I don't know if any of this has been mentioned as I am new to the forums and didn't see anything.
What this server is really lacking is an economy and such...
I play the original Graal for computer and we are able to trade Gralats, Hats, Items, etc. making the game more fun and interactive. TRADING SYSTEM PLEASE.
In the old days, Gralats would drop when someone died, along with bombs and arrows. I doubt this could be reintegrated but it was nice being able to rob people, then the bank actually had a purpose.
Back then, you also used to have to quest for items, higher sword/shield levels, and hearts. Will quests get this elaborate? If any quests come from the original classic I hope Zorbi quests are reintroduced as well as the Zorbi Ring, fun little item, helps expand the world.
There also used to be a warp ring, wouldn't that be nice? Saw another player mention custom unstick points, great idea.
Events, events points, events items for the points!
Wish there were LESS outside no-PK zones, it really ruins the fun and seriously lags the outside levels, which people travel through, when half of the server is idling in these levels.
A Playerlist, essentially a list of buddies with messaging, location features, etc. The one for facebook and iphone completely sucks IMHO. On that note, add mass messaging back, or at least toall's. I would say if you were to modify the current system, one thing is if someone PM's you you have the ability to add them from the PM instead of having to search them.
Staff that is actually viewable when online and able to be messaged, "showadmins" would even be nice at this point. FAQ's would be a great addition as well.
Just a question for anyone who knows, why can't we access the iphone server via the actual Graal client instead of Facebook? Will this ever be possible? Also sucks having ages worth of stats on the real Classic server and not being able to transfer.
Final thought, why aren't deaths displayed?