The ai of the bugs and the concept of it is amazing, but the hit detection is broken. I will literally put the net part of the item centered perfectly on the bug, but it wont work. Its too strict, and lining up perfectly isn't easy on graal when you move a set amount of tiles each second which becomes dynamic when you slide on walls.
increase the hitboxes on the bugs, but make them more agile and add a longer freeze to the net(to encourage good attempts rather than spammed ones)
also, I have a question. Is it like Zelda where the witch asks for different bugs each day, and you catch many more? seems like the witch only wants grasshoppers

how much does each bug go for?
also please temporarily increase the spawn rate since it is brand new and everyone is doing it, plus 2k players are online since its the weekend...