|
Thats way too hard, I could do it IF I had like 3 People helping me :#
|
It is not 'too hard' and the hat gani could be looked into to check for how to use attributes. However, they would have to use our weapon template.
(I've seen a more efficient one and might fix it up by then however.)
Time consuming.. yes.
|
Making ganis are easy... I don't know if I want to try to work as a gani artist in fear I'd do something wrong and get fired right off the bat.
|
I wouldn't say they are easy, since they are time consuming, and it does take good and creative judgement to decide which should go where. Also, you do need to figure out the X, Y, W, and H if you'd like to edit ganis more in depth. You most likely would not be fired if you passed in being hired. The assumption being that you were good enough to be hired, you should be able to do what was needed. However, needless to say slacking off and not doing anything, one would be fired.
|
How come every time you post a video I see a disgusting sleur of about 10,000 windows? Can't you keep it neat?
|
This is due to making my videos HD, when I save via quicktime, crop via final cut, it does seem to ruin the HD option. So for you second question, sorry no.
|
Must you always find something to complain about? When I saw your name was last post I already knew it would be a complaint.
|
I believe MattKan has certain grudges against many different people that he, and others, do try to find things to complain about. However, I must admit it is human nature to judge others, and personality traits to hold grudges.
If they can even be called grudges.. If not, I must retract my last statement, and say he only talks nicely about people he knows and likes rather than talk badly to certain people he dislikes.
Can't really blame him for being him though, but I do admit his comment does not belong on this hiring thread since it does not pertain to it, and was only a personal attack. It did happen to have a question I could answer though, so I did with reasoning. (Or else I'd ignore it)
After two weeks I should have a small gani tutorial. Not with attributes, but editing via textfile and parts.