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Forum: Classic Future Improvements 05-15-2015
Replies: 48
Views: 10,190
Posted By deadowl
From my impression, the leftovers from PC Graal...

From my impression, the leftovers from PC Graal are just happy that there are more players. If that's truly the case, then it could help reign in elitism. Then again, people can act like assholes for...
Forum: Classic Future Improvements 05-15-2015
Replies: 61
Views: 14,222
Posted By deadowl
I don't care if I get a "girl" hat or a "boy"...

I don't care if I get a "girl" hat or a "boy" hat. Some people probably do, but I don't think this should be an excluding factor. I'm pretty sure Multipas* would agree. Item already owned? Apparently...
Forum: Classic Future Improvements 05-15-2015
Replies: 48
Views: 10,190
Posted By deadowl
It differentiates players from when they first...

It differentiates players from when they first played. If you took my FB account I'd probably be considered a relative newbie. My forums.graalonline.com account was created 12/03/2002. Still, I don't...
Forum: Classic Future Improvements 05-15-2015
Replies: 48
Views: 10,190
Posted By deadowl
Could it include linking to PC Graal accounts?

Could it include linking to PC Graal accounts?
Forum: Classic Future Improvements 05-15-2015
Replies: 71
Views: 12,971
Posted By deadowl
Yea, the version I want to see trialed is any...

Yea, the version I want to see trialed is any variation of what I implemented back in 2k6 on PC Classic, but there weren't very many players to try it. One-hit flag ownership, hold for 120 seconds to...
Forum: Classic Future Improvements 05-15-2015
Replies: 61
Views: 14,222
Posted By deadowl
I'd honestly prefer a FIFO queue with opt-ins per...

I'd honestly prefer a FIFO queue with opt-ins per event based on most recent participation. Basically what I mentioned would be a stochastic variation of a priority queue where the priority values...
Forum: Classic Future Improvements 05-14-2015
Replies: 71
Views: 12,971
Posted By deadowl
Uhhh... Guild forts are KOTH. Mind to mention...

Uhhh... Guild forts are KOTH. Mind to mention more specifics?
Forum: Classic Future Improvements 05-14-2015
Replies: 71
Views: 12,971
Posted By deadowl
Let me know when that happens!

Let me know when that happens!
Forum: GraalOnline Classic 05-14-2015
Replies: 26
Views: 9,737
Posted By deadowl
I had the opposite reaction that Delta Island had...

I had the opposite reaction that Delta Island had been renamed Belle Island for some stupid reason.



The guy in Pic 3 is at least based on the original Master Li graphic if not the actual...
Forum: Classic Future Improvements 05-14-2015
Replies: 71
Views: 12,971
Posted By deadowl
It would make sense to trial alternate systems...

It would make sense to trial alternate systems and look at actual feedback.
Forum: Classic Future Improvements 05-14-2015
Replies: 61
Views: 14,222
Posted By deadowl
I saw two pill bugs the other day when hunting...

I saw two pill bugs the other day when hunting for tile errors, but could only catch one of them. The first one I saw was on an inaccessible cliff.
Forum: Classic Future Improvements 05-14-2015
Replies: 61
Views: 14,222
Posted By deadowl
If that's the case, it's a valid issue, but not...

If that's the case, it's a valid issue, but not as big of an issue as casual players not being able to get into events.
Forum: Classic Future Improvements 05-14-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
I was just trying to say that gameplay is more...

I was just trying to say that gameplay is more important than tiling is all.

I just wrote three to five paragraphs reminiscing, but realized that the first sentence was the only important thing I...
Forum: Classic Future Improvements 05-14-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
Yea, but tile error hunting is practically funner...

Yea, but tile error hunting is practically funner than any gameplay the server has to offer. It's certainly noticeable, but players don't care about tile errors as much as they do gameplay....
Forum: Classic Future Improvements 05-14-2015
Replies: 61
Views: 14,222
Posted By deadowl
For implementation, basically, you add additional...

For implementation, basically, you add additional entries per player to a pool, and then choose from that pool randomly. So if you don't play events a lot, you may be three or four more times likely...
Forum: Classic Future Improvements 05-14-2015
Replies: 61
Views: 14,222
Posted By deadowl
Weighted Queue Probability for Events

I've never participated in an event on iClassic. People that haven't been in recent events, especially if they haven't been in an event for a very long time, should be weighted more heavily in the...
Forum: Classic Future Improvements 05-13-2015
Replies: 41
Views: 9,091
Posted By deadowl
I would really like to see my old system trial...

I would really like to see my old system trial tested at MoD now that there are actually players, with the choke point intact (you'll need it if you stand a chance at winning).

I'd like Sardon's...
Forum: Classic Future Improvements 05-13-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
Wow, you guys already fixed the errors in the...

Wow, you guys already fixed the errors in the Snow Town blacksmith shop and I didn't even mention it!
Forum: Classic Future Improvements 05-13-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
If anyone wants to hire me, they need to...

If anyone wants to hire me, they need to compensate me for my time and effort.
Forum: Classic Future Improvements 05-13-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
Well, in my definition the pics1 way would be...

Well, in my definition the pics1 way would be even-tile-length walls. The tileset style was appropriated from aLttP, and in aLttP those were white walls where it didn't really matter in regard to the...
Forum: Classic Future Improvements 05-13-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
I'm not going to add anymore tile errors until...

I'm not going to add anymore tile errors until this batch is resolved, which is a pretty big batch. I would still consider "the pics1 way" to be an error personally. That layer of wall tiles is the...
Forum: Classic Future Improvements 05-13-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
You are a giant tile error :P. In all reality...

You are a giant tile error :P. In all reality though, aside from my personal disagreement with aesthetics (mainly the road, a number of floor tiling styles, and the awkwardly proportioned graphics),...
Forum: Classic Future Improvements 05-13-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
Looks a bit square like squares against darkness...

Looks a bit square like squares against darkness to me, but I'll take your word for it. It's not consistent with what's shown for the right symmetry, as well as the northfaces just south of it.
...
Forum: Classic Future Improvements 05-12-2015
Replies: 356
Sticky: Tile Errors
Views: 510,990
Posted By deadowl
Going to re-attach outstanding tile errors here,...

Going to re-attach outstanding tile errors here, as well as a few new ones. Concentrated in caves again.

graal-cliffs-18: York Town to Snow Town, Northface Shadow
graal-cliffs-50: York Town to...
Forum: Classic Future Improvements 05-12-2015
Replies: 15
Views: 4,247
Posted By deadowl
You realize some people put you on their friends...

You realize some people put you on their friends list in Graal so they can stalk you later? I've been on the receiving side of being put down as a "friend" for PK revenge, and there are almost...
Showing results 476 to 500 of 500

 

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