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LATs: Future Event System Planning
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10-04-2011
6
Death Knight
Graal's Chuck Norris
Join Date: Sep 2011
Location: Vic, Australia
Posts: 204
Half of it is the level and the other half is the npc scripts so for a trap u can set a warp zone (offline level editor) or make a npc :
if(playertouchsme)
{setlevel2 levelname.nw, xpos, ypos;
}
I think it's like that
correct me if I am wrong XP
Death Knight
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