|
Whereas that last statement may have no
relevance to him whatsoever, I'm interested.
Why would an iServer be different?
I have no experience developing for an iServer.
My system is going to use chat commands and clicking.
(When it is finished)
Why is iServers different. o.o
|
iClient's do lag way faster than computers (as example: using too many timeouts). Also with a higher playercount the server would lag faster which means we can not use too many easy done gani scripts for the pets (like zodiac probably does) or serverside loops.
|
TOO MUCH TEXT EVEN FOR ME!
|
I just did read that because it did distract me from learning maths <.< sick of maths