.graalians.com/forums/showthread.php?t=7804)

AxeLux 06-24-2012 01:52 AM

Help Me with Creating a Gmap of these levels
 
6 Attachment(s)
Made A few levels, Computer turned off (Power Outage) and the levels didn't get saved, so When I re-made them all agian, this is what happened.:(

Ace 06-24-2012 02:00 AM

sick maps lux

AxeLux 06-24-2012 02:04 AM

Quote:

Posted by Ace (Post 147074)
sick maps lux

thanks :).

callimuc 06-24-2012 08:05 AM

Wrong section <.<

fsh 06-24-2012 10:03 AM

Quote:

Posted by callimuc (Post 147294)
Wrong section <.<


Johnaudi 06-24-2012 04:21 PM

Quote:

Posted by AxeLux (Post 147069)
Made A few levels, Computer turned off (Power Outage) and the levels didn't get saved, so When I re-made them all agian, this is what happened.:(

Email me them I'll make it for you, or just search my tutorials =]
Btw if you try to add for the level :
• Rugs and better lightning on the rugs (lines)
• Curved angles on the walls // add more angles
• Use it as large walls, Bigger isn't always better, but try it off here...
• Never start a gmap this way, always start it from the scratch on the gmap, you might lose the balance of the walls while copying them, maybe you added the wall on another level with a change of (x,y)

DarkKnight 06-24-2012 07:01 PM

he doesn't "have" to make one gmap, he can do it any way he likes- the way he's doing it now is fine. and your suggestions really don't go well with it. rugs would kill the level, and a light npc under the rug would just look stupid. The only suggestion i have for you is to improve on the double wall technique, add a second wall layer on the outer wall edge.

callimuc 06-24-2012 07:09 PM

Quote:

Posted by DarkKnight (Post 147522)
he doesn't "have" to make one gmap

but he wants to have it as a gmap

DarkKnight 06-24-2012 08:04 PM

understood, but the way john is telling him to do do is time consuming, making seperate levels an then making them into a gmap is better as opposed to making one big gmap and makig it on there

Johnaudi 06-24-2012 08:45 PM

Quote:

Posted by DarkKnight (Post 147567)
understood, but the way john is telling him to do do is time consuming, making seperate levels an then making them into a gmap is better as opposed to making one big gmap and makig it on there

No, this could lead him on making lots of errors with the x and y while linking them, and besides it will take twice the time for the copy and paste there =]

Quote:

Posted by DarkKnight (Post 147522)
he doesn't "have" to make one gmap, he can do it any way he likes- the way he's doing it now is fine. and your suggestions really don't go well with it. rugs would kill the level, and a light npc under the rug would just look stupid. The only suggestion i have for you is to improve on the double wall technique, add a second wall layer on the outer wall edge.

You didn't understand quite well, rugs never hurt the level... 2- I didn't say add Light NPC's, I was meaning the lighter form of the floor used as a shadow, 3- yeah agreed with the double wall...

Emera 06-24-2012 10:00 PM

Since you have 6 levels, I'l guessing you'll want the level sequence to be like...
HTML Code:

level1 -> level2 -> level3 ->
level4 -> level5 -> level6

That'll form a 3 x 2 gmap. Here's how you can organise them into a gmap file. Simply open your text editor, and type this...
HTML Code:

GRMAP001
WIDTH 3
HEIGHT 2
LEVELNAMES
"topleftlevel.nw","topmiddlelevel.nw","toprightlevel.nw",
"bottomleftlevel.nw","bottommiddlelevel.nw","bottomrightlevel.nw",
LEVELNAMESEND

That should work.

callimuc 06-24-2012 10:08 PM

Quote:

Posted by Emera (Post 147676)
Since you have 6 levels, I'l guessing you'll want the level sequence to be like...
HTML Code:

level1 -> level2 -> level3 ->
level4 -> level5 -> level6

That'll form a 3 x 2 gmap. Here's how you can organise them into a gmap file. Simply open your text editor, and type this...
HTML Code:

GRMAP001
WIDTH 3
HEIGHT 2
LEVELNAMES
"topleftlevel.nw","topmiddlelevel.nw","toprightlevel.nw",
"bottomleftlevel.nw","bottommiddlelevel.nw","bottomrightlevel.nw",
LEVELNAMESEND

That should work.

Dat warps

AxeLux 06-26-2012 06:51 PM

ok, Ill try that now

- - -
Im confused, Can I enlarge The Graal editors Space to make the levels on, or is that making a Gmap -_-?

Quote:

Posted by Emera (Post 147676)
Since you have 6 levels, I'l guessing you'll want the level sequence to be like...
HTML Code:

level1 -> level2 -> level3 ->
level4 -> level5 -> level6

That'll form a 3 x 2 gmap. Here's how you can organise them into a gmap file. Simply open your text editor, and type this...
HTML Code:

GRMAP001
WIDTH 3
HEIGHT 2
LEVELNAMES
"topleftlevel.nw","topmiddlelevel.nw","toprightlevel.nw",
"bottomleftlevel.nw","bottommiddlelevel.nw","bottomrightlevel.nw",
LEVELNAMESEND

That should work.

Didn't work, sorry bud.

Emera 06-26-2012 07:00 PM

Quote:

Posted by AxeLux (Post 148726)
ok, Ill try that now

- - -
Im confused, Can I enlarge The Graal editors Space to make the levels on, or is that making a Gmap -_-?


Didn't work, sorry bud.

Ah remove the commas at the end of each line

Johnaudi 06-26-2012 09:21 PM

Quote:

Posted by AxeLux (Post 148726)
ok, Ill try that now

- - -
Im confused, Can I enlarge The Graal editors Space to make the levels on, or is that making a Gmap -_-?


Didn't work, sorry bud.

Also add an npc with the script :
Quote:

//#CLIENTSIDE
If (created) {
loadmap nameofthegmap.gmap;
}


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