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York town was recently released, also keep in mind a lot of players are out for summer
Onnet town isn't as populated as Graal city, but that's because graal city is where unstick is and thats the "place to be". My point was that Onnet town has a decent amount of players hanging out and active, enough for it not to be a "ghost town" like the old pc servers, but not so many like Graal city where you can't even get through it without crashing repeatedly.
Additionally the long standing record of 1775 players online is yet to be broken for over a year. It could have been broken several times during the gst, but to ensure service stability stefan ran a check and disabled afk players to make sure the server ran properly during the gst(which is good)
I'm not saying new exciting content like the archery challenge and the amazing new aesthetics aren't helping, those are amazing and have led me to play more. I'm just pointing out that new towns if down right are highly appreciated by the community and break the feel of having the same old map. Changing the map up with teasing things have really made exploring fun again.
You just said that seasonal towns are bad and now that they're great? Anyways a town should be useful at all times of the year and not a ghosttown when it isn't that time of year. Snowtown is in the mountains as well as north and that's what justifies its snow, not just the fact that its considered a winter town.
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I took into consideration of how awesome Snowtown was at Christmas time. If they made seasonal towns I think they should just decorate that for a season. For instance if deadwood wasn't always 'EmoVille' people might go in it more often. I was just kind of pointing out that a dead town can get at least some attraction pointed towards it if they had special events during season. I just don't like towns where it is dark all year like what you said.