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You can use any gani you'd like. You just have to drop the images into the images folder and it'll load them up. Do you mean stuff like setting attributes of the gani or updating non-head/body/whatever images in realtime in a similar manner?
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Ideally support for setting attributes. Our character ganis uses attributes 1-10 to account for head, torso, arms, legs, hair, hat, belt, boots, cloak and pauldrons. If somehow your program could account for that, it'd be quite amazing, but I guess it steps more into the turf of a gani editor.