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06-14-2012
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26
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Registered User
Join Date: May 2012
Location: I live in a home.
Posts: 16
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Like Fireen said, you cannot change the tower system without changing the guild system first. I would like to see a system where skill overpowers numbers. Few ideas I had concerning guilds were,
-Ability to only join 1 guild to enforce loyalty and no guild swapping for guild hats.
-A penalty for leaving your guild, for example you cannot join another one for a few days.
-No sub guilds, to do this you could still have allies, but if you follow my 1st bullet they could only join 1 guild so you cannot recruit temporary members.
-Stll think 25 members is a good number to keep the guild max at,
-Add powers to guild members that make it so they cannot actually be kicked instead of just having "Perm" in their name.
Now regarding towers here are a few ideas I have,
-First of all restart the whole leaderboard, at first everyone will see this and think I am an idiot, but if you want a new system you cannot keep these leaderboards as they will be inaccurate. For all the guilds who are on leaderboards atm you can make a special building so people can see that they were in the leaderboards before the new system, also they could be rewarded somehow for their hard work varying on their hours. For example CoM will get something different than a 100 hour guild. Once everyone is satisfied the new system could start.
-Like Joseph stated, I think mutliple points to takeover would offer a bigger challenge then just guarding a small flag with one opening. All the towers should be redone, where they would contain many different entrances, npc traps, and command post. For the command post if you take one over your whole guild could spam there until the defenders recapture it or you takeover the whole fort.
I have more ideas, but cannot remember them atm. Also I have another complete new system for era basing, but since era isn't affiliated with graalians anymore there is no point of posting it.
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Move your big fat fingers to the app store and go play era.
Non-Trolling explenation can be found here:
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Like Fireen said, you cannot change the tower system without changing the guild system first. I would like to see a system where skill overpowers numbers. Few ideas I had concerning guilds were,
-Ability to only join 1 guild to enforce loyalty and no guild swapping for guild hats.
-A penalty for leaving your guild, for example you cannot join another one for a few days.
-No sub guilds, to do this you could still have allies, but if you follow my 1st bullet they could only join 1 guild so you cannot recruit temporary members.
-Stll think 25 members is a good number to keep the guild max at,
-Add powers to guild members that make it so they cannot actually be kicked instead of just having "Perm" in their name.
Now regarding towers here are a few ideas I have,
-First of all restart the whole leaderboard, at first everyone will see this and think I am an idiot, but if you want a new system you cannot keep these leaderboards as they will be inaccurate. For all the guilds who are on leaderboards atm you can make a special building so people can see that they were in the leaderboards before the new system, also they could be rewarded somehow for their hard work varying on their hours. For example CoM will get something different than a 100 hour guild. Once everyone is satisfied the new system could start.
-Like Joseph stated, I think mutliple points to takeover would offer a bigger challenge then just guarding a small flag with one opening. All the towers should be redone, where they would contain many different entrances, npc traps, and command post. For the command post if you take one over your whole guild could spam there until the defenders recapture it or you takeover the whole fort.
I have more ideas, but cannot remember them atm. Also I have another complete new system for era basing, but since era isn't affiliated with graalians anymore there is no point of posting it.
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Move your big fat fingers to the app store and go play era.
Non-Trolling explenation can be found here:
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10 people in a guild? That is stupid, there would be like 2 people online at a time
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PFFT. 100 people in a guild and flag at 100. Once that is done, make the entire towers pk, rather then just a room. That includes setting the spawn back to the door not 2 rooms down.
P.S. 50% serious...
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