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understood, but the way john is telling him to do do is time consuming, making seperate levels an then making them into a gmap is better as opposed to making one big gmap and makig it on there
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No, this could lead him on making lots of errors with the x and y while linking them, and besides it will take twice the time for the copy and paste there =]
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he doesn't "have" to make one gmap, he can do it any way he likes- the way he's doing it now is fine. and your suggestions really don't go well with it. rugs would kill the level, and a light npc under the rug would just look stupid. The only suggestion i have for you is to improve on the double wall technique, add a second wall layer on the outer wall edge.
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You didn't understand quite well, rugs never hurt the level... 2- I didn't say add Light NPC's, I was meaning the lighter form of the floor used as a shadow, 3- yeah agreed with the double wall...