To load a gmap, make sure you have all the levels in the same folder. Than open one of the levels and add this:
For GS1:
PHP Code:
//#CLIENTSIDE
if (created) {
loadMap GmapName;
}
For GS2:
PHP Code:
//#CLIENTSIDE
function onCreated() {
loadMap("GmapName");
}
Note: as GmapName you have to enter the GMAPs name (pretty obvious) without the .gmap extension
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Error: Unknown command: loadMap godot1 What do i do now?